carl Level 1 of the Dungeon (41, 2, D:1) a +0 hunting sling (7, 6, D:1) 19 stones (25, 7, D:1) a +0 robe (53, 10, D:1) 21 arrows (49, 13, D:1) a +0 short sword (8, 14, D:1) a +0 club (5, 17, D:1) a cursed +0 dagger (36, 17, D:1) a +0 ring mail (38, 18, D:1) a +0 club (27, 22, D:1) a +0 dagger (11, 23, D:1) a +2 robe of positive energy (36, 25, D:1) 15 stones (33, 29, D:1) a +0 short sword (9, 30, D:1) a +0 club (31, 30, D:1) a stone (33, 30, D:1) a stone (37, 33, D:1) a +0 robe (3, 34, D:1) a +0 ring mail (15, 39, D:1) a +0 mace (9, 40, D:1) a -1 mace Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, 6, D:2) a +0 leather armour (-38, 7, D:2) a +0 club (-6, 12, D:2) a hobgoblin corpse (skeletalised by now) (-4, 12, D:2) 17 arrows of dispersal (-9, 13, D:2) a +0 trident (-7, 14, D:2) a +0 club (-5, 15, D:2) a cursed +0 club (10, 22, D:2) a stone (3, 23, D:2) a +0 short sword (10, 24, D:2) a stone (8, 27, D:2) a +0 short sword (8, 28, D:2) a +0 club (-26, 36, D:2) 16 sling bullets (-17, 38, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 3 gold pieces (5, 2, D:3) 12 gold pieces (24, 3, D:3) 9 gold pieces (1, 4, D:3) 8 gold pieces (20, 13, D:3) 8 gold pieces (25, 13, D:3) a +0 club (43, 26, D:3) 10 gold pieces (44, 26, D:3) 17 gold pieces (19, 28, D:3) 7 gold pieces (18, 35, D:3) 10 gold pieces (34, 38, D:3) 14 gold pieces