capka3m Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 4, D:1) a stone (13, 21, D:1) a +0 club (17, 5, D:1) a +0 dagger (17, 15, D:1) a +0 whip (18, 2, D:1) a +0 dagger (24, 12, D:1) a +0 short sword a stone (26, 3, D:1) a +0 club (28, 15, D:1) 3 curare-tipped darts (29, -6, D:1) a +0 club (29, -4, D:1) a +0 club (42, 18, D:1) a +0 club (51, 6, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (14, -3, D:2) a +0 short sword (17, -11, D:2) a +0 short sword 2 stones (23, 3, D:2) a +0 ring mail (25, 6, D:2) 6 stones (39, -23, D:2) a +0 dagger (39, 2, D:2) a +0 robe (46, -26, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (2, 4, D:3) a +0 quarterstaff (9, 13, D:3) 3 stones (11, -26, D:3) the +3 plate armour "Veumutz" {-Tele Dex+5} Dex: It affects your dexterity (+5). -Tele: It prevents most forms of teleportation. (12, 9, D:3) a +0 whip an orc corpse (skeletalised by now) (15, -34, D:3) 2 stones (16, 16, D:3) a hobgoblin corpse a frilled lizard corpse (17, 15, D:3) a hobgoblin corpse (19, -22, D:3) a frilled lizard corpse (skeletalised by now) (23, -19, D:3) a +0 dagger (35, -19, D:3) a +0 scale mail (39, -18, D:3) 12 gold pieces (39, 11, D:3) a +0 chain mail (44, -19, D:3) 11 gold pieces (44, -17, D:3) the +7 mace of Lies {chaos, Dex+3 Stlth+} Each time it hits an enemy it has a different, random effect. Dex: It affects your dexterity (+3). Stlth: It makes you more stealthy. (44, -15, D:3) a potion of heal wounds (44, -13, D:3) 9 gold pieces (45, 3, D:3) a +0 dagger