capka3m Level 1 of the Dungeon (4, 3, D:1) a +0 club (5, -1, D:1) a +3 short sword (9, -1, D:1) 4 stones (15, 13, D:1) a +0 ring mail (15, 19, D:1) a +0 leather armour (21, 19, D:1) a +0 short sword (23, 21, D:1) a +0 club (25, 21, D:1) a +1 dagger of venom (26, 32, D:1) a +0 mace (27, -1, D:1) a +0 dagger (30, 38, D:1) a +0 robe (36, 16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 2 stones (1, -3, D:2) a +0 dagger (16, -36, D:2) 4 stones (17, -28, D:2) 7 stones (29, -23, D:2) 6 poisoned darts (32, -6, D:2) a +0 short sword a +0 chain mail (33, -30, D:2) a +0 dagger (41, -37, D:2) 9 stones (48, -30, D:2) a +0 robe (53, -6, D:2) 2 stones a +0 whip (53, -5, D:2) a +0 dagger 2 stones (54, -30, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, -13, D:3) 7 stones (17, -12, D:3) a +0 dagger (17, -9, D:3) a +0 club (23, -6, D:3) a +0 dagger (36, 18, D:3) a +0 dagger (37, -10, D:3) the +5 war axe of Annihilation {flame, Contam Dex+3 Stlth+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+3). Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 sling 2 stones (6, -8, D:4) a +0 mace (7, -3, D:4) a +0 whip 7 stones a +0 dagger a kobold corpse a goblin corpse (8, 12, D:4) a book of Vapours (12, -7, D:4) a worm corpse (17, 26, D:4) a +0 club (18, 28, D:4) a +3 spear (20, 32, D:4) 6 poisoned darts (21, 14, D:4) a +0 whip (22, 30, D:4) a +0 leather armour a +0 short sword (26, -20, D:4) a +0 whip (27, 32, D:4) 5 atropa-tipped darts (34, 10, D:4) a +0 ring mail (37, 0, D:4) a +0 helmet (39, 14, D:4) a +0 leather armour (42, -6, D:4) a +0 short sword (43, -6, D:4) a +0 hand axe a +0 ring mail a +0 flail (53, 6, D:4) a +0 plate armour