capka3m Level 1 of the Dungeon (11, -5, D:1) a +0 whip (14, -15, D:1) a +0 short sword (31, 24, D:1) a +0 robe (33, -12, D:1) a +0 dagger (39, -12, D:1) a +0 short sword 2 stones (44, 19, D:1) a +0 short sword 3 stones (53, 11, D:1) a +0 sling (57, 17, D:1) a +0 club (59, 14, D:1) a +0 dagger Level 2 of the Dungeon (10, -6, D:2) a +0 dagger (12, 24, D:2) 2 stones (19, 11, D:2) a +0 short sword (21, -11, D:2) a +0 robe (23, 21, D:2) a +0 whip (36, 11, D:2) a +0 whip 5 stones (39, 12, D:2) 4 stones (39, 18, D:2) a +0 falchion (48, 12, D:2) 4 poisoned darts (55, -1, D:2) a +0 club (56, 3, D:2) 2 curare-tipped darts Level 3 of the Dungeon (15, 14, D:3) 4 stones (22, -8, D:3) a staff of fire (22, 2, D:3) 3 stones (23, 9, D:3) a +0 whip 5 poisoned darts (24, 2, D:3) the +6 lightning scales {swift, rElec} It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. (27, 1, D:3) a +0 club (30, -10, D:3) a +0 sling (32, 3, D:3) a +0 club (33, -4, D:3) a +0 whip a +0 leather armour (37, -4, D:3) 4 stones (37, 23, D:3) a +0 dagger of venom (37, 26, D:3) a +0 club (38, 24, D:3) a +0 mace (40, 0, D:3) a +0 long sword of electrocution (41, 19, D:3) a +0 mace (49, -7, D:3) a +0 club (55, 8, D:3) a +0 whip a +0 dagger (55, 10, D:3) a +0 short sword 4 stones (56, 9, D:3) a +0 flail (57, 9, D:3) a +0 spear a +0 halberd Level 4 of the Dungeon (0, 0, D:4) a +0 flail (9, -5, D:4) 4 stones (12, -35, D:4) a +0 club a goblin corpse (skeletalised by now)