caleiya Level 1 of the Dungeon [Shop] Toppisoc's Book Shoppe a book of Unlife (780 gold) a book of Hexes (600 gold) a book of Misfortune (240 gold) a book of Conjurations (360 gold) a book of Changes (300 gold) a book of Necromancy (360 gold) a book of Necromancy (360 gold) a book of Conjurations (360 gold) a book of Geomancy (420 gold) a book of Geomancy (420 gold) a book of Maledictions (300 gold) a book of Conjurations (360 gold) [Shop] Kaliol's General Store 9 arrows (18 gold) 24 stones (24 gold) a +0 robe (7 gold) a +0 leather armour (20 gold) a scroll of silence (75 gold) the +2 Maxwell's thermic engine {flame, freeze} (440 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It becomes more effective when it hits something. This effect fades over time. a +1 shortbow of freezing (124 gold) a staff of cold (250 gold) a staff of death (250 gold) [Shop] Vorhost's General Store a +0 leather armour (28 gold) a potion of heal wounds (70 gold) a wand of mindburst (21) (350 gold) a scroll of identify (28 gold) a scroll of acquirement (728 gold) a +0 dagger (28 gold) 7 arrows (19 gold) 25 stones (35 gold) a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) (0, 0, D:1) 24 stones (0, 5, D:1) a +0 leather armour (3, -12, D:1) a +0 dagger (4, -12, D:1) a +0 club (16, -6, D:1) 20 stones (21, 20, D:1) a +0 buckler (31, 1, D:1) a +0 club a +0 short sword (34, 10, D:1) a +0 club (38, -1, D:1) a +0 falchion Level 2 of the Dungeon (24, 17, D:2) a +0 dagger (26, 6, D:2) a +0 dagger (27, 20, D:2) a +0 club (28, 31, D:2) a +0 scale mail (29, 25, D:2) 19 arrows (33, 6, D:2) 13 stones (38, 30, D:2) a +0 whip (42, 4, D:2) a +0 dagger (45, -13, D:2) a +0 whip (47, 11, D:2) a +2 vampiric dagger (49, 17, D:2) a +0 dagger a +0 ring mail (56, 9, D:2) a +0 ring mail Level 3 of the Dungeon (15, 24, D:3) a +0 spear (18, 5, D:3) 24 arrows (19, 4, D:3) a +0 club (31, 20, D:3) a +0 club (38, -1, D:3) a +0 club (43, -4, D:3) a +0 ring mail (46, 9, D:3) a +0 dagger (46, 17, D:3) a +1 barding of flying (50, 35, D:3) a +0 club (53, 13, D:3) a +0 dagger (53, 39, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (6, 0, D:4) an adder corpse (7, -15, D:4) a +0 hunting sling (13, 0, D:4) 21 arrows (20, -44, D:4) a +0 ring mail (26, 2, D:4) an adder corpse (27, 1, D:4) a hobgoblin corpse (29, -33, D:4) a +0 club (34, -24, D:4) a +0 leather armour (37, -32, D:4) a +0 quarterstaff (41, -34, D:4) a +4 dagger (46, -9, D:4) a staff of conjuration Level 5 of the Dungeon (0, 0, D:5) 23 stones (4, 11, D:5) a +0 dagger an orc corpse (9, 13, D:5) 7 javelins