Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6718730190955813833 28 cariele the Ducker (level 3, -1/25 HPs) Began as a Djinni Hedge Wizard on May 25, 2024. Killed from afar by Terence (2 damage) ... with a puff of flame ... on level 1 of the Dungeon. The game lasted 00:05:41 (993 turns). cariele the Ducker (Djinni Hedge Wizard) Turns: 993, Time: 00:05:41 Health: -1/25 AC: 3 Str: 9 XL: 3 Next: 30% Gold: 38 EV: 13 Int: 17 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ f - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) h - a +0 pair of gloves (worn) Jewellery f - a ring of willpower (left hand) Scrolls g - a scroll of revelation {unknown} Potions e - a potion of curing {unknown} Skills: + Level 3.9 Dodging - Level 1.5 Stealth - Level 3.0 Spellcasting - Level 3.0 Conjurations - Level 3.0 Hexes - Level 3.0 Summonings - Level 3.0 Necromancy - Level 3.0 Translocations - Level 3.0 Fire Magic - Level 3.0 Ice Magic - Level 3.0 Air Magic - Level 3.0 Earth Magic - Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Slow Hex 52% N/A 4% 1 c - Blink Tloc 26% N/A 8% 2 d - Call Imp Summ 26% N/A 8% 2 e - Mephitic Cloud Conj/Alch/Air 13% N/A 16% 3 f - Apportation Tloc 26% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence zaps a wand. The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. It was a potion of haste. You feel yourself speed up. Your magical contamination has completely faded away. You closely miss Terence. Terence is moderately wounded. You hit Terence but do no damage. Terence is moderately wounded. Terence zaps a wand. The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is heavily wounded. You hit Terence but do no damage. Terence is heavily wounded. Terence closely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence closely misses you. You hit Terence but do no damage. Terence is heavily wounded. You hit Terence but do no damage. Terence is heavily wounded. Terence zaps a wand. The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is heavily wounded. Terence misses you. You barely miss Terence. Terence is heavily wounded. You hit Terence but do no damage. Terence is heavily wounded. Terence misses you. You closely miss Terence. Terence is heavily wounded. Terence zaps a wand. The puff of flame hits you. You resist. You die... Terence says, "That felt goooood." ##.#..##.# #..@.###..###..#.## ......>).###.........# #..#.# ....####.@###...###).###.##.# ..........# ##.####.#....##.# ....#####.# #.@5........##.# ......###.#########.##.####.# ♣.....##...@........##.# #.# ♣♣..#.##..#########.##.# #.# ....#.##........@@..##.####.# ....#.#...#########.##......# #####.#..###### #.######### #.........# #.# # ###..####.# #.# ## #..# #.# #.# #####. #..# #.# #.# #....# #..# #.#####.# #.###. #..####.......# #.# ## You could see Terence. Vanquished Creatures A gnoll (D:1) An adder (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A ball python (D:1) A frilled lizard (D:1) A kobold (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cariele the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | cariele set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 310 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 691 | D:1 | Found a faded altar of an unknown god. 691 | D:1 | Noticed a hellion 728 | D:2 | Noticed Terence 742 | D:1 | Reached XP level 3. HP: 13/25 MP: 0/0 742 | D:1 | Learned a level 1 spell: Apportation 989 | D:1 | HP: 1/25 [Terence/puff of flame (2)] 993 | D:1 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, dreamdust_ecumenical_altar_sealed_demon, chequers_garden, nicolae_concentric_dashed_squares_mild, minmay_tree_intersection D:2: layout_loops_ring, serial_bayou_pond_b, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.9 Stealth | | 1.5 Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Action || total ---------------------------++------- Melee: Dagger || 16 Cast: Magic Dart || 31 Call Imp || 5 Blink || 1 Use: Potion || 1 Armour: Robe || 31 Dodge: Dodged || 13