cantrip Level 1 of the Dungeon (0, 0, D:1) 12 stones (12, 8, D:1) a +0 club (12, 14, D:1) a +0 dagger (13, 35, D:1) a stone (14, 34, D:1) a stone (15, 32, D:1) a +0 dagger a stone (20, 30, D:1) a stone (29, -2, D:1) a +0 short sword (29, 37, D:1) a +0 robe (31, 15, D:1) a +0 ring mail (35, -15, D:1) 25 bolts (50, 33, D:1) a +0 mace (52, 21, D:1) a +0 dagger (55, 21, D:1) a +0 club (58, -13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 18 bolts (8, 7, D:2) a +0 dagger (11, -8, D:2) a potion of heal wounds (12, 3, D:2) a +0 dagger (13, -14, D:2) 10 gold pieces (13, 3, D:2) a +0 club a hobgoblin skeleton Level 1 of the Abyss (0, 0, Abyss:1) a +0 dire flail