carl Level 1 of the Dungeon (0, 0, D:1) a cursed -1 club (-34, 1, D:1) a +0 dagger (-32, 9, D:1) a +0 club (-45, 20, D:1) 13 sling bullets (3, 21, D:1) 23 sling bullets (-7, 23, D:1) a +0 hand axe (-29, 34, D:1) a +0 club (7, 39, D:1) a +0 club (-12, 45, D:1) a +0 whip (-7, 45, D:1) 15 stones (-8, 54, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club (31, 7, D:2) a +0 club (15, 9, D:2) a +0 robe (19, 27, D:2) a stone (11, 29, D:2) an inedible chunk of flesh (50, 29, D:2) a +0 dagger a kobold corpse (skeletalised by now) (11, 30, D:2) 20 stones (20, 31, D:2) a stone (49, 31, D:2) 17 stones (20, 32, D:2) a stone (36, 33, D:2) a +0 club (38, 33, D:2) a +0 club (27, 34, D:2) a kobold corpse (skeletalised by now) (27, 36, D:2) a stone (27, 37, D:2) a stone (27, 39, D:2) a stone (27, 40, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a scroll of fog (-4, 3, D:3) a stone (-22, 4, D:3) a +0 quarterstaff (-3, 4, D:3) a stone (-2, 4, D:3) a stone (0, 4, D:3) 10 gold pieces (-3, 5, D:3) a +0 club (-18, 9, D:3) a +0 short sword (-18, 10, D:3) a +0 dagger 5 tomahawks a kobold corpse (-20, 11, D:3) a tomahawk (-21, 12, D:3) a stone a +0 short sword a kobold corpse (-22, 13, D:3) 2 stones (-5, 17, D:3) a +0 robe