caleiya Level 1 of the Dungeon (0, 0, D:1) 7 stones (0, 1, D:1) a +0 spear (0, 4, D:1) a +0 whip 4 stones (3, 27, D:1) a +0 mace (4, 0, D:1) a +0 short sword (9, 25, D:1) a +0 short sword (23, -6, D:1) a +0 whip (24, 14, D:1) a +0 whip (35, -7, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club (18, -44, D:2) 3 stones (24, 1, D:2) 5 stones (29, -14, D:2) a +0 club a +0 robe (42, -46, D:2) a +0 scale mail (45, -46, D:2) 6 stones (50, -43, D:2) a +0 dagger 3 stones (58, 1, D:2) a +0 dagger a stone Level 3 of the Dungeon (6, -9, D:3) a +0 whip a +0 scale mail (13, 17, D:3) a +0 dagger (14, 18, D:3) a +0 short sword a +0 scale mail (17, -16, D:3) a +0 ring mail (17, 17, D:3) a +0 mace a boomerang of dispersal a +0 short sword a +0 leather armour a +1 vorpal hand axe a +0 leather armour (23, -22, D:3) a +0 club 2 boomerangs a +0 leather armour a +0 flail a +0 dagger a +0 hand axe a +0 dagger 3 stones (23, -15, D:3) a +0 ring mail (24, 1, D:3) a +0 mace (33, -7, D:3) a +0 club (38, -9, D:3) a +0 club (41, 15, D:3) a +0 club a +0 sling (45, 15, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Talimp's Distillery 2 potions of magic (176 gold) a potion of cancellation (88 gold) a potion of mutation (88 gold) a potion of attraction (33 gold) a potion of mutation (88 gold) a potion of ambrosia (88 gold) 2 potions of haste (220 gold) a potion of ambrosia (88 gold) [Shop] Hiskeh's Antique Weapon Emporium a +0 club (29 gold) a +2 mace of protection (452 gold) a +0 dagger (58 gold) a +0 whip (72 gold) a +0 flail (101 gold) the +3 quarterstaff "Killer Bee's Doom" {vorpal, +Blink rC+} (1218 gold) It inflicts extra damage upon your enemies. rC: It protects you from cold. +Blink: It lets you blink. a +0 flail (101 gold) a +0 hand axe (87 gold) [Shop] Qishiclo's Magic Scroll Shoppe a scroll of vulnerability (56 gold) a scroll of fog (56 gold) a scroll of fog (56 gold) (0, 0, D:4) a +0 trident (1, 3, D:4) a +0 club (4, -1, D:4) 3 javelins (4, 8, D:4) a +0 ring mail (6, 7, D:4) a +0 dagger (14, -12, D:4) 14 gold pieces (15, -12, D:4) 10 gold pieces (15, -10, D:4) a ring of fire (21, -16, D:4) a +0 rapier (21, 12, D:4) 4 stones (24, 2, D:4) a +0 short sword (25, 17, D:4) 7 stones (26, -13, D:4) a +0 whip (26, -12, D:4) a +0 dagger a boomerang (26, -11, D:4) a +0 whip (27, 12, D:4) 4 stones (28, 12, D:4) the +1 trident of the Moth {distort, Str+2 Dex+3} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Str: It affects your strength (+2). Dex: It affects your dexterity (+3). (34, 11, D:4) a +0 flail (35, 10, D:4) a +0 short sword (35, 11, D:4) a +0 dagger a +0 leather armour (35, 12, D:4) a +0 club (36, 11, D:4) a +0 club a +0 leather armour (38, -38, D:4) 4 large rocks (38, -28, D:4) a book of Minor Magic (38, -27, D:4) a +0 sling a +0 sling (39, 16, D:4) a +0 spear (43, -39, D:4) a +0 dagger (43, -22, D:4) a +0 dagger (44, -28, D:4) a +0 sling (44, -25, D:4) a +0 dagger (45, -25, D:4) a +0 club (47, -38, D:4) a +0 club (48, -38, D:4) a +0 club a +0 leather armour Level 5 of the Dungeon [Shop] Xeuhuz's Magic Scroll Shoppe a scroll of summoning (114 gold) a scroll of immolation (48 gold) a scroll of amnesia (48 gold) 3 scrolls of fear (144 gold) a scroll of enchant weapon (90 gold) (0, 0, D:5) 5 stones (1, 9, D:5) a +0 dagger (5, 26, D:5) 4 stones (7, -5, D:5) a +0 leather armour (9, 16, D:5) a +0 club (9, 34, D:5) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 war axe a +0 whip (32, 10, D:5) a +0 robe (37, -16, D:5) a +0 war axe (42, -11, D:5) a +1 war axe of electrocution a +0 leather armour (42, -10, D:5) a +0 hand axe (43, -11, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (1, 1, D:6) a +2 great sword a +0 robe a +0 mace a +0 robe a +0 scimitar a +0 robe a +0 mace a +0 robe (5, 9, D:6) a +0 trident (6, 11, D:6) a +0 flail (7, 12, D:6) a +0 morningstar (8, 17, D:6) the +0 robe of the Gusle {Contam Str+5} Str: It affects your strength (+5). Contam: It causes magical contamination when unequipped. (9, 12, D:6) a +0 dagger (16, 44, D:6) a +0 giant club (23, 16, D:6) a +0 long sword (34, 29, D:6) 7 stones (39, 9, D:6) 2 scrolls of noise (46, -1, D:6) 4 stones Level 7 of the Dungeon [Shop] Ydoss's Antique Armour Emporium a scarf of resistance (832 gold) a +3 ring mail of cold resistance (676 gold) a +0 ring mail (104 gold) a +0 leather armour (52 gold) a +0 buckler (117 gold) a +0 robe (18 gold) (0, 0, D:7) 3 potions of flight (4, 1, D:7) a +0 scale mail (16, 16, D:7) a +0 dagger (27, 9, D:7) a +0 flail (27, 10, D:7) a +0 club (28, 9, D:7) a +0 club (29, 9, D:7) a +0 ring mail a +2 trident of protection (31, 36, D:7) 5 boomerangs (32, 9, D:7) a +0 short sword (32, 10, D:7) a +0 spear (34, 9, D:7) a +0 short sword a +0 whip (35, 9, D:7) a +0 whip a +0 club 5 poisoned darts a +0 dagger (38, 26, D:7) a +0 war axe (44, 11, D:7) a +0 shortbow (46, 8, D:7) a +0 flail (47, 34, D:7) a +0 helmet (53, 2, D:7) a +1 spear of venom (53, 34, D:7) a +0 troll leather armour (54, 3, D:7) a +0 spear (57, 5, D:7) 4 datura-tipped darts (58, 5, D:7) a +0 spear (70, 27, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a +0 robe (6, 0, D:8) a +0 hand axe (8, -10, D:8) a +0 plate armour a +0 glaive of venom (9, -10, D:8) a +0 whip (11, -7, D:8) a +0 whip (11, 7, D:8) a +0 robe a +0 dagger (12, -6, D:8) a stone a +0 hand axe of electrocution (12, -5, D:8) a +0 hand axe a +0 ring mail a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 flail (13, 7, D:8) a +0 trident (16, -9, D:8) a +0 leather armour a +0 hand axe (22, -28, D:8) a +0 shortbow (22, -15, D:8) a +0 ring mail a +0 hand axe a +0 leather armour a +0 club a +0 robe a +0 dagger a +0 leather armour a +0 dagger a +0 dagger a +0 leather armour a +0 club a +0 hand axe a +0 ring mail a +0 club a +0 club a +0 chain mail a +0 dagger a +0 scale mail a +0 dagger a +0 leather armour a +0 hand axe (23, -15, D:8) a +0 ring mail a +0 hand axe a +0 robe a +3 dagger of speed a +0 hand axe (24, -15, D:8) a +0 whip a +0 hand axe (26, 5, D:8) a +0 shortbow 2 stones a +0 leather armour a +2 dagger of draining (27, -3, D:8) a +0 club (28, -3, D:8) a +0 mace a +0 ring mail of cold resistance a +0 war axe a +0 robe a +0 dagger (28, 6, D:8) a +0 robe a +0 dagger (29, -16, D:8) a +0 whip (30, -18, D:8) a +0 short sword (30, -16, D:8) a +0 club a +0 leather armour (36, 7, D:8) a +0 chain mail (40, -15, D:8) a +0 robe (40, -14, D:8) a +0 whip of venom (41, -16, D:8) 5 stones (41, -14, D:8) the +4 trident "Earthworm" {vorpal, *Noise rC+ Int+3} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). rC: It protects you from cold. *Noise: It may make noises in combat. (41, -13, D:8) a +0 buckler (46, -16, D:8) a +3 trident of flaming a +1 dagger of holy wrath (63, 9, D:8) a +0 war axe a +0 robe a +0 dagger a +0 dagger (63, 10, D:8) a +0 leather armour a +0 club (65, -1, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 robe (1, -42, D:9) a +1 vampiric dagger a +0 robe (1, -41, D:9) a +0 whip of flaming a +0 flail (3, -40, D:9) a +0 dagger a +0 robe (5, 8, D:9) a +0 ring mail (13, 0, D:9) a +0 trident a +0 ring mail (13, 1, D:9) a +0 whip a +0 halberd (14, 2, D:9) a +0 club (14, 3, D:9) 5 boomerangs (15, 2, D:9) 2 boomerangs a +0 club (20, -34, D:9) a ring of magical power a +0 vorpal arbalest (20, -28, D:9) a staff of fire (24, 8, D:9) a +0 scale mail (24, 11, D:9) 2 poisoned darts (29, -34, D:9) a +0 giant club a +0 giant club (30, -27, D:9) a +0 chain mail a +0 short sword a +0 dagger of freezing (31, -29, D:9) a +0 chain mail a +0 dire flail (34, -35, D:9) a +0 rapier (41, -31, D:9) a +0 mace (41, -30, D:9) a +2 glaive of protection a +0 whip a +0 chain mail (43, -29, D:9) a +0 flail a +0 club a +0 broad axe a +0 chain mail (45, -2, D:9) a +0 dagger a +0 robe (45, -1, D:9) a +0 giant spiked club a +0 giant spiked club a +0 flail a +0 leather armour (48, -19, D:9) a +0 club a +0 scale mail (48, -17, D:9) a +0 arbalest a +1 glaive of venom a +0 plate armour (52, -19, D:9) a +0 hand axe (53, -19, D:9) a +2 mace of protection (53, -18, D:9) a +0 trident a +0 leather armour (53, 8, D:9) 4 stones (55, 11, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 kite shield (5, 10, D:10) a +0 war axe a +0 scale mail (5, 11, D:10) a +0 morningstar a +0 chain mail (6, 11, D:10) a +0 dagger a +0 robe (8, 38, D:10) a +0 shortbow (9, 47, D:10) a scroll of noise (11, 3, D:10) a +0 chain mail (26, 5, D:10) a +0 scimitar a +0 chain mail (28, 4, D:10) a +0 plate armour a +0 flail a +0 club (32, 6, D:10) a scroll of amnesia (34, 46, D:10) a +0 troll leather armour (36, 45, D:10) a +0 troll leather armour Level 11 of the Dungeon (0, 0, D:11) 8 stones (12, -25, D:11) a +0 chain mail (13, -21, D:11) a +0 flail a +0 ring mail (14, -21, D:11) a +0 hand axe a +0 chain mail a +0 hand axe a +0 chain mail (15, -12, D:11) 3 large rocks (16, -21, D:11) a +0 giant spiked club a +0 giant spiked club (16, -20, D:11) a +0 short sword a +0 leather armour (19, -27, D:11) 6 stones (21, -23, D:11) 5 stones (27, -9, D:11) a +0 ring mail (40, 18, D:11) +0 acid dragon scales (42, -12, D:11) a +0 robe (42, 4, D:11) a +0 dagger (43, 7, D:11) a +0 troll leather armour (47, -3, D:11) a +0 robe Level 12 of the Dungeon (8, -17, D:12) a +0 ring mail of willpower (10, -28, D:12) a +0 giant club a +2 dire flail of draining (10, -14, D:12) 3 stones (11, 5, D:12) a +0 quarterstaff (12, -12, D:12) a +0 great sword (14, -53, D:12) 6 stones (14, -5, D:12) a +0 ring mail (19, -52, D:12) 6 stones (21, -18, D:12) 6 stones the Ecumenical Temple a Gauntlet (4, 2, Gauntlet) a +0 dagger (still there?) a +0 robe of cold resistance (still there?) (6, 2, Gauntlet) 4 stones (17, -13, Gauntlet) an amulet of regeneration (18, -13, Gauntlet) a scroll of fog (24, 14, Gauntlet) an apocalypse crab corpse (27, -8, Gauntlet) 42 gold pieces (27, 5, Gauntlet) a +4 quarterstaff of draining (unseen) (28, -17, Gauntlet) the +1 helmet "Qeinees" {rPois rCorr Int+2} Int: It affects your intelligence (+2). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (unseen) (28, -16, Gauntlet) a potion of mutation (28, -14, Gauntlet) a +1 great sword of holy wrath (unseen) (28, -8, Gauntlet) the amulet "Sevuqint" {Spirit rC+} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rC: It protects you from cold. (unseen) (28, -7, Gauntlet) the ring "Moajik" {rPois rF+ rC+ Will++ Dex-5} [ring of protection from fire] Dex: It affects your dexterity (-5). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Will: It greatly increases your willpower. (unseen) (28, 4, Gauntlet) a wand of paralysis (3) (28, 6, Gauntlet) the ring "Zakhli Qitoi" {rN+ Will+ rCorr Int-2} [ring of willpower] Int: It affects your intelligence (-2). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (unseen)