capka3m Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 13, D:1) 5 gold pieces (12, -4, D:1) a +0 dagger (18, -4, D:1) a +0 short sword (20, 25, D:1) a +0 club (37, 26, D:1) a +0 club (37, 27, D:1) a +0 short sword a stone (41, 12, D:1) a +0 club (50, 36, D:1) 2 boomerangs (53, 12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 5 stones (7, 0, D:2) a +0 short sword (28, 2, D:2) a +0 dagger (51, -9, D:2) 5 poisoned darts (56, -6, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Vooluddea's Weapon Shoppe a +1 dagger of pain (132 gold) 5 stones (5 gold) the +6 war axe of Grace {vamp, rElec rC++ Int+2} (838 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+2). rC: It greatly protects you from cold. rElec: It insulates you from electricity. a +1 vorpal battleaxe (183 gold) a +0 spear (33 gold) 7 stones (7 gold) the +5 rapier "Xexi" {freeze, rElec rF- Dex+4} (523 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. a +0 trident (38 gold) a +5 mace of holy wrath (356 gold) a +0 quarterstaff (44 gold) 6 stones (6 gold) (0, 0, D:3) 5 stones (15, -12, D:3) 5 stones (23, 26, D:3) a +0 rapier (23, 27, D:3) a +0 leather armour (26, 0, D:3) a +0 ring mail (32, 3, D:3) 4 stones (35, 0, D:3) the felid skeleton of Natasha (36, -9, D:3) a +0 ring mail (40, 15, D:3) a +0 dagger (44, -6, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a staff of death (1, 0, D:4) a +0 giant club an ogre corpse (4, 15, D:4) a scroll of identify (16, 39, D:4) a +0 club (23, 37, D:4) 4 silver javelins (29, 42, D:4) a +0 robe