cantrip Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (16, 13, D:1) a stone (19, 13, D:1) a stone (21, -25, D:1) a +0 scale mail (21, -1, D:1) 22 stones (22, -24, D:1) a +0 club (22, 14, D:1) a +0 ring mail (28, -31, D:1) a +0 hand axe (31, -19, D:1) a +0 club (32, -24, D:1) a +0 dagger (37, -2, D:1) 16 arrows (43, -17, D:1) a +0 scale mail (45, -4, D:1) a +0 kite shield (46, 3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, 9, D:2) a +0 chain mail (7, -8, D:2) 17 sling bullets (18, 6, D:2) a stone (19, 7, D:2) a stone (20, 8, D:2) a +0 club (25, -2, D:2) a +0 chain mail a +0 flail a +0 short sword (31, -5, D:2) a +0 dagger (32, -10, D:2) a +0 dagger (32, -9, D:2) a +0 club (32, -5, D:2) a stone (32, -4, D:2) a +0 dagger (32, 4, D:2) a +0 quarterstaff (47, 24, D:2) a +0 club (49, 8, D:2) a +0 leather armour (49, 9, D:2) a cursed -1 club (51, -4, D:2) a +0 mace (51, -3, D:2) a +0 mace (51, -2, D:2) a +0 mace (52, -5, D:2) a +0 mace (52, -4, D:2) a +0 mace (52, -3, D:2) a +0 mace (52, -2, D:2) a cursed +0 mace (52, -1, D:2) a +0 mace (53, -12, D:2) a +3 quarterstaff of chaos (53, -5, D:2) a +0 mace (53, -4, D:2) a +0 mace (53, -3, D:2) a +0 mace (53, -2, D:2) a +0 mace (54, -14, D:2) a +0 mace (54, -4, D:2) a +0 mace (54, -3, D:2) a +0 mace (54, -2, D:2) a +0 mace (54, -1, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 9 stones (12, 13, D:3) a +0 spear (12, 16, D:3) a +0 flail a +0 whip (24, 1, D:3) 15 arrows (26, 13, D:3) a +0 ring mail (26, 22, D:3) 22 bolts (31, -1, D:3) a +0 chain mail a +0 hand axe a +0 club a +3 leather armour a +0 dagger (32, 4, D:3) 4 stones (37, -11, D:3) 13 stones (43, 32, D:3) a +0 club (59, -4, D:3) a +0 chain mail (59, -2, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 kite shield (1, 14, D:4) 14 bolts (6, 24, D:4) a +0 ring mail (16, 23, D:4) 19 sling bullets (19, 37, D:4) 2 throwing nets (32, 41, D:4) 13 stones (51, 3, D:4) a +0 giant club (52, -2, D:4) a +0 club (52, 0, D:4) a +0 short sword a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (3, 5, D:5) a +0 giant club (14, 0, D:5) 14 sling bullets (17, 23, D:5) a +0 dagger a +0 robe (18, -5, D:5) an arrow (19, -5, D:5) 2 arrows (19, 19, D:5) a +0 dagger a +0 robe (20, -5, D:5) 3 arrows (20, 19, D:5) a +0 hand axe (21, -5, D:5) a +0 war axe (22, -3, D:5) an arrow (22, 12, D:5) a +0 spear (24, -3, D:5) a +0 shortbow 17 arrows (24, 12, D:5) a +0 scale mail (25, 10, D:5) a +1 war axe of venom (25, 11, D:5) a +0 flail of protection a +0 rapier a +0 leather armour (35, -9, D:5) 12 bolts (37, 36, D:5) 20 stones (38, 23, D:5) a +0 flail (38, 25, D:5) 30 arrows (41, 25, D:5) a cursed +0 leather armour a +0 club (43, -13, D:5) a +0 mace (46, -11, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 rapier a +0 leather armour (17, -21, D:6) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. 2 scrolls of random uselessness (18, -20, D:6) an uncursed ring of stealth (26, -4, D:6) a +0 war axe (27, -4, D:6) a +0 club a +0 scale mail a +0 dagger a +0 leather armour (33, -22, D:6) a +0 leather armour (34, -1, D:6) a +0 dagger a +0 robe (35, 1, D:6) a +0 giant club a +0 giant spiked club (37, 10, D:6) an arrow (37, 11, D:6) 3 arrows (37, 14, D:6) an arrow (37, 17, D:6) a +0 shortbow 23 arrows (43, -19, D:6) a +0 short sword (50, -10, D:6) 21 stones Level 7 of the Dungeon (0, 0, D:7) 19 bolts (1, 50, D:7) 15 stones (2, 4, D:7) a +0 robe (4, 44, D:7) a +0 shortbow 9 arrows (5, 10, D:7) a +0 chain mail (5, 49, D:7) a +0 club (10, 9, D:7) 14 stones (34, 14, D:7) a cursed -3 long sword (35, 17, D:7) a +0 vorpal mace a +3 great sword a +0 robe a cursed +3 short sword of freezing a +0 robe a +2 short sword a +0 robe a +0 giant club (36, 16, D:7) a +4 halberd a +0 robe (39, 12, D:7) a +0 hand axe a +0 chain mail a +0 falchion (40, 12, D:7) a +0 dagger a +0 robe (46, 8, D:7) a +0 mace (49, 26, D:7) 10 sling bullets (58, 24, D:7) 16 stones (59, 49, D:7) 16 poisoned darts Level 8 of the Dungeon (1, 2, D:8) a +0 war axe (12, -12, D:8) 2 arrows (13, -7, D:8) 9 arrows (13, -1, D:8) a +0 dagger a +0 robe (14, -10, D:8) 29 arrows (14, 25, D:8) a +0 leather armour a +0 trident (15, -13, D:8) an arrow (15, -12, D:8) an arrow (15, 24, D:8) a +0 robe a +0 dagger a +0 hand axe (15, 25, D:8) a +0 leather armour a +0 flail a +0 trident (17, 22, D:8) a +0 flail (18, -11, D:8) 12 arrows a +0 shortbow (18, 18, D:8) a +0 leather armour (20, -12, D:8) a +0 animal skin a +0 glaive of flaming (26, 25, D:8) 24 arrows (27, 5, D:8) a +0 giant spiked club (37, -11, D:8) a +0 robe a +0 trident a +0 war axe a +0 robe (40, -10, D:8) a +0 robe a cursed +4 long sword (41, -7, D:8) a cursed -2 mace (42, -7, D:8) a +0 robe a cursed +0 long sword (47, -25, D:8) a +0 ring mail (47, 25, D:8) 17 poisoned darts (49, -25, D:8) a sling bullet a +0 leather armour (51, -27, D:8) a sling bullet (52, -27, D:8) a sling bullet (53, -27, D:8) a sling bullet (55, -27, D:8) a +0 quarterstaff a +0 hunting sling 19 sling bullets a +0 leather armour (56, -19, D:8) a +0 robe Level 9 of the Dungeon (0, 5, D:9) a scroll of random uselessness (3, 14, D:9) a +0 scimitar (3, 15, D:9) a +0 robe a +0 dagger (4, 11, D:9) an arrow (4, 13, D:9) 15 arrows a +0 shortbow (4, 15, D:9) a cursed -1 leather armour a +0 club (5, 2, D:9) a +2 whip of holy wrath (11, 25, D:9) a +0 rapier (17, 3, D:9) 24 bolts (21, 2, D:9) 22 stones (25, 12, D:9) a +0 flail (26, 12, D:9) a +0 scale mail (27, 4, D:9) a +0 hunting sling (31, 38, D:9) a +0 club (34, 3, D:9) a +0 robe (44, 31, D:9) a +0 dagger (45, 40, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) an uncursed ring of ice a +6 ring of strength a +3 chain mail of cold resistance a +1 vorpal mace a cursed -3 mace a +0 leather armour a +0 club (1, 0, D:10) a cursed -1 dagger a +0 robe (4, -19, D:10) a cursed -2 short sword (5, -21, D:10) a +0 ring mail (9, -12, D:10) a +0 arbalest (13, -23, D:10) a +0 chain mail (22, -10, D:10) a +0 quarterstaff (24, -37, D:10) an arrow (25, -37, D:10) an arrow (26, -37, D:10) an arrow (26, -32, D:10) a +5 battleaxe a +0 robe a +0 dire flail (26, -4, D:10) a +0 mace (27, -37, D:10) an arrow (27, -26, D:10) a +0 mace (28, -37, D:10) an arrow (29, -37, D:10) 5 arrows (31, -39, D:10) a +0 shortbow of flaming 2 arrows (35, -40, D:10) 25 stones (36, -34, D:10) an arrow (37, -35, D:10) an arrow (38, -36, D:10) an arrow (39, -37, D:10) an arrow (40, -38, D:10) 2 arrows (42, -39, D:10) a +0 shortbow 10 arrows (64, -11, D:10) +0 steam dragon scales Level 11 of the Dungeon [Shop] Ehomu's Weapon Shop a cursed -1 halberd (1 gold) a +3 hand axe (300 gold) a +3 great sword of electrocution (498 gold) 14 bolts (42 gold) a cursed +0 quarterstaff (15 gold) a +0 morningstar (60 gold) a +4 vorpal battleaxe (475 gold) a +0 hunting sling (22 gold) a +0 longbow (67 gold) a +2 vampiric falchion (315 gold) [Shop] Epotidgh's Assorted Antiques a +4 ring of evasion (1296 gold) a scroll of remove curse (108 gold) a +3 arbalest of flaming (903 gold) a scroll of fear (126 gold) a wand of digging (5) (648 gold) a wand of paralysis (10) (432 gold) a phantom mirror (1080 gold) a wand of digging (6) (720 gold) a potion of heal wounds (180 gold) 2 scrolls of teleportation (216 gold) a scroll of enchant armour (270 gold) a +0 robe (25 gold) [Shop] Xifetrepu's Distillery a potion of mutation (104 gold) a potion of curing (39 gold) a potion of mutation (104 gold) a potion of brilliance (52 gold) a potion of brilliance (52 gold) a potion of curing (39 gold) a potion of ambrosia (104 gold) a potion of cancellation (104 gold) a potion of curing (39 gold) a potion of might (52 gold) a potion of resistance (130 gold) [Shop] Zyrej's Antique Armour Shop a +0 ring mail (108 gold) a scarf of repulsion (324 gold) a +0 scale mail (108 gold) a +2 cloak of magic resistance (580 gold) a +0 chain mail (121 gold) a +0 scale mail (108 gold) a +1 scale mail of cold resistance (432 gold) a +0 helmet (121 gold) a +0 plate armour (621 gold) a +2 plate armour of magic resistance (1080 gold) a +0 robe (18 gold) a +0 chain mail (121 gold) (0, 0, D:11) 25 stones (3, -2, D:11) a +0 hunting sling (10, -20, D:11) 26 bolts (10, -5, D:11) an uncursed staff of conjuration (10, 7, D:11) 15 stones (10, 8, D:11) a +0 dagger (15, 4, D:11) 20 stones (18, -17, D:11) a throwing net (21, 19, D:11) 17 stones (24, 13, D:11) a +0 dagger a +0 robe (24, 14, D:11) a +0 club (25, -8, D:11) 17 sling bullets (25, 13, D:11) a +0 falchion a +0 leather armour (27, -15, D:11) a +1 halberd a +0 robe (27, -13, D:11) a +0 spear a +0 robe (28, -14, D:11) a +2 morningstar a +0 robe (29, -23, D:11) a +0 trident a +0 robe (29, -13, D:11) a cursed +3 dagger a +0 robe (29, 17, D:11) the +0 mace of Fear {distort, rN+ SInv} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It protects you from negative energy. It lets you see invisible. the +5 long sword of the Distant Future {venom, rPois Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It protects you from poison. a +1 flail of venom (32, -21, D:11) a +0 flail a +0 scale mail 21 stones (32, -17, D:11) a +5 war axe a +0 robe (33, -2, D:11) 14 bolts (33, 8, D:11) a lightning rod (4/4) (44, 3, D:11) a +0 shortbow 21 arrows (45, 3, D:11) a +0 hand crossbow a box of beasts 31 bolts a wand of random effects (22) (46, 3, D:11) an arrow (48, -6, D:11) a +0 leather armour (50, -6, D:11) a +0 ring mail (50, -1, D:11) a +0 giant club a +0 giant spiked club (56, -8, D:11) a +0 chain mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail (1, -6, Lair:1) 5 poisoned darts (4, -12, Lair:1) a potion of might (6, -28, Lair:1) a +0 leather armour (6, -17, Lair:1) a +0 scale mail (11, -32, Lair:1) a +0 ring mail (14, -12, Lair:1) a cursed -1 quarterstaff (15, -27, Lair:1) a +0 scale mail (15, 14, Lair:1) a +0 robe (15, 16, Lair:1) a +0 spear (26, -11, Lair:1) a +0 ring mail (30, -10, Lair:1) an uncursed staff of conjuration (39, 13, Lair:1) 21 stones (53, -29, Lair:1) a +0 leather armour (55, 9, Lair:1) 7 stones (57, -21, Lair:1) 23 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (15, -35, Lair:2) a +0 helmet (23, -1, Lair:2) 2 arrows (26, 12, Lair:2) 25 stones (44, -9, Lair:2) a +5 shortbow of freezing (46, 14, Lair:2) 23 stones Level 1 of the Swamp (0, 0, Swamp:1) a +0 ring mail (0, 11, Swamp:1) 10 stones (1, 6, Swamp:1) 22 bolts (8, -8, Swamp:1) 7 boomerangs (10, -1, Swamp:1) 16 stones (45, -18, Swamp:1) a +0 kite shield (47, 19, Swamp:1) a +2 robe of cold resistance (47, 23, Swamp:1) the +1 robe "Zuriwk" {MR+ Dex+4 Slay+3} It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. the +2 robe of the Harvest {rPois Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. the +1 robe "Terie" {+Fly Str+2 Slay-3 Stlth+} It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It lets you fly. It makes you more stealthy. (48, 23, Swamp:1) an uncursed ring of fire a +6 ring of strength an uncursed ring of protection from magic (56, 5, Swamp:1) a +1 flail of draining a potion of flight 6 potions of degeneration (56, 7, Swamp:1) 23 stones (60, -2, Swamp:1) a +0 broad axe Level 2 of the Swamp (20, -29, Swamp:2) a +0 spear 4 curare-tipped darts a +1 buckler of fire resistance (21, -28, Swamp:2) a +0 spear a +0 buckler (24, -7, Swamp:2) a +0 spear (25, -38, Swamp:2) a +0 robe (26, -32, Swamp:2) a cursed -3 club (47, -1, Swamp:2) 10 stones (48, -32, Swamp:2) 29 sling bullets Level 3 of the Swamp (0, 0, Swamp:3) a +0 halberd (1, 7, Swamp:3) a book of Alchemy (13, 21, Swamp:3) a spiny frog corpse (18, 11, Swamp:3) the ring "Nialazohes" {*Slow rElec rC+ Str+6} [ring of strength] It affects your strength (+6). It protects you from cold. It insulates you from electricity. It may slow you when you take damage. (18, 12, Swamp:3) 50 gold pieces (19, 11, Swamp:3) a scroll of summoning (20, 12, Swamp:3) a potion of might (23, 13, Swamp:3) a +0 war axe (26, 11, Swamp:3) 11 bolts (26, 12, Swamp:3) a +0 naga barding of flying (27, 11, Swamp:3) 18 gold pieces (27, 12, Swamp:3) 8 gold pieces (28, 11, Swamp:3) a lightning rod (4/4) (28, 12, Swamp:3) 21 gold pieces (31, 13, Swamp:3) the cursed +2 short sword of the Fray {vamp, +Rage +Fly MP+9} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your magic capacity (+9). It lets you fly. It lets you go berserk. It has a curse placed upon it. (32, 18, Swamp:3) a +2 dagger of venom