capka3m Level 1 of the Dungeon (0, 0, D:1) a +0 rapier (4, -1, D:1) a +0 short sword (11, 9, D:1) a +0 dagger (22, 21, D:1) a +0 robe (26, 13, D:1) a +0 robe (47, 8, D:1) a +0 ring mail (56, -1, D:1) a +0 short sword Level 2 of the Dungeon (8, 1, D:2) a +0 short sword of electrocution (10, -19, D:2) a beast talisman (23, -21, D:2) a +0 club (36, 5, D:2) a +0 hammer (37, 4, D:2) a +0 hammer (37, 5, D:2) a +0 hammer of protection (39, 4, D:2) a +1 hammer of draining (46, -8, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Wurhug's Distillery a potion of degeneration (13 gold) a potion of brilliance (52 gold) a potion of lignification (39 gold) a potion of lignification (39 gold) 2 potions of heal wounds (130 gold) a potion of might (52 gold) [Shop] Wato's Jewellery Shoppe a ring of protection from cold (250 gold) a blade talisman (300 gold) the ring "Jysuzxal" {^Drain rElec rF+ EV+5 Slay+3} (640 gold) [ring of evasion] EV+5: It affects your evasion (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. ^Drain: It drains your maximum health when unequipped. a +4 ring of slaying (780 gold) a ring of ice (250 gold) a ring of willpower (250 gold) a ring of willpower (250 gold) a maw talisman (300 gold) a ring of see invisible (150 gold) an amulet of guardian spirit (300 gold) [Shop] Xykkeus's Antique Weapon Shoppe a +0 spear (99 gold) a +0 dagger (66 gold) a +0 club (33 gold) the +6 long sword of the Destroying Sybil {holy, rF++ Dex+2 SInv} (2283 gold) Dex+2: It affects your dexterity (+2). rF++: It greatly protects you from fire. SInv: It lets you see invisible. a +0 glaive (214 gold) a +2 rapier of speed (792 gold) a +0 rapier (132 gold) a +5 vampiric long sword (1237 gold) [Shop] Xyanleuj's Antique Weapon Shop a +7 scimitar of holy wrath (1060 gold) a +0 club (24 gold) a +0 quarterstaff (96 gold) a +3 antimagic shortbow (624 gold) a +0 whip (60 gold) a +0 mace (72 gold) [Shop] Tinlym's Weapon Emporium the +1 dagger of the Exiled Lives {heavy, ^Contam rElec rPois rF++ rC+} (594 gold) rF++: It greatly protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison ^Contam: It causes magical contamination when unequipped. the +10 longbow of Kifuziu {heavy, *Corrode rN+ Str+3 Dex+2} (1011 gold) Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. a +0 trident (45 gold) a +0 sling (19 gold) a +1 war axe of electrocution (204 gold) a +0 short sword (39 gold) a +0 mace (39 gold) a +0 spear (39 gold) a +0 arbalest (58 gold) (0, 0, D:3) 6 poisoned darts (12, 10, D:3) a +0 flail (13, -2, D:3) a +0 club (14, 6, D:3) a +0 short sword (15, -1, D:3) a +0 dagger 2 stones (17, 24, D:3) a +0 falchion (18, -21, D:3) a +0 dagger (21, -18, D:3) a +0 morningstar (21, 5, D:3) a +0 leather armour (25, -13, D:3) a +0 spectral club a +0 scale mail (36, 22, D:3) a +0 spear (37, -6, D:3) a +1 whip of electrocution (37, 22, D:3) a +0 club a +0 club a +0 robe a +0 spear (38, 22, D:3) a +0 whip a +0 halberd (40, 12, D:3) a +0 robe (44, 14, D:3) 2 poisoned darts (48, 21, D:3) a +0 leather armour (51, 26, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (2, -19, D:4) a +0 trident (2, 5, D:4) 3 stones (4, 1, D:4) 2 stones (21, 10, D:4) a +4 dagger 2 stones (21, 11, D:4) a +0 dagger a boomerang (30, 7, D:4) a +2 spear of venom (34, 10, D:4) the +5 falchion of the Bounties {flame, Will++ Str-5} Str-5: It affects your strength (-5). Will++: It greatly increases your willpower. (35, -8, D:4) a +0 short sword a +0 club (38, -5, D:4) a +0 club 4 stones a +0 leather armour (41, -14, D:4) a +0 halberd (42, -13, D:4) a +0 flail of draining (43, -14, D:4) a +0 spear a +0 ring mail (48, 5, D:4) a +0 spear (49, 5, D:4) a +0 halberd a +0 mace a +0 mace (52, -16, D:4) 5 stones Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (3, 18, D:5) a +0 glaive a +0 leather armour (11, 17, D:5) a +0 whip (12, 10, D:5) a +0 hand axe (13, -2, D:5) a +0 leather armour (25, 12, D:5) a +0 whip 4 stones a +2 spear of freezing (26, 13, D:5) a +0 flail (31, 24, D:5) a stone (39, -12, D:5) a +0 shortbow (41, -12, D:5) a +0 dagger a +0 robe (49, -11, D:5) an iguana corpse (skeletalised by now) (51, -7, D:5) an adder corpse (skeletalised by now) (53, -16, D:5) a +2 whip of venom Level 6 of the Dungeon (0, 0, D:6) a +0 mace a +0 robe (6, 8, D:6) 17 gold pieces (8, -15, D:6) a +0 spear (12, -13, D:6) a maw talisman (13, 3, D:6) a +0 ring mail