caleiya Level 1 of the Dungeon (0, 0, D:1) 27 stones (6, -8, D:1) a +0 club (11, -15, D:1) a +0 club (15, 0, D:1) a +0 dagger (18, -2, D:1) 19 stones (20, -13, D:1) 21 stones (25, -31, D:1) a +0 club (25, -1, D:1) a +0 robe (31, -19, D:1) a +0 whip (31, -7, D:1) a +0 spear (31, -2, D:1) a +0 helmet (31, 3, D:1) a +0 leather armour (34, -2, D:1) a +0 buckler a +0 dagger (48, -6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (6, 19, D:2) 24 stones (8, -2, D:2) a +0 short sword 5 stones (9, -13, D:2) 15 stones (10, 6, D:2) a +0 whip (11, 25, D:2) a +0 club a stone (12, -13, D:2) a +0 club (24, 17, D:2) a +0 short sword (25, -10, D:2) a +0 pair of boots (36, -5, D:2) 10 stones (44, -2, D:2) 20 stones (51, -3, D:2) a +0 short sword (52, 17, D:2) a +0 leather armour (52, 18, D:2) a +0 club Level 3 of the Dungeon [Shop] Dato Song's Book Emporium a Trismegistus Codex (392 gold) a manual of Short Blades (1120 gold) a book of Displacement (336 gold) an Inescapable Atlas (476 gold) a book of Geomancy (252 gold) a book of Death (616 gold) a book of Sloth (504 gold) a book of Debilitation (280 gold) (3, 20, D:3) a +0 short sword (4, 20, D:3) a +0 robe (5, 19, D:3) a +0 club a +0 robe (18, 11, D:3) 27 stones (19, -13, D:3) a +0 short sword (30, -3, D:3) a +0 short sword (32, -17, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Pitom's Jewellery Shoppe a ring of see invisible (210 gold) a ring of flight (245 gold) a ring of ice (350 gold) an amulet of guardian spirit (420 gold) the amulet of the Four Winds {rN+ Will+++ Clar} (614 gold) [amulet of nothing] rN: It protects you from negative energy. Clar: It protects you against confusion. Will: It greatly increases your willpower. a +6 ring of strength (819 gold) (0, 0, D:4) a +0 leather armour (19, 8, D:4) a +0 dagger 4 stones (25, 10, D:4) a +0 scimitar a +0 robe (38, 2, D:4) a +0 pair of boots Level 5 of the Dungeon [Shop] Zipt's Firing Range a +0 hunting sling (18 gold) 2 throwing nets (72 gold) 2 javelins (19 gold) a +0 arbalest (54 gold) a +0 hand crossbow (42 gold) a +0 arbalest (54 gold) the +9 longbow "Hymig" {venom, Dex+3 SInv} (814 gold) Any ammunition fired from it poisons the flesh of those it strikes. Dex: It affects your dexterity (+3). SInv: It lets you see invisible. 4 boomerangs (24 gold) 3 poisoned darts (14 gold) 5 poisoned darts (24 gold) (10, -25, D:5) a +0 ring mail (11, -11, D:5) a throwing net (11, -6, D:5) a javelin (12, -8, D:5) a javelin (13, -10, D:5) a javelin (13, -8, D:5) a silver javelin (15, 1, D:5) a +0 robe a +5 falchion (16, -21, D:5) a +0 hand axe (16, -19, D:5) a +0 spear (16, -1, D:5) a +0 robe (18, -21, D:5) a +0 falchion (18, -19, D:5) a +0 mace (36, 6, D:5) a +0 robe of fire resistance (42, 7, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 trident (7, -13, D:6) 11 stones (7, -11, D:6) a +0 spear (8, -24, D:6) 3 javelins (16, -28, D:6) a +0 ring mail (19, -1, D:6) 17 stones (22, 5, D:6) a +0 dagger (22, 19, D:6) a +0 ring mail (36, -13, D:6) a +0 ring mail (43, -4, D:6) 3 javelins (50, -23, D:6) 26 stones (51, -15, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 trident (still there?) a +0 ring mail (still there?) (1, 0, D:7) a +0 dagger (still there?) a +0 robe (still there?) (2, -1, D:7) a +0 mace (2, 0, D:7) a +0 dagger a +0 robe (2, 1, D:7) a +1 whip of venom (38, 5, D:7) a +0 barding (50, 5, D:7) a +0 hand axe (50, 6, D:7) a +0 giant club (unseen) (51, 6, D:7) a +0 hand axe (unseen) (52, 5, D:7) a +0 hand axe (52, 6, D:7) a +0 hand axe the Ecumenical Temple a bailey (0, 0, Bailey) a bolt (0, 1, Bailey) a bolt (8, 17, Bailey) a +0 war axe a +0 ring mail a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (9, 6, Bailey) a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour (9, 14, Bailey) a +0 hand axe a +0 leather armour a gnoll corpse (9, 15, Bailey) a +0 war axe a +0 ring mail (9, 16, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (9, 17, Bailey) a +0 hand axe a +0 leather armour (10, 7, Bailey) a +0 hand axe a +0 leather armour (12, 7, Bailey) a +0 war axe a +0 chain mail an orc corpse (12, 9, Bailey) a +0 war axe a +0 leather armour (12, 11, Bailey) a +0 battleaxe a +0 scale mail (12, 12, Bailey) a +0 hand axe a +0 ring mail (12, 13, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (13, 10, Bailey) a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour (13, 11, Bailey) a +0 hand axe a +0 leather armour (13, 13, Bailey) a +0 hand axe a +0 leather armour (14, 10, Bailey) a +0 war axe a +0 ring mail (15, 9, Bailey) a +0 hand axe a +0 leather armour a hobgoblin skeleton (15, 11, Bailey) a +0 hand axe a +0 leather armour (17, 11, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (18, 11, Bailey) a +0 hand axe a +0 leather armour (19, 10, Bailey) a +0 war axe a +0 ring mail (19, 11, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +3 leather armour a +0 hand axe a +0 leather armour a +0 war axe a +0 ring mail a goblin skeleton