cantrip the Dungeon (0, 0, D) a +0 shortbow 22 arrows (1, 0, D) an arrow (still there?) a +0 flail (still there?) an adder skeleton (still there?) (7, 0, D) an arrow (still there?) a +0 helmet (still there?) (8, 0, D) the +2 scimitar of Noon {pain, MR+ Int+3 Dex+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). It affects your dexterity (+5). It affects your resistance to hostile enchantments. a +4 quarterstaff of speed a +2 halberd of protection a +3 vorpal war axe a +2 rapier of draining (9, 0, D) an uncursed staff of energy (48, 0, D) 2 stones a goblin corpse a kobold corpse (skeletalised by now) (50, 0, D) a stone