caleiya Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (16, 38, D:1) a +0 dagger (18, 4, D:1) a +0 flail (24, 41, D:1) a +0 robe (37, 32, D:1) a +0 dagger (45, 30, D:1) a +0 club (50, 14, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Wuunommona's Weapon Shop a +1 mace of protection (106 gold) a +0 dagger (20 gold) a +0 long sword (35 gold) a +6 giant spiked club (339 gold) 19 arrows (38 gold) a +0 trident (35 gold) a +0 dagger (20 gold) a +0 hand axe (30 gold) the +4 flail "Vogefit" {holy, rElec rN++ Str-4 SInv} (466 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-4). It insulates you from electricity. It greatly protects you from negative energy. It lets you see invisible. a +1 battleaxe of freezing (187 gold) 26 bolts (52 gold) a +0 dagger (20 gold) [Shop] Furo's Book Shop a book of Necromancy (300 gold) a Young Poisoner's Handbook (400 gold) a book of Geomancy (350 gold) a book of Necromancy (300 gold) a book of Alchemy (750 gold) the Grimoire of Ice and Calling (1903 gold) Spells Type Level Known a - Freeze Ice 1 yes b - Summon Small Mammal Summoning 1 no c - Call Imp Summoning 2 no d - Frozen Ramparts Ice 3 yes e - Metabolic Englaciation Hexes/Ice 5 yes f - Malign Gateway Summoning/Translocation 7 no a book of Clouds (450 gold) the Guide on Creative Envenoming (800 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 yes b - Olgreb's Toxic Radiance Poison 4 yes c - Eringya's Noxious Bog Transmutation/Poison 6 no d - Spellforged Servitor Conjuration/Summoning 7 no Xushrexie's Incunabulum of Aerial Curses (507 gold) Spells Type Level Known a - Static Discharge Conjuration/Air 2 yes b - Slow Hexes 2 yes c - Corpse Rot Necromancy/Air 2 no d - Swiftness Air 3 yes e - Dazzling Flash Conjuration/Hexes 3 yes f - Tukima's Dance Hexes 3 yes g - Lightning Bolt Conjuration/Air 5 yes [Shop] Ralassid's Antique Weapon Shop a +0 hand axe (72 gold) a +2 short sword of venom (374 gold) a +0 shortbow (72 gold) a +0 mace (72 gold) a +0 great mace of holy wrath (328 gold) a +0 great sword (156 gold) a +2 scythe of freezing (417 gold) a +0 dagger (48 gold) a +0 hunting sling (36 gold) the +4 halberd of Iconoclasm {freeze, rElec} (988 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. [Shop] Iciroikk's General Store a wand of charming (8) (120 gold) a +0 club (12 gold) 19 poisoned darts (91 gold) a scroll of fear (42 gold) a scroll of immolation (42 gold) a potion of berserk rage (60 gold) 14 arrows (33 gold) (0, 0, D:2) a +0 dagger (1, 2, D:2) a +0 ring mail (24, 17, D:2) a +0 dagger (26, 25, D:2) a +0 rapier (26, 27, D:2) a +0 club (35, 8, D:2) a +0 club (35, 36, D:2) a +0 club (42, 26, D:2) a +0 falchion (42, 30, D:2) a +0 dagger (43, 31, D:2) a +0 dagger (46, -4, D:2) a +0 club (55, 38, D:2) a +0 club (56, 23, D:2) a +0 club Level 3 of the Dungeon (4, 8, D:3) a +0 club (9, 25, D:3) a +0 robe (10, 20, D:3) 13 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (7, 6, D:4) an amulet of magic regeneration (11, -6, D:4) a +0 ring mail (18, 28, D:4) a +1 kite shield a scroll of torment a scroll of noise (19, 14, D:4) a +0 short sword (24, -4, D:4) a +0 club a +0 leather armour (27, 4, D:4) a +0 whip (35, -1, D:4) a +0 flail Level 5 of the Dungeon (1, 4, D:5) a +0 chain mail (7, -12, D:5) 6 gold pieces (8, -11, D:5) a scroll of immolation (16, 9, D:5) a +0 plate armour a +0 scale mail (23, -19, D:5) a +0 long sword (23, 1, D:5) a throwing net (24, -9, D:5) a +1 spear of venom (24, 12, D:5) a +0 whip (25, 12, D:5) a +0 dagger a +0 leather armour a +0 mace a +0 dagger (28, -13, D:5) a +0 halberd (30, -17, D:5) 11 arrows (38, -25, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 14 arrows (4, -9, D:6) a +0 dagger a +0 dagger a +0 hand axe (19, 12, D:6) a +0 leather armour (24, -20, D:6) a +0 war axe (35, -6, D:6) a +4 vampiric rapier a +1 leather armour of positive energy (37, -26, D:6) a +0 ring mail (37, -15, D:6) a +0 spear (53, -7, D:6) a +0 scale mail (54, -5, D:6) a +0 giant spiked club Level 7 of the Dungeon [Shop] Zocleor's Magic Scroll Shop a scroll of amnesia (56 gold) a scroll of teleportation (48 gold) a scroll of summoning (152 gold) a scroll of amnesia (56 gold) a scroll of amnesia (56 gold) a scroll of vulnerability (120 gold) a scroll of teleportation (48 gold) (0, 0, D:7) a +0 cloak (6, -6, D:7) 16 arrows (8, 5, D:7) a +1 trident of venom a +0 scale mail a +0 kite shield (10, 2, D:7) a +0 giant spiked club (10, 3, D:7) a +0 flail a +0 chain mail (11, -5, D:7) a +0 giant club (12, 8, D:7) a +0 giant club (13, -6, D:7) a +0 club a +0 leather armour (13, -5, D:7) a +0 whip a +0 leather armour (14, 7, D:7) a +4 trident of distortion a +0 ring mail (15, 2, D:7) a +0 giant spiked club (16, -7, D:7) a +0 dagger (16, 2, D:7) a +0 war axe a +0 scale mail (16, 13, D:7) a +0 short sword a +0 chain mail (18, 2, D:7) a +0 giant club (18, 9, D:7) a +0 giant club (18, 12, D:7) a +0 dagger a +0 robe a +0 giant spiked club (18, 14, D:7) a +0 short sword a +0 halberd (19, 2, D:7) a +0 hand axe (19, 3, D:7) a +0 flail (19, 14, D:7) a +0 flail (20, 1, D:7) a +0 dagger a +0 robe (20, 21, D:7) a +0 giant club (20, 24, D:7) a +4 ring mail a +0 hand axe a +0 chain mail a +0 long sword (21, 1, D:7) a +0 whip (21, 20, D:7) a +0 long sword (22, 0, D:7) a +0 dagger (23, -3, D:7) a +0 whip a +0 ring mail (24, 5, D:7) a +0 mace a +0 chain mail (24, 6, D:7) a +0 dagger of venom a +0 robe (27, 29, D:7) a +0 club (28, 27, D:7) a +0 dagger (30, 30, D:7) a +3 dagger of venom 3 javelins (35, -9, D:7) a +0 leather armour (37, -11, D:7) 19 arrows (37, -9, D:7) a +1 dagger of flaming (37, -7, D:7) a +0 hand axe (37, -6, D:7) a +0 giant club (40, 8, D:7) a +0 robe (41, 28, D:7) a +0 club (46, 34, D:7) a +0 short sword (57, 28, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +0 long sword (1, 0, D:8) a +0 robe a +1 flail (2, 0, D:8) a +0 robe a +5 dagger a +0 robe a +5 hand axe of freezing a +0 robe a +0 dire flail (7, 19, D:8) a potion of might (11, 9, D:8) 2 potions of lignification (18, 0, D:8) a +0 giant club a +0 giant club (20, -8, D:8) 24 arrows a +0 shortbow (21, 9, D:8) a +0 cloak (23, 35, D:8) a +0 club (still there?) a +0 club (still there?) a +0 whip (still there?) a +0 robe (still there?) (23, 36, D:8) a +0 spear (24, 36, D:8) a +0 spear (25, 36, D:8) a +0 spear (31, 26, D:8) the +5 executioner's axe of Bidowor {drain, rElec Will- rCorr Str+5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). It insulates you from electricity. It protects you from acid and corrosion. It decreases your willpower. The Shining One disapproves of the use of such an item. a +0 executioner's axe of electrocution (31, 28, D:8) a +0 spear (31, 36, D:8) a +0 quarterstaff (32, 27, D:8) a +0 spear (32, 29, D:8) a +0 halberd (33, 28, D:8) a +0 spear (36, 13, D:8) a +0 scale mail a +0 hand axe a +0 war axe (36, 14, D:8) a +0 club a +0 robe a +0 dagger (37, 14, D:8) a +0 robe a +0 dagger (42, 4, D:8) a +0 hand crossbow (48, -10, D:8) a scroll of noise (53, 16, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 23 arrows (21, 10, D:9) a +0 giant club a +0 giant club (23, 5, D:9) a +0 scimitar (23, 21, D:9) 26 arrows (24, -3, D:9) a +0 dagger a +2 robe of willpower a +2 great mace of protection a +0 shortbow 24 arrows the +5 robe of Misfortune {Contam Harm *Corrode Drain *Slow EV+5} It affects your evasion (+5). It causes magical contamination when unequipped. It may corrode you when you take damage. It drains your maximum health when unequipped. It may slow you when you take damage. It increases damage dealt and taken. (24, 6, D:9) a ring of positive energy (25, 4, D:9) a staff of death (25, 6, D:9) a staff of fire (30, -15, D:9) a +0 leather armour (32, -1, D:9) 24 arrows (38, 24, D:9) a +0 robe a +4 long sword of freezing a +0 robe a +0 battleaxe (39, 25, D:9) a +0 robe a +0 great sword (42, -2, D:9) a +0 robe (51, 1, D:9) a +0 great sword a +0 chain mail (54, 6, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a +0 short sword a +0 hand crossbow (0, 1, D:10) a +0 plate armour a +0 dagger a +0 dagger (1, 0, D:10) a +0 short sword a +0 dagger (2, 10, D:10) a +0 troll leather armour (5, 6, D:10) a tin of tremorstones (2/2) (6, 20, D:10) a +0 dagger (6, 21, D:10) a +0 dagger (7, 21, D:10) a +0 club (10, 6, D:10) a +0 flail (10, 7, D:10) a +0 leather armour a +0 dagger (10, 8, D:10) a +0 ring mail a +0 dagger a +0 mace (11, 7, D:10) a +0 chain mail a +0 short sword (12, 9, D:10) a +0 mace a +0 club a +0 robe a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 ring mail a +0 short sword a +0 hand axe (14, 21, D:10) an amulet of reflection (18, 4, D:10) a +0 trident (18, 5, D:10) a +0 dire flail a +0 giant club (19, 8, D:10) a +0 giant club a +0 great mace (20, 1, D:10) a +0 chain mail a +0 hand axe (22, -9, D:10) a +0 scale mail a +0 hand axe (23, -10, D:10) a +0 antimagic hand axe (23, -9, D:10) a +0 plate armour a +0 war axe a +0 hand axe (23, 0, D:10) a +0 leather armour a +0 club (24, -9, D:10) a +0 mace a +0 chain mail a +0 scimitar (26, 22, D:10) a +0 chain mail (still there?) a +0 battleaxe (still there?) (29, 21, D:10) a potion of mutation 3 potions of degeneration (31, -11, D:10) a +0 leather armour a +0 flail (33, -3, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 robe (12, -36, D:11) a +0 arbalest (14, -8, D:11) a +0 robe a +0 dagger (15, -4, D:11) a potion of degeneration (17, -7, D:11) a +0 dagger (18, -8, D:11) a +0 ring mail a +0 long sword (19, -7, D:11) a +0 chain mail a +0 war axe (20, -43, D:11) a +1 vorpal trident (20, -41, D:11) a +0 flail (21, -42, D:11) a +0 mace (22, -42, D:11) a +0 robe a +0 dagger (24, -8, D:11) a +0 chain mail (25, -16, D:11) a +0 mace (26, -41, D:11) a +0 robe a +2 scimitar of flaming (35, -10, D:11) a +0 mace (35, -9, D:11) a +0 dagger a +0 robe a +0 falchion (38, -41, D:11) a +6 ring of intelligence (39, -16, D:11) a +0 helmet (48, -6, D:11) a potion of degeneration Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (still there?) a +0 great sword (still there?) (1, -2, D:12) a +0 flail (unseen) (2, 0, D:12) a +0 halberd (13, 13, D:12) a +1 dagger of venom a +0 ring mail (14, 12, D:12) a +0 rapier a +0 robe a +0 club a +0 great sword a +0 ring mail (15, 11, D:12) a +0 long sword a +0 chain mail (15, 18, D:12) a +0 dagger a +0 shortbow 26 arrows (18, 12, D:12) a +0 dagger (28, -6, D:12) a +0 dagger (43, -10, D:12) a +0 club (45, -8, D:12) 13 gold pieces (48, -13, D:12) a +0 helmet (48, -10, D:12) a poisoned dart (49, 6, D:12) a scroll of noise (52, 8, D:12) a +0 mace Level 13 of the Dungeon (11, -8, D:13) a +0 trident (15, 5, D:13) 4 large rocks (15, 11, D:13) a +0 trident (20, 5, D:13) 19 arrows a +0 shortbow (20, 6, D:13) 20 arrows a +0 shortbow (21, 6, D:13) 26 arrows a +0 shortbow (22, 6, D:13) 26 arrows a +0 shortbow a +0 shortbow (22, 11, D:13) a book of Geomancy (23, -10, D:13) a +6 ring of intelligence a +6 ring of intelligence (31, 4, D:13) a +3 glaive a +0 chain mail (38, -4, D:13) a +0 longbow 18 arrows Level 14 of the Dungeon [Shop] Sozopn's Book Emporium a book of Geomancy (350 gold) a book of Fire (650 gold) a book of Summonings (700 gold) a manual of Staves (1104 gold) a Grand Grimoire (1104 gold) a book of Frost (350 gold) a book of Geomancy (350 gold) a book of Air (350 gold) a Fen Folio (750 gold) a book of the Tempests (700 gold) a book of Necromancy (300 gold) Soiwny's Incunabulum of Combat Magic and Ignition (500 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 yes b - Searing Ray Conjuration 2 yes c - Conjure Flame Conjuration/Fire 3 no d - Mephitic Cloud Conjuration/Poison/Air 3 yes e - Iskenderun's Mystic Blast Conjuration/Translocation 4 yes f - Conjure Ball Lightning Conjuration/Air 6 no (0, 0, D:14) a +0 ring mail (1, 11, D:14) a +0 giant club a +0 giant spiked club a +0 dire flail a +0 plate armour (1, 12, D:14) a +0 long sword (4, -1, D:14) 13 arrows a +0 shortbow (4, 14, D:14) a +0 dagger a +0 robe (5, 14, D:14) a +0 giant club a +0 giant spiked club (6, 2, D:14) a +0 plate armour a +3 great mace of draining (16, -12, D:14) a +0 troll leather armour (16, 21, D:14) a +1 halberd of protection (19, -9, D:14) a +0 tower shield a +0 plate armour a +0 long sword (19, 10, D:14) a +4 scimitar of flaming (20, -9, D:14) a +3 scimitar of flaming (20, 8, D:14) 22 arrows a +0 shortbow (20, 9, D:14) 22 arrows a +0 shortbow (20, 19, D:14) a scroll of noise (23, -19, D:14) a +0 scale mail (23, 7, D:14) 12 arrows a +0 shortbow (24, 11, D:14) a +0 flail (29, 3, D:14) a +0 arbalest (31, 2, D:14) a staff of cold (32, 3, D:14) a +2 ring mail of willpower (32, 8, D:14) a +0 dagger a +0 leather armour (33, 9, D:14) a +0 battleaxe of freezing (34, 9, D:14) an amulet of the acrobat 652 bolts the +7 glaive of Sharkskin {vorpal, rPois rF- rCorr} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It protects you from poison. It protects you from acid and corrosion. (35, 14, D:14) a +0 war axe a +2 scale mail of willpower a +1 buckler of cold resistance a scroll of noise (35, 15, D:14) a +0 robe a +0 dagger (36, 8, D:14) a +0 long sword a +0 chain mail a +0 arbalest a +0 dagger a +0 robe (36, 9, D:14) 4 large rocks a +0 shortbow 20 arrows (37, 7, D:14) a +0 shortbow 15 arrows (44, -6, D:14) 27 arrows a +0 shortbow (44, 19, D:14) a +0 chain mail a +0 battleaxe (44, 25, D:14) a +0 kite shield a +0 leather armour a +0 war axe of venom (47, -2, D:14) a +0 giant club a +0 giant club (50, -20, D:14) a +0 long sword a scroll of immolation (52, -22, D:14) a +0 flail (60, 16, D:14) 17 arrows a +0 shortbow (62, -2, D:14) a +0 hand crossbow (65, 9, D:14) a +0 ring mail (66, 2, D:14) a +0 dagger Level 15 of the Dungeon (0, 0, D:15) the +1 pair of gloves of the Slug {Str+4} It affects your strength (+4). (11, -26, D:15) 4 large rocks (18, -20, D:15) a +0 dagger a +0 war axe a +0 chain mail a +0 dagger a +0 robe (19, -21, D:15) a +0 dagger a +0 robe (19, -20, D:15) a +0 long sword a +0 plate armour (22, -37, D:15) a +0 dagger a +0 robe (23, -34, D:15) 5 large rocks (29, 3, D:15) 5 large rocks (30, -36, D:15) a +0 halberd a +0 robe (32, -40, D:15) a +0 giant club a +0 giant club (32, -39, D:15) a +0 giant club a +0 giant club (33, -40, D:15) a +0 giant spiked club a +0 giant club (34, -41, D:15) a +0 giant spiked club a +0 giant club (34, -40, D:15) a +0 giant club (34, -39, D:15) a +0 spear a +0 robe (35, -40, D:15) a +0 giant spiked club a +0 giant club (36, -41, D:15) a +0 giant club a +0 giant club (36, -40, D:15) a +0 giant club a +0 giant spiked club (37, -40, D:15) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +1 dire flail of protection a +0 giant spiked club a +0 giant club (44, -28, D:15) 4 large rocks (45, -1, D:15) +0 ice dragon scales (46, -6, D:15) a +0 club (52, -12, D:15) a +0 pair of gloves (54, -32, D:15) a +0 dire flail (54, -31, D:15) a +0 mace (54, -5, D:15) a +0 buckler (56, -34, D:15) a +0 dire flail (56, -6, D:15) a +2 scimitar of flaming (57, -34, D:15) a +0 dire flail (57, -17, D:15) a +0 pair of boots (58, -35, D:15) a +0 glaive (58, 7, D:15) 5 large rocks the Ecumenical Temple Level 1 of the Orcish Mines (4, 3, Orc:1) a +0 giant club (16, -20, Orc:1) a +0 chain mail (still there?) a +0 battleaxe (still there?) (16, -17, Orc:1) a +0 leather armour a +0 hand axe (16, -16, Orc:1) a +0 hand axe a +0 war axe (16, -15, Orc:1) a +0 trident a +0 flail (17, -19, Orc:1) a +0 dagger (17, -18, Orc:1) a +0 trident (17, -17, Orc:1) a +0 war axe a +0 chain mail a +0 war axe (17, -15, Orc:1) a +0 hand axe a +0 plate armour a +0 vorpal trident (18, -18, Orc:1) a +0 plate armour of cold resistance 7 silver boomerangs a +0 hand axe (18, -17, Orc:1) a +0 falchion (still there?) a +0 giant spiked club (still there?) a +0 plate armour (still there?) a +0 dire flail (still there?) a +0 chain mail (still there?) a +0 scimitar (still there?) (18, -16, Orc:1) a +0 hand axe a +2 dagger of protection a +0 short sword a +0 dire flail a +0 club a +0 ring mail a +0 war axe a +0 dagger a +0 short sword (18, -15, Orc:1) a +0 hand axe (20, -19, Orc:1) a +0 robe a +0 dagger (20, -18, Orc:1) a +0 leather armour a +0 flail (20, -13, Orc:1) a +2 robe of fire resistance a +0 dagger (33, -11, Orc:1) a +0 war axe a +0 chain mail (34, -11, Orc:1) a +0 long sword a +0 plate armour (35, -9, Orc:1) a +0 chain mail a +2 long sword of electrocution Level 2 of the Orcish Mines [Shop] Dauch's Antique Armour Shop a +0 chain mail (171 gold) a +0 ring mail (152 gold) a +2 helmet of see invisible (817 gold) the +1 helmet of New Discoveries {rC+ Will+} (1105 gold) It protects you from cold. It increases your willpower. a +1 robe of cold resistance (482 gold) a +0 scale mail (152 gold) a +0 plate armour (874 gold) a +0 robe (26 gold) a +3 plate armour of cold resistance (1710 gold) a +0 pair of gloves (171 gold) a +0 buckler of protection (437 gold) a +1 scale mail of positive energy (494 gold) a +0 robe (26 gold) a +0 cloak of poison resistance (323 gold) the +1 plate armour of the Twelve Priests {rCorr} (1542 gold) It protects you from acid and corrosion. [Shop] Kounuubats's Antique Armour Emporium a +1 chain mail of willpower (346 gold) a +0 scale mail (84 gold) a +0 ring mail (84 gold) a +0 robe (14 gold) a +0 leather armour (42 gold) a +0 helmet (94 gold) a +0 helmet (94 gold) a +0 ring mail (84 gold) the +0 robe "Uvacros" {Str+3} (294 gold) It affects your strength (+3). +0 fire dragon scales (1260 gold) quicksilver dragon scales (1260 gold) [Shop] Xoucuehu's Book Emporium a book of Burglary (1050 gold) a book of the Tempests (980 gold) a manual of Armour (1545 gold) a book of Cantrips (280 gold) a book of Air (490 gold) a book of Frost (490 gold) a book of Conjurations (420 gold) a book of Party Tricks (700 gold) a book of Cantrips (280 gold) a book of Maledictions (350 gold) [Shop] Limaluont's General Store a scroll of immolation (63 gold) a ring of fire (450 gold) a potion of attraction (54 gold) a +2 quarterstaff of distortion (396 gold) a +0 scale mail (72 gold) 19 bolts (68 gold) [Shop] Qapnyxzy's Antique Weapon Emporium a +0 giant club (52 gold) a +0 rapier (124 gold) a +2 vampiric executioner's axe (1302 gold) a +0 club (31 gold) the +11 trident "Niukluyr" {vamp, Int+3} (2442 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). The Shining One disapproves of the use of such an item. a +0 shortbow (93 gold) the +7 hand crossbow "Orb Guardian's Doom" {elec, rF+ Str-5 Int+10} (2114 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (-5). It affects your intelligence (+10). It protects you from fire. a +4 spectral giant spiked club (827 gold) a +0 rapier (124 gold) a +3 shortbow (620 gold) (0, 0, Orc:2) a +0 whip a +0 ring mail (2, 0, Orc:2) a +0 dagger of speed a +0 robe (3, 0, Orc:2) a +0 club (3, 1, Orc:2) a +0 war axe a +0 hand axe (16, 3, Orc:2) a +0 flail a +0 leather armour (18, 3, Orc:2) a +0 dagger a +0 robe (19, 1, Orc:2) a +0 giant spiked club a +0 robe a +0 dagger (19, 2, Orc:2) a +0 plate armour 6 boomerangs a +0 flail (19, 3, Orc:2) a +0 club (20, 2, Orc:2) a +0 scimitar a +0 chain mail (20, 3, Orc:2) a +0 scale mail a +0 flail (20, 4, Orc:2) a +0 robe a +0 dagger (21, 1, Orc:2) a +0 scale mail a +0 flail (21, 2, Orc:2) a +0 trident 4 boomerangs a +2 plate armour of fire resistance a +0 club (22, 2, Orc:2) a +0 short sword a +0 chain mail (23, 0, Orc:2) a +0 long sword a +0 chain mail a +0 plate armour a +0 flail (24, -1, Orc:2) a +0 chain mail a +0 war axe (24, 0, Orc:2) a +0 robe a +0 dagger a +0 flail a +0 robe a +0 dagger a potion of flight (25, 1, Orc:2) a +0 chain mail a +0 short sword (26, -2, Orc:2) a +4 flail of protection a +0 ring mail (26, 0, Orc:2) a +0 chain mail a +0 hand axe a +0 chain mail a +0 great mace (26, 1, Orc:2) a +0 leather armour a +0 falchion (27, 1, Orc:2) a +0 whip (28, -1, Orc:2) a +0 robe a +0 dagger (28, 0, Orc:2) a +0 chain mail a +0 long sword (29, 0, Orc:2) a +0 scale mail a +0 short sword (30, -2, Orc:2) a +1 dagger of protection a +0 trident 7 boomerangs a +0 chain mail (30, -1, Orc:2) a +0 dagger a +0 robe a +0 war axe a +0 plate armour a +0 halberd a +0 plate armour (30, 0, Orc:2) a +0 dagger a +0 leather armour (31, -2, Orc:2) a +0 club (31, -1, Orc:2) a +0 dagger a +0 robe (32, -2, Orc:2) a +0 ring mail a +0 flail a +0 hand axe (33, -2, Orc:2) a +0 plate armour 4 boomerangs a +0 long sword (35, -22, Orc:2) a +0 falchion (37, -12, Orc:2) a +0 leather armour a +0 flail a +0 plate armour a +0 dire flail a +0 hand axe (37, -11, Orc:2) a +0 club a +0 club (37, -10, Orc:2) a +0 dagger (38, -12, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 plate armour a +0 halberd (39, -11, Orc:2) a +0 leather armour a +0 short sword (41, -38, Orc:2) a +0 leather armour a +0 short sword (42, -33, Orc:2) a +0 leather armour a +0 club a +0 chain mail 7 boomerangs a +0 long sword (42, -5, Orc:2) a +0 plate armour a +0 scimitar a +0 giant spiked club (43, -30, Orc:2) a +0 plate armour 6 boomerangs a +0 short sword (44, -21, Orc:2) a +0 giant club (44, -8, Orc:2) the +6 chain mail of Nemelex Xobeh's Whim {Int+2 Stlth+} It affects your intelligence (+2). It makes you more stealthy. (57, 2, Orc:2) a +0 troll leather armour (63, -2, Orc:2) a +0 troll leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff a +0 hunting sling a +0 ring mail (14, 22, Lair:1) a +0 club (20, -7, Lair:1) a +0 quarterstaff of freezing a +1 robe of cold resistance (22, 18, Lair:1) a potion of invisibility 2 potions of attraction a potion of flight (23, 24, Lair:1) a +0 ring mail (24, 28, Lair:1) the ring "Firal" {*Corrode Fly rN+ Int+6 Dex+4} [ring of intelligence] It affects your intelligence (+6). It affects your dexterity (+4). It protects you from negative energy. It grants you flight. It may corrode you when you take damage. (31, 3, Lair:1) a +0 dagger (31, 42, Lair:1) a +0 cloak (35, 44, Lair:1) a +2 glaive of venom (44, -9, Lair:1) a +0 hunting sling (49, 27, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +2 hunting sling of flaming (3, 39, Lair:2) a +0 war axe (4, 40, Lair:2) a +0 long sword (7, 34, Lair:2) a +0 robe (10, 27, Lair:2) a +0 rapier (43, 36, Lair:2) a +0 leather armour (57, 3, Lair:2) a +0 cloak Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of flight (1, 1, Lair:3) a potion of flight (25, 8, Lair:3) a +0 dagger (51, 32, Lair:3) a +0 ring mail (57, 8, Lair:3) a box of beasts (64, 29, Lair:3) an amulet of regeneration (66, 4, Lair:3) a +0 pair of boots (68, 40, Lair:3) a +0 short sword Level 4 of the Lair of Beasts (0, 1, Lair:4) 5 javelins a +0 scale mail (11, 19, Lair:4) a +0 pair of gloves an amulet of regeneration 3 atropa-tipped darts 3 silver boomerangs 2 curare-tipped darts a +0 whip 7 boomerangs (12, -15, Lair:4) a +0 trident (14, 11, Lair:4) a potion of flight (20, 16, Lair:4) a +0 whip (33, 31, Lair:4) a potion of degeneration (43, -7, Lair:4) 24 arrows (53, 0, Lair:4) a +0 robe Level 5 of the Lair of Beasts (4, 14, Lair:5) a +0 leather armour a +0 hand axe (10, 11, Lair:5) a +0 scale mail a +0 hand axe (12, 8, Lair:5) a +0 plate armour (13, 35, Lair:5) a +0 chain mail (19, 21, Lair:5) a +0 falchion (21, -5, Lair:5) a +0 leather armour (28, 42, Lair:5) a scroll of immolation (29, 40, Lair:5) a ring of positive energy (35, 26, Lair:5) a potion of attraction (39, 33, Lair:5) 28 arrows (41, 31, Lair:5) a +0 hand axe a +0 leather armour (45, 37, Lair:5) a +0 hand crossbow (50, 4, Lair:5) a potion of mutation (54, 15, Lair:5) a +0 barding (57, 19, Lair:5) a +0 chain mail (57, 42, Lair:5) a +0 leather armour Level 6 of the Lair of Beasts (0, 0, Lair:6) a potion of mutation (1, -5, Lair:6) a +0 rapier (10, -15, Lair:6) a potion of flight (19, 2, Lair:6) a +0 vampiric long sword (27, -12, Lair:6) a +0 cloak (27, 6, Lair:6) a +0 leather armour (31, -21, Lair:6) a +0 scale mail (35, -10, Lair:6) a potion of invisibility (41, -1, Lair:6) a +0 chain mail (45, 17, Lair:6) a staff of poison (47, 16, Lair:6) a +0 flail (48, 15, Lair:6) a +0 mace Level 1 of the Shoals (0, 0, Shoals:1) a +0 war axe (3, 5, Shoals:1) a +0 hunting sling a +0 spear (10, 18, Shoals:1) a +0 scale mail (12, 2, Shoals:1) a +0 trident (21, -1, Shoals:1) a +0 robe (24, -9, Shoals:1) a +0 trident (25, -9, Shoals:1) a +0 trident 5 boomerangs (25, -8, Shoals:1) a +2 rapier of protection a +0 robe a +0 trident a +0 leather armour (27, -23, Shoals:1) a +0 trident (27, -10, Shoals:1) a +0 trident 7 boomerangs (28, 24, Shoals:1) a +0 trident (30, 2, Shoals:1) a scroll of noise (31, 17, Shoals:1) a +1 spear of freezing 9 silver javelins a +0 leather armour (32, 21, Shoals:1) a +0 trident a +0 hunting sling (33, 5, Shoals:1) a scroll of noise (36, -7, Shoals:1) 5 large rocks (37, 28, Shoals:1) a ring of positive energy (40, -2, Shoals:1) 4 large rocks (41, -1, Shoals:1) the +1 pair of boots of Indemnity {Fly rF+ Str-5 Dex+4} It affects your strength (-5). It affects your dexterity (+4). It protects you from fire. It grants you flight. (49, -5, Shoals:1) a +0 robe (52, -24, Shoals:1) a +2 robe of the Archmagi a +2 demon trident of venom Level 2 of the Shoals (0, 0, Shoals:2) a +0 leather armour (1, -2, Shoals:2) a potion of attraction (3, -19, Shoals:2) a +2 trident of pain a +0 leather armour (12, 0, Shoals:2) a +0 hunting sling a +0 quarterstaff (12, 1, Shoals:2) a +0 hunting sling a +0 spear (13, 12, Shoals:2) a +0 hunting sling a +0 club (14, -1, Shoals:2) a +0 spear (14, 1, Shoals:2) a +0 spear a +0 hunting sling (17, -32, Shoals:2) a +0 trident 6 boomerangs (18, -31, Shoals:2) a +0 rapier a +0 robe (24, -9, Shoals:2) a scroll of noise (25, -13, Shoals:2) a +0 spear a +2 vorpal hunting sling (26, -20, Shoals:2) a +0 chain mail (26, -15, Shoals:2) a +0 hunting sling a +0 quarterstaff (26, -14, Shoals:2) a +0 spear (26, -13, Shoals:2) a +0 trident (27, -16, Shoals:2) 23 arrows (27, -14, Shoals:2) a +0 hunting sling a +0 spear (30, 11, Shoals:2) a +0 trident (31, -21, Shoals:2) a ring of ice the amulet of Sloth {RegenMP Contam rCorr MP-9 Dex+9} [amulet of magic regeneration] It increases your rate of magic regeneration. It affects your dexterity (+9). It affects your magic capacity (-9). It causes magical contamination when unequipped. It protects you from acid and corrosion. (33, -17, Shoals:2) a scroll of immolation (36, -9, Shoals:2) a +0 ring mail (36, 9, Shoals:2) a +1 trident of flaming a +0 robe (37, 9, Shoals:2) a +0 spear (38, 9, Shoals:2) a +0 glaive 6 boomerangs (39, 9, Shoals:2) a +0 spear of venom (44, -8, Shoals:2) a +1 antimagic spear 10 javelins a +0 leather armour (48, 10, Shoals:2) a +0 robe (50, -3, Shoals:2) a scroll of blinking (50, -2, Shoals:2) the +0 hat "Zesoheut" {rC+} It protects you from cold. (50, -1, Shoals:2) a manual of Dodging (50, 0, Shoals:2) 22 sling bullets (55, -1, Shoals:2) a +0 trident of freezing a throwing net Level 3 of the Shoals (0, 0, Shoals:3) a +0 trident (3, -15, Shoals:3) a +1 trident of venom a +0 robe a merfolk corpse (4, -47, Shoals:3) a +0 trident 5 boomerangs (4, -46, Shoals:3) a +0 trident a +0 trident 12 boomerangs (5, -47, Shoals:3) a +1 spear of flaming 12 javelins a +0 leather armour (5, -46, Shoals:3) a +0 trident 4 boomerangs (11, -27, Shoals:3) a ring of flight (20, -8, Shoals:3) a +1 glaive of venom (25, -4, Shoals:3) a +0 broad axe of flaming (29, -16, Shoals:3) a +0 spear of distortion 7 silver javelins a +0 leather armour (41, -4, Shoals:3) a +0 trident 4 boomerangs Level 4 of the Shoals (0, 0, Shoals:4) a harpy corpse (0, 3, Shoals:4) a harpy corpse (0, 4, Shoals:4) a poisoned dart a throwing net a manticore corpse (1, 2, Shoals:4) a manticore corpse (still there?) a harpy corpse (still there?) a harpy corpse (still there?) (1, 4, Shoals:4) a +0 trident (still there?) a +0 trident (still there?) a merfolk corpse (still there?) (1, 5, Shoals:4) a +5 rapier of protection a +0 robe (2, 2, Shoals:4) a harpy corpse (still there?) a harpy corpse (still there?) (3, 1, Shoals:4) a harpy corpse (still there?) a harpy corpse (still there?) (8, -12, Shoals:4) a +0 trident (10, 2, Shoals:4) a manticore corpse (10, 6, Shoals:4) 20 gold pieces (13, -7, Shoals:4) a +0 spear (15, -8, Shoals:4) a +0 vampiric trident a +0 leather armour a merfolk corpse (15, -7, Shoals:4) a +0 trident a +1 robe a merfolk corpse