Dungeon Crawl Stone Soup version 0.29.0-11-gd7f09526c8 (webtiles) character file. Game seed: 193243030468028496 11 cariele the Magician (level 2, -6/21 HPs) Began as a Djinni Conjurer on Sept 5, 2022. Mangled by Terence ... wielding a +0 short sword (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:16 (954 turns). cariele the Magician (Djinni Conjurer) Turns: 954, Time: 00:03:17 Health: -6/21 AC: 4 Str: 6 XL: 2 Next: 40% Gold: 64 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . i - +0 hand axe rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +1 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . j - +0 pair of gloves Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn d - ring of poison resistance MPRegen 0.00/turn f - ring of resist corrosion @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons i - a +0 hand axe (weapon) Armour a - a +1 robe (worn) j - a +0 pair of gloves (worn) Jewellery d - a ring of poison resistance (left hand) f - a ring of resist corrosion (right hand) Scrolls g - a scroll of enchant armour h - a scroll of teleportation {unknown} k - a scroll of noise {unknown} Potions b - a potion of degeneration {unknown} c - a potion of heal wounds {unknown} e - a potion of resistance {unknown} Skills: + Level 2.2 Dodging + Level 1.5 Stealth + Level 3.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Dazzling Flash Conj/Hex 34% N/A 10% 3 d - Fulminant Prism Conj/Hex 8% 3d7 32% 4 e - Iskenderun's Mystic Conj/Tloc 17% 2d5 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Jessica, Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is a stone staircase leading up here. The magic dart hits the ball python. You kill the ball python! Found a robe. You now have 64 gold pieces (gained 12). Found a stone staircase leading up. Terence the Incautious comes into view. He is wielding a +0 short sword. Terence shouts! You see here a +0 robe. The magic dart hits Terence. Terence is lightly wounded. A goblin comes into view. It is wielding a +0 dagger. The magic dart hits Terence. Terence is lightly wounded. The goblin shouts! Terence hits you with a +0 short sword. The magic dart hits Terence. Terence is moderately wounded. Terence hits you with a +0 short sword. The magic dart hits Terence. Terence is moderately wounded. Terence barely misses you. The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 short sword. You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence misses you. Terence attacks as you move away! Terence hits you with a +0 short sword. Terence attacks as you move away! Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * There are monsters nearby! Terence hits you with a +0 short sword! You die... #.. #.#... #... ....## #...#####...<# #...#........# ......#....#.# ............#+## #....##.....# #..@........# #.@#.#..[...# #>...#......# ##<...#.....# ####.#.....# #.#....... ..#........ ###......... #......... You could see Terence. Vanquished Creatures 3 bats (D:1) 2 giant cockroaches (D:1) A quokka (D:1) 2 ball pythons A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cariele the Djinni Conjurer began the quest for the Orb. 0 | D:1 | cariele set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 157 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 848 | D:2 | Noticed Jessica 937 | D:2 | Noticed Terence 953 | D:2 | HP: 1/21 [Terence/+0 short sword (6)] 954 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_notcrosses, uniq_jessica, uniq_terence Action || total -------------------------++------- Melee: Hand axe || 8 Cast: Magic Dart || 23 Use: Scroll || 1 Armor: Robe || 4 Dodge: Dodged || 9