cappa Level 1 of the Dungeon (9, -48, D:1) 15 stones (11, -4, D:1) a +1 vampiric whip (12, -50, D:1) a +0 hunting sling (12, -44, D:1) a +0 dagger (12, -32, D:1) a +0 club (12, -5, D:1) a stone (15, -5, D:1) a stone (16, -6, D:1) a stone (16, -5, D:1) 2 stones (16, -4, D:1) a stone (17, -5, D:1) a stone (18, -5, D:1) a stone (22, -47, D:1) a +0 robe (39, -24, D:1) a +0 hand axe (40, -14, D:1) a +0 short sword (41, -39, D:1) a stone (43, -4, D:1) a +0 dagger (44, -39, D:1) a +0 dagger (44, -38, D:1) a +0 short sword 2 stones (45, -51, D:1) a +0 club (46, -51, D:1) a +0 club (52, -52, D:1) a +0 club (55, -5, D:1) 21 stones (60, -38, D:1) a +0 club Level 2 of the Dungeon (0, 2, D:2) a +0 dagger (0, 4, D:2) a stone (1, 5, D:2) a stone (1, 7, D:2) 3 stones (10, 13, D:2) a +0 club (11, 2, D:2) a +0 dagger (14, 0, D:2) a +0 club (16, -4, D:2) a +0 robe (18, 17, D:2) a +0 leather armour (21, 33, D:2) a +0 club (22, 21, D:2) a +0 short sword (27, 26, D:2) a +0 short sword (28, -2, D:2) a +0 club (31, -4, D:2) a +0 whip a +0 animal skin a +2 helmet (33, -2, D:2) a +0 hunting sling a +0 club a +0 club a +0 hunting sling a +0 club a +0 club a +0 hunting sling 43 stones (33, -1, D:2) 2 stones (33, 0, D:2) a +0 club a +0 club (35, 6, D:2) 12 stones (35, 15, D:2) a +0 robe (43, 8, D:2) a cursed -1 whip (48, 6, D:2) a +0 mace (48, 15, D:2) a +0 short sword (54, 11, D:2) 2 tomahawks (58, 3, D:2) 6 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 36, D:3) a stone (3, 3, D:3) a +2 leather armour (3, 38, D:3) a +0 short sword a stone (4, 36, D:3) a stone (6, 6, D:3) a +0 short sword (15, -2, D:3) 7 stones (21, -3, D:3) a stone (22, -3, D:3) a stone (22, -2, D:3) 4 stones (23, 13, D:3) 27 stones (25, -11, D:3) a +0 scale mail (30, 32, D:3) a cursed -1 club a +0 leather armour (31, -2, D:3) a +0 flail a +0 leather armour (36, 6, D:3) a +0 arbalest (40, 29, D:3) a +0 flail a +0 scale mail (40, 30, D:3) a +0 hand axe (40, 31, D:3) a +0 club (44, 41, D:3) a cursed +0 pair of boots (48, 34, D:3) 11 bolts (49, -13, D:3) a +2 dagger of protection (49, -10, D:3) a +0 spear (50, 8, D:3) a +0 short sword (54, -2, D:3) a +0 hunting sling (58, 25, D:3) a +0 falchion (62, 33, D:3) 3 stones (64, 33, D:3) a stone Level 4 of the Dungeon [Shop] Gekeyhal's Weapon Emporium a cursed -3 rapier (1 gold) the +10 dagger of Ileox {freeze, rPois Str+5} (828 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It protects you from poison. 15 poisoned needles (66 gold) a +0 trident (38 gold) a +0 mace (33 gold) a +0 long sword (38 gold) 15 sling bullets (82 gold) a +0 quarterstaff (44 gold) the +10 rapier of Broken Luck {pain, Str+6 Int+5} (991 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+6). It affects your intelligence (+5). a +0 lajatang (165 gold) the +4 whip of Scorn {antimagic, +Inv rElec rF+ Int+3} (679 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+3). It protects you from fire. It insulates you from electricity. It lets you turn invisible. (5, -6, D:4) a +0 mace a +0 robe (10, -8, D:4) a +0 trident a +0 leather armour (11, -8, D:4) a +0 trident a +0 scale mail (15, 34, D:4) a +0 robe (21, -12, D:4) 21 bolts (32, -11, D:4) a +0 dagger (35, -6, D:4) a +1 dagger of protection a +0 robe the human corpse of Jessica (skeletalised by now) (42, 12, D:4) a ball python corpse (skeletalised by now) (45, 25, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 mace (4, 4, D:5) a +0 robe (6, -3, D:5) an arrow (6, -1, D:5) an arrow (6, 0, D:5) an arrow (6, 1, D:5) an arrow (8, -2, D:5) an arrow (9, -8, D:5) an arrow