Dungeon Crawl Stone Soup version 0.26-a0-61-g6c07f0ee8d (webtiles) character file. Game seed: 15010117602546038209 6 cantrip the Caller (level 1, -3/11 HPs) Began as an Octopode Summoner on June 9, 2020. Slain by a kobold ... wielding a +0 short sword (8 damage) ... on level 1 of the Dungeon. The game lasted 00:01:13 (101 turns). cantrip the Caller (Octopode Summoner) Turns: 101, Time: 00:01:16 Health: -3/11 AC: 1 Str: 7 XL: 1 Next: 90% Magic: 3/3 EV: 13 Int: 17 God: Gold: 21 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Scrolls a - a scroll of identify {unknown} Comestibles b - 3 rations Skills: + Level 2.0 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 4.2 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ###..... 4% 2 ###.... Call Canine Familiar Summ ###..... 10% 3 ###.... Summon Guardian Golem Hex/Summ #....... 24% 3 ###.... Summon Ice Beast Ice/Summ #....... 63% 4 #####.. Summon Lightning Spire Summ/Air #....... 63% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The goblin shouts! The hobgoblin misses you. You tentacle-slap the hobgoblin but do no damage. Your grab misses the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. A giant cockroach comes into view. Found a robe. You tentacle-slap the kobold. You grab the kobold. The kobold is moderately wounded. You constrict the kobold. The kobold hits you with a +0 short sword. The goblin hits you with a +0 dagger. You tentacle-slap the kobold but do no damage. The kobold is heavily wounded. You constrict the kobold, but do no damage. The goblin barely misses you. The kobold hits you with a +0 short sword! Ouch! That really hurt! You die... ..........#................# ........##................## ........................### ........................# ...................#### ...................# ...............# ##.....####.## #...K@†...$.# .......g.#......# .s.#.....######.# .......... ..# ..........# ..# [.......... .... ###......... ... .....##.... You could see a giant cockroach, a goblin and a kobold. Vanquished Creatures An ooze (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A frilled lizard (D:1) 1 creature vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cantrip the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 101 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 10 Tentacles || 4 Constrict || 2 Cast: Summon Small Mamm || 2 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------