caleiya Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of speed (11, -37, D:1) a +0 club (11, -22, D:1) a +0 dagger (14, 4, D:1) a +0 whip (22, -9, D:1) a +0 falchion (25, -8, D:1) a +0 leather armour (28, -11, D:1) a +0 dagger (53, -12, D:1) a +0 club Level 2 of the Dungeon [Shop] Urghukenk's Assorted Antiques a potion of heal wounds (130 gold) a wand of mindburst (10) (364 gold) a scroll of teleportation (78 gold) a +0 robe (18 gold) a wand of acid (11) (780 gold) the +4 trident of Ciahog {spect, Int+8} (1365 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+8). a +1 antimagic bardiche (884 gold) a scroll of identify (52 gold) a scroll of magic mapping (91 gold) a +0 trident (91 gold) a scroll of fear (91 gold) (0, 0, D:2) a +0 quarterstaff (19, 34, D:2) a +0 flail (21, 42, D:2) a +0 club (28, 14, D:2) a +0 dagger (45, 3, D:2) a +0 short sword (50, 11, D:2) 4 large rocks Level 3 of the Dungeon (11, 12, D:3) a +0 scale mail (13, -3, D:3) a +0 mace (19, 8, D:3) a +0 short sword (28, 4, D:3) a +0 long sword (38, 11, D:3) a +0 falchion (38, 31, D:3) a +0 whip (58, 10, D:3) a +0 club Level 4 of the Dungeon [Shop] Yfid's One-of-a-Kind Rings the ring "Wolaisanu" {rF+ Int+2} (398 gold) [ring of protection from fire] Int: It affects your intelligence (+2). rF: It protects you from fire. a +5 ring of protection (605 gold) the ring of the Bull {rC+ Will+ Dex-3 Slay+1} (212 gold) [ring of slaying] Dex: It affects your dexterity (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+1). rC: It protects you from cold. Will: It increases your willpower. the ring of Hofegr Nuth {rN+ Dex+1} (147 gold) [ring of dexterity] Dex: It affects your dexterity (+1). rN: It protects you from negative energy. the ring of the Philosopher {rPois SInv} (288 gold) [ring of see invisible] rPois: It protects you from poison. SInv: It lets you see invisible. the ring of Cierph {rF+ Slay+3} (490 gold) [ring of protection from fire] Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It protects you from fire. (1, -29, D:4) a +0 trident (1, -25, D:4) a +0 hunting sling (5, -22, D:4) a +0 flail (6, -22, D:4) a +0 scale mail a +0 trident (6, -21, D:4) a +0 flail a +0 ring mail (6, -3, D:4) a +0 dagger (8, 5, D:4) a +0 club (9, 5, D:4) a +0 club a +0 chain mail a +0 club (9, 6, D:4) a +0 whip a +0 spear (11, -25, D:4) a +0 spear (11, -24, D:4) a +0 spear (11, -23, D:4) a +0 flail (13, -41, D:4) a +0 pair of gloves (15, -15, D:4) a scroll of fear (17, -22, D:4) a +0 chain mail (17, -6, D:4) a +0 dagger a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (18, -21, D:4) a potion of cancellation (34, -33, D:4) a +0 whip a +0 leather armour a +0 club Level 7 of the Dungeon (0, 0, D:7) 25 sling bullets the Ecumenical Temple