caleiya Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 5, D:1) a +0 robe (6, 7, D:1) a +0 dagger (6, 18, D:1) a +0 flail (9, 23, D:1) a +0 mace (28, 23, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 whip (11, 29, D:2) a +0 short sword (22, 18, D:2) a +0 hunting sling (32, 23, D:2) a +0 robe (34, 6, D:2) 20 arrows (34, 27, D:2) a +0 robe Level 3 of the Dungeon [Shop] Weasemol's One-of-a-Kind Rings a +2 ring of protection (130 gold) a +9 ring of dexterity (1547 gold) a +5 ring of evasion (715 gold) the ring of Eleikhuq {rCorr Int+5} (487 gold) [ring of resist corrosion] Int: It affects your intelligence (+5). rCorr: It protects you from acid and corrosion. (0, 0, D:3) a +0 hunting sling (7, 28, D:3) a +0 scale mail a +0 short sword (13, 39, D:3) a +0 club (25, 18, D:3) a +0 club (27, 18, D:3) a +0 whip a +0 scale mail (28, 18, D:3) a +0 mace (31, 28, D:3) a +0 whip (31, 37, D:3) a +0 club (33, 27, D:3) a +0 club (38, 28, D:3) a +0 rapier (42, 46, D:3) a +0 dagger (63, 39, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 short sword (1, -1, D:4) a +0 robe a +0 dagger (4, 22, D:4) a +0 short sword (5, 12, D:4) a potion of brilliance (9, 25, D:4) a +0 leather armour (16, -12, D:4) a +0 dagger (22, -4, D:4) a +0 robe (26, -2, D:4) 5 large rocks (33, -8, D:4) a +1 dagger of protection (34, -15, D:4) a +2 dagger of chaos a +0 ring mail (34, -14, D:4) a +0 short sword (35, -17, D:4) a +0 club a +0 leather armour of poison resistance (40, 29, D:4) a +0 trident a +0 robe (48, 12, D:4) a +0 club of chaos a +1 dagger of chaos (49, 11, D:4) a +0 club of chaos Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail a +2 falchion of draining a +0 robe a +0 dagger a +0 leather armour a +0 hand axe a +0 war axe (13, 6, D:5) a +0 hand axe (15, 20, D:5) a +0 scale mail (15, 39, D:5) a +0 giant club (20, 43, D:5) 18 arrows (20, 48, D:5) a +0 robe (23, 35, D:5) an orb of guile (24, 35, D:5) a +0 robe a +0 dagger (25, 34, D:5) a +0 club (28, 2, D:5) a +0 leather armour (34, 0, D:5) a +0 dagger (48, 49, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) 18 arrows (2, -2, D:6) the +1 ring mail of Hangman {Str+4} Str: It affects your strength (+4). (8, -7, D:6) 10 gold pieces (9, -7, D:6) 14 gold pieces (9, 2, D:6) a +0 whip (10, 2, D:6) a +0 whip (12, 2, D:6) a +0 robe a +0 dagger (21, -25, D:6) a +0 dagger (21, -5, D:6) a +0 ring mail (23, 1, D:6) 24 arrows (24, -40, D:6) the +1 leather armour "Jatt" {Contam rC+ Int+7} Int: It affects your intelligence (+7). rC: It protects you from cold. Contam: It causes magical contamination when unequipped. (45, -12, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 flail of protection a +0 robe a +0 falchion (9, 21, D:7) an amulet of reflection (12, 41, D:7) a +0 rapier (26, 23, D:7) a +0 robe a +0 war axe (32, 9, D:7) a +0 long sword (40, 11, D:7) a +0 whip (44, 21, D:7) a +0 great sword a +0 robe (47, 35, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Zuroc's Book Emporium a Fen Folio (504 gold) a book of the Tundra (408 gold) a book of Alchemy (336 gold) a book of Weapons (384 gold) Toghy's Handbook of Focus (480 gold) Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 no b - Corpse Rot Necromancy/Air 2 yes c - Cause Fear Hexes 4 no d - Maxwell's Capacitive Coupling Air 8 no a Young Poisoner's Handbook (240 gold) a book of the Hunter (312 gold) [Shop] Vibunoif's Book Emporium a book of Necromancy (192 gold) Sif Muna's Catalogue of Battle Magic and Beguiling (600 gold) Spells Type Level Known a - Shock Conjuration/Air 1 no b - Static Discharge Conjuration/Air 2 no c - Hailstorm Conjuration/Ice 4 no d - Yara's Violent Unravelling Hexes/Transmutation 5 no e - Lehudib's Crystal Spear Conjuration/Earth 8 no a book of Frost (264 gold) a book of Geomancy (216 gold) the Reference Book on the Hurtful Compass (408 gold) Spells Type Level Known a - Stone Arrow Conjuration/Earth 3 no b - Dazzling Flash Conjuration/Hexes 3 no c - Lesser Beckoning Translocation 3 no d - Fulminant Prism Conjuration/Hexes 4 yes a book of Lightning (432 gold) a book of Annihilations (720 gold) a book of Changes (216 gold) (0, 0, D:8) a +0 hand axe (1, 1, D:8) a +0 leather armour a +0 flail a +0 whip (1, 2, D:8) a +0 club (4, 1, D:8) a +0 leather armour a +0 whip (5, -11, D:8) a +0 robe a +2 mace (5, 13, D:8) 3 boomerangs (6, -11, D:8) a +0 robe a +0 robe a +0 scimitar (6, -10, D:8) a +1 vampiric mace (8, 22, D:8) a +0 chain mail (13, 2, D:8) a +0 quarterstaff (22, -19, D:8) a +0 short sword (23, 2, D:8) a +0 club a +4 dagger (25, -19, D:8) a +1 dagger of protection (26, 0, D:8) a +0 club (32, -20, D:8) a +0 robe a +0 dagger (39, -10, D:8) 25 gold pieces (40, -10, D:8) 16 gold pieces (41, -10, D:8) 21 gold pieces (42, -3, D:8) a +1 hand axe of freezing (44, 9, D:8) 4 javelins (50, -9, D:8) a +2 hand axe a +0 robe (51, -10, D:8) a +0 dagger a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 15 arrows (0, 10, D:9) a +0 dagger a kobold corpse (skeletalised by now) (0, 11, D:9) a +0 whip (1, 6, D:9) a +1 short sword of electrocution (1, 9, D:9) a +0 dagger a kobold corpse (skeletalised by now) (1, 10, D:9) a +0 short sword (2, 11, D:9) a +0 dagger a kobold corpse (skeletalised by now) (3, 11, D:9) a +0 whip a kobold corpse (skeletalised by now) (4, 10, D:9) a +0 dagger (5, 11, D:9) a +0 rapier (7, 5, D:9) an electric eel corpse (skeletalised by now) (15, 1, D:9) a +0 trident (17, 14, D:9) a +0 leather armour (18, 6, D:9) 7 gold pieces (19, -8, D:9) a +0 whip (still there?) a +0 halberd (still there?) (20, -8, D:9) a +0 club a +0 leather armour (21, -7, D:9) a +0 halberd a +0 hunting sling (21, -5, D:9) a +0 halberd (23, -25, D:9) a +0 robe (25, -26, D:9) 3 boomerangs (37, -1, D:9) a +6 ring of intelligence (43, -17, D:9) a +4 flail a +0 robe (45, -22, D:9) 13 arrows a +0 shortbow (45, -17, D:9) a +0 robe a +0 hand axe a +0 robe a +0 hand axe a +0 robe Level 10 of the Dungeon (0, 0, D:10) Great Wizards, Vol. VII (13, 3, D:10) a +0 shortbow the Ecumenical Temple