cantrip the Dungeon (0, 0, D) a stone (0, 6, D) a +0 club (0, 44, D) an uncursed staff of energy (0, 45, D) a +2 scimitar of flaming a +4 quarterstaff of speed a +2 halberd of protection a +2 dire flail of protection a +2 rapier of draining (0, 46, D) a +0 pair of boots (0, 47, D) a +0 helmet (0, 48, D) a +2 ring mail (0, 51, D) a cursed -2 giant club (0, 57, D) 3 throwing nets a +0 war axe (4, 13, D) a +0 quarterstaff (4, 14, D) a box of beasts (4, 32, D) a spiny frog skeleton (4, 41, D) a yak corpse