caleiya Level 1 of the Dungeon (5, -16, D:1) a +0 club (9, -16, D:1) 13 arrows (12, -24, D:1) a +0 dagger (17, -32, D:1) a +0 short sword (30, -23, D:1) a +0 dagger (32, -26, D:1) a +0 dagger (42, 9, D:1) a +0 scale mail (43, -19, D:1) a +0 whip (53, -37, D:1) a +0 club Level 2 of the Dungeon (5, -6, D:2) a +0 ring mail (18, -43, D:2) a +0 dagger (19, -21, D:2) a +0 scale mail (20, -20, D:2) a +0 dagger (22, -4, D:2) 19 arrows (25, -42, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 20 arrows (21, 10, D:3) a +0 dagger (21, 11, D:3) a +0 dagger (32, -18, D:3) a +0 club a +0 robe (32, 13, D:3) 2 boomerangs (35, -2, D:3) an amulet of the acrobat Level 4 of the Dungeon (0, 0, D:4) a +1 pair of gloves (1, -12, D:4) a scroll of teleportation (1, 16, D:4) a +0 robe (4, 0, D:4) 12 bolts (6, 2, D:4) 4 gold pieces (7, -16, D:4) 6 boomerangs (9, 1, D:4) a +0 flail a +0 scale mail (14, -31, D:4) a +0 short sword (18, 1, D:4) a +0 hand axe a +0 scale mail a +0 hand axe a +0 leather armour (19, 3, D:4) a +0 short sword (20, 3, D:4) a +0 short sword (still there?) a +0 chain mail (still there?) a +0 club (still there?) (22, -16, D:4) a +0 dagger a +0 robe (23, -11, D:4) a +0 ring mail (23, 5, D:4) an amulet of faith (25, 11, D:4) a +0 robe (26, -18, D:4) a +0 leather armour a +0 short sword (39, -5, D:4) a +0 whip (45, -17, D:4) a +0 club (still there?) a scroll of magic mapping (still there?) 20 arrows (still there?) a +0 shortbow (still there?) Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (3, 30, D:5) an amulet of regeneration an amulet of reflection (9, 17, D:5) 23 arrows (14, 8, D:5) a +0 ring mail a +1 vorpal spear (14, 9, D:5) a +0 flail (16, 10, D:5) a +0 flail (17, -3, D:5) a +0 whip (17, -2, D:5) a +0 whip a +0 flail (19, -2, D:5) a +0 whip a +0 whip (26, 16, D:5) a potion of degeneration (26, 22, D:5) a +0 robe (30, -13, D:5) a potion of degeneration (30, 8, D:5) a +0 dagger a +0 short sword a +0 dagger a +0 club a +0 short sword (37, 11, D:5) a +0 whip a +0 giant club (40, 4, D:5) the +0 robe of Wajuuni {Harm} Harm: It increases damage dealt and taken. (48, 10, D:5) a +0 robe (49, 5, D:5) a staff of earth (49, 14, D:5) a +0 whip (52, -2, D:5) a +0 hand axe 3 silver boomerangs a +0 leather armour a +0 club a +0 chain mail (53, -3, D:5) a +0 short sword (54, 8, D:5) a +0 hand axe of draining a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 falchion a +0 club (5, 15, D:6) a +0 short sword (8, 13, D:6) a +0 robe (9, 11, D:6) a +0 ring mail (16, 2, D:6) a +1 whip of distortion a potion of degeneration (21, -4, D:6) a +0 flail (21, -3, D:6) a +0 flail (23, -6, D:6) a +0 halberd (34, -6, D:6) 18 arrows a +0 shortbow (35, -3, D:6) a +0 spear (35, 0, D:6) 20 arrows a +0 shortbow (36, -5, D:6) a +0 spear a +0 robe a +0 club (38, -2, D:6) a +0 flail (40, -9, D:6) a +0 club a curare-tipped dart (40, -8, D:6) a +0 whip (still there?) 2 stones (still there?) 13 gold pieces (still there?) Level 7 of the Dungeon [Shop] Sir Lem's Antique Weapon Boutique a +0 club (25 gold) a +0 halberd (100 gold) a +0 scimitar (100 gold) a +0 longbow (112 gold) a +1 vorpal flail (305 gold) a +0 mace (75 gold) a +0 great sword (162 gold) a +0 flail (87 gold) the +0 falchion of Meuf {freeze, Will+} (450 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Will: It increases your willpower. (0, 0, D:7) a +0 spear a gnoll corpse (1, -1, D:7) a +0 spear a gnoll corpse (1, 0, D:7) a +0 club a +0 spear a gnoll corpse (4, 0, D:7) a +0 rapier (18, 11, D:7) the +3 leather armour of Jilasiyc {rElec Int+4 Dex-2} Int: It affects your intelligence (+4). Dex: It affects your dexterity (-2). rElec: It insulates you from electricity. (20, 13, D:7) 5 javelins (25, 7, D:7) a potion of resistance (26, 18, D:7) a +0 whip (26, 19, D:7) a +0 whip a +0 dagger (26, 20, D:7) a +0 whip a +0 dagger (26, 31, D:7) a +0 short sword (27, 34, D:7) a +0 short sword (28, 21, D:7) +0 acid dragon scales (28, 32, D:7) a +0 short sword (30, 31, D:7) a +0 dagger the Ecumenical Temple