Dungeon Crawl Stone Soup version 0.17.0-26-gececa24 (webtiles) character file. 14 carl the Skirmisher (level 2, 7/24 HPs) Began as a Demonspawn Fighter on Nov 20, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (249 turns). carl the Skirmisher (Demonspawn Fighter) Turns: 249, Time: 00:00:32 Health: 7/24 AC: 6 Str: 16 XL: 2 Next: 27% Magic: 1/2 EV: 6 Int: 9 God: Gold: 12 SH: 8 Dex: 12 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 flail rCold . . . Clarity . b - +0 scale mail rNeg . . . SustAt . c - +0 shield rPois . Gourm . (no helmet) rElec . Spirit + (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Jewellery k - an uncursed ring of wizardry {unknown} Scrolls h - a scroll of teleportation {unknown} i - a scroll of amnesia {unknown} Potions d - a potion of might f - a potion of degeneration {unknown} j - a potion of curing {unknown} Comestibles e - 2 bread rations g - 5 chunks of flesh Skills: + Level 3.3 Fighting - Level 1.7 Maces & Flails - Level 2.6 Armour + Level 3.1 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#########.# #..... #.......# #.# ###.#.#. ......#.###.# #..).... ...........###.#.#.#. . #..............(#.#. ... #..?......#.#.###.## ....#.........#......<.. ..♣P..........#.#.###.## .≈.≈rPg@............#.#. ≈P≈.≈gg##.#######.#.#.#. ≈≈≈≈≈≈....# #....... ≈≈≈.≈.♣#### ###.#.#. ≈.≈≈≈P # #).... ≈≈♣≈≈. ... #)###. ♣ .P# .....##(# ## ### .......(# ####...#...# You could see 3 hobgoblins and a rat. Vanquished Creatures A ball python (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) A giant newt (D:1) 2 kobolds (D:1) 3 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | carl the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 213 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 213 | D:1 | Reached XP level 2. HP: 18/24 MP: 2/2 249 | D:1 | Quit the game Action || total -------------------------++------- Melee: Flail || 42