capka3m Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 19, D:1) 5 stones (11, 23, D:1) a +1 heavy mace (15, 31, D:1) 9 stones (21, 7, D:1) a +0 long sword (21, 10, D:1) a +0 whip a stone (27, 7, D:1) a scroll of vulnerability (31, 30, D:1) a -2 dagger (32, 2, D:1) a +0 dagger (35, 29, D:1) a +0 club (48, 4, D:1) a +0 whip (49, 20, D:1) a +0 leather armour Level 2 of the Dungeon (7, 10, D:2) a +0 scythe of flaming a +0 robe (10, 1, D:2) 5 atropa-tipped darts (16, 19, D:2) 9 stones Level 3 of the Dungeon [Shop] Aqarch's Weapon Shop a +0 quarterstaff (48 gold) a +0 rapier (48 gold) a +0 hand axe (36 gold) a +0 sling (18 gold) a +5 dagger of protection (352 gold) a +0 falchion (36 gold) the +6 sling of World Downfall {antimagic, rC++ Stlth-} (691 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rC: It greatly protects you from cold. Stlth: It makes you less stealthy. 5 stones (6 gold) (0, 0, D:3) a +0 dagger (13, 19, D:3) a +0 dagger a +0 leather armour (24, -9, D:3) 6 stones (33, 22, D:3) a staff of conjuration (37, 20, D:3) a +0 dagger a +0 scale mail (38, 21, D:3) a +0 falchion a +0 club (40, -13, D:3) a +0 club (41, -15, D:3) a +0 dagger (42, 11, D:3) a +0 quarterstaff (43, 11, D:3) a +0 dagger (46, 12, D:3) a +0 whip (46, 13, D:3) a +0 club a +0 club a +0 ring mail (52, -11, D:3) a +0 whip (52, -10, D:3) a +0 flail (52, 15, D:3) 2 javelins (62, 15, D:3) a +0 ring mail Level 4 of the Dungeon (0, 1, D:4) a +0 spectral mace (2, 15, D:4) a +0 giant club an ogre corpse (skeletalised by now) (19, 23, D:4) a +0 robe (25, -23, D:4) a +0 battleaxe (26, -12, D:4) a +0 hand axe 2 boomerangs (29, 5, D:4) a +0 club (32, -11, D:4) a +0 spear (45, -11, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 spear a gnoll corpse (2, -1, D:5) a +0 flail (3, -1, D:5) a +0 halberd (16, 15, D:5) an adder corpse (19, 16, D:5) an adder corpse (21, 12, D:5) 7 stones