cantrip the Dungeon (0, 0, D) a +0 giant club (still there?) an ogre corpse (still there?) (7, 0, D) a black bear skeleton (10, 0, D) a +0 plate armour (11, 0, D) a +0 helmet (13, 0, D) a +3 ring of intelligence a +0 war axe a +2 scimitar of holy wrath a +4 quarterstaff of speed the +2 halberd of Invincibility {flame, Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). a +2 dire flail of pain a +2 rapier of distortion (14, 0, D) an uncursed staff of energy (48, 0, D) a +0 giant club (51, 0, D) 4 stones (52, 0, D) a +0 club a +0 short sword 2 stones (53, 0, D) a stone (58, 0, D) 2 stones