carl Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (22, 2, D:1) a +0 dagger (32, 2, D:1) a +0 club (-6, 3, D:1) a +2 dagger of draining (10, 5, D:1) a +0 club (21, 11, D:1) a cursed -2 spear (25, 13, D:1) 5 tomahawks (-7, 18, D:1) a stone (-8, 20, D:1) a stone (-10, 22, D:1) a stone (-11, 24, D:1) a +0 short sword a stone a cursed -1 buckler (18, 30, D:1) 22 stones (46, 30, D:1) a +0 hunting sling (8, 31, D:1) a +0 dagger (25, 35, D:1) a +0 club (25, 41, D:1) a +0 dagger (31, 43, D:1) a cursed -3 dagger Level 2 of the Dungeon (0, 0, D:2) 18 sling bullets (13, 1, D:2) 16 bolts (-9, 6, D:2) 8 javelins (-10, 7, D:2) a +0 club (-20, 9, D:2) a cursed +0 dagger a +0 hunting sling 12 stones (-20, 10, D:2) a +0 club a +0 short sword a +0 dagger (-21, 11, D:2) a +0 club (6, 13, D:2) a +0 ring mail (-15, 17, D:2) a cursed +0 ring mail (12, 22, D:2) a +1 animal skin (13, 23, D:2) a +0 dagger (11, 38, D:2) a +0 spear (7, 41, D:2) a +0 leather armour (16, 43, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (11, 5, D:3) a +0 chain mail (16, 7, D:3) 14 poisoned needles (2, 8, D:3) a +0 scale mail (0, 11, D:3) a +0 ring mail (10, 11, D:3) a +0 ring mail (11, 11, D:3) a +2 short sword of draining (-7, 12, D:3) a +0 hunting sling (6, 14, D:3) a +0 helmet (6, 15, D:3) 13 bolts (18, 20, D:3) a +0 club (39, 28, D:3) a +0 robe (-14, 29, D:3) a +0 scythe of venom a +0 robe (-7, 32, D:3) 19 arrows of frost (5, 33, D:3) a +0 plate armour (8, 35, D:3) a stone (8, 36, D:3) a +0 dagger (-9, 39, D:3) 24 stones Level 4 of the Dungeon (34, 2, D:4) 23 arrows (27, 3, D:4) a +0 hand axe (-15, 9, D:4) a throwing net (22, 9, D:4) a +0 club (30, 9, D:4) 24 arrows (-11, 10, D:4) a cursed -2 dire flail a +0 scale mail (25, 10, D:4) a +0 robe a +0 dagger (23, 12, D:4) a tomahawk (-8, 20, D:4) a +3 dagger a +0 robe (9, 21, D:4) a +0 leather armour a +0 short sword (10, 21, D:4) a +0 robe a +0 dagger (21, 21, D:4) 20 bolts (11, 22, D:4) a +0 leather armour (31, 22, D:4) a cursed +0 hand axe (8, 23, D:4) 20 bolts (31, 23, D:4) a +0 scale mail a +0 short sword (41, 23, D:4) 4 tomahawks (42, 23, D:4) a +0 flail a +0 ring mail (10, 24, D:4) 2 tomahawks (42, 24, D:4) a +0 leather armour (21, 25, D:4) 14 poisoned arrows (43, 25, D:4) a tomahawk (6, 28, D:4) 2 tomahawks (32, 28, D:4) a +0 flail a cursed +0 leather armour (44, 28, D:4) a +0 club a +0 ring mail (38, 36, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a cursed +0 chain mail (-18, 1, D:5) 12 arrows (-9, 13, D:5) a wand of magic darts (0) (-43, 17, D:5) 20 stones (-9, 24, D:5) a +0 war axe (-40, 25, D:5) a +0 cloak (-14, 26, D:5) a +0 dagger (-10, 34, D:5) 17 arrows (-14, 41, D:5) a wand of confusion (18) Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail a +0 flail a +0 dagger a +2 robe of magic resistance (1, 0, D:6) a +0 mace (4, 0, D:6) a +0 robe a +0 dagger (1, 1, D:6) a +0 hand axe (4, 1, D:6) a +0 robe a cursed +2 dire flail (7, 2, D:6) a +0 robe a +0 scimitar (-23, 6, D:6) a +0 cloak (-30, 17, D:6) a +0 mace (-29, 20, D:6) a +4 quarterstaff of chaos a cursed +0 cloak (-36, 25, D:6) a +0 flail (-30, 31, D:6) a +0 hand axe (-23, 39, D:6) a +0 trident (15, 39, D:6) a +0 mace (15, 40, D:6) a cursed -2 dagger a +0 robe a +0 chain mail (14, 41, D:6) a +0 hand axe a +0 chain mail (15, 41, D:6) a +0 war axe a +0 leather armour (4, 43, D:6) 7 tomahawks (-34, 44, D:6) 28 arrows (-18, 45, D:6) 26 stones (-20, 46, D:6) a +0 club (-19, 46, D:6) 5 tomahawks a +0 dagger (-19, 47, D:6) a +0 chain mail a +0 trident (-39, 48, D:6) a +0 mace (-31, 48, D:6) a +0 whip (-1, 49, D:6) a +0 club (-6, 53, D:6) a +0 club a cursed +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (-48, 2, D:7) a +0 hand axe a +0 ring mail (-48, 4, D:7) a +0 mace a cursed +0 leather armour (-43, 8, D:7) a +0 flail (-42, 11, D:7) a +0 club a +0 ring mail a +0 dagger a +0 robe (-40, 11, D:7) a +0 hand axe a tomahawk (-39, 13, D:7) a tomahawk (-38, 13, D:7) a tomahawk (-12, 16, D:7) a +0 dagger (-10, 22, D:7) a +0 long sword (4, 27, D:7) a wand of slowing (18) (-51, 40, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (-12, 1, D:8) a +0 leather armour (22, 1, D:8) 6 gold pieces (37, 5, D:8) a +0 quarterstaff (-9, 10, D:8) a +0 hand crossbow (-10, 11, D:8) a +0 hand axe (4, 18, D:8) a +0 dagger a +0 whip a +0 dagger a +0 short sword a +0 dagger a +0 hand crossbow 15 bolts 9 stones (5, 18, D:8) a +0 whip a +0 dagger a +0 blowgun 7 poisoned needles (38, 18, D:8) a book of the Dragon a book of Debilitation (40, 18, D:8) a +0 trident of piercing a cursed +0 leather armour (-6, 19, D:8) a wand of random effects (14) (4, 19, D:8) 10 stones (4, 20, D:8) a +0 dagger 4 stones a +0 club (-9, 21, D:8) a cursed +2 great sword of freezing a +0 robe (-9, 22, D:8) a cursed +2 short sword a +0 robe (-8, 22, D:8) a +1 long sword of freezing a +0 robe (-1, 23, D:8) a stone (2, 23, D:8) a +0 short sword 3 stones (14, 32, D:8) a +2 scale mail of fire resistance (42, 46, D:8) a +0 whip (20, 48, D:8) a +0 club (5, 49, D:8) 19 stones Level 9 of the Dungeon (0, 0, D:9) a +1 dagger of draining (7, 4, D:9) 17 bolts (8, 5, D:9) an arrow (7, 6, D:9) 2 arrows (5, 7, D:9) an arrow (6, 7, D:9) an arrow (3, 8, D:9) a +0 shortbow 12 arrows (10, 8, D:9) 26 arrows (6, 10, D:9) a +0 giant club (42, 10, D:9) a +0 long sword (6, 17, D:9) a +0 scale mail (17, 20, D:9) a +0 flail a +0 robe a +0 dagger a +2 leather armour of magic resistance a +0 dagger a +0 robe a +0 dagger (18, 20, D:9) a +0 ring mail (2, 21, D:9) a +0 dagger (-1, 28, D:9) 16 arrows (34, 34, D:9) a +1 long sword of pain (12, 35, D:9) 26 sling bullets (39, 39, D:9) a +0 shortbow 4 arrows (39, 42, D:9) an arrow (47, 42, D:9) a +0 dagger a +0 robe a +0 flail (39, 43, D:9) 2 arrows (47, 43, D:9) a +0 dagger a cursed +0 robe Level 10 of the Dungeon [Shop] Amun's Armour Shoppe the +1 leather armour of the Armoured One {*Contam rN+ Dex+4} (252 gold) It affects your dexterity (+4). It protects you from negative energy. It causes magical contamination when unequipped. a +3 ring mail of fire resistance (312 gold) a +0 leather armour of cold resistance (108 gold) a +0 chain mail of cold resistance (138 gold) a +3 chain mail of poison resistance (282 gold) the +0 chain mail of Qaupy {+Fly rElec Int+2 Stlth+} (331 gold) It affects your intelligence (+2). It insulates you from electricity. It lets you fly. It makes you more stealthy. a +2 scale mail of fire resistance (252 gold) the +5 leather armour "Arphyesche" {*Corrode rElec rPois SInv} (525 gold) It insulates you from electricity. It protects you from poison. It lets you see invisible. It may corrode your equipment when you take damage. a +2 plate armour of cold resistance (480 gold) (-9, 3, D:10) a +0 dagger (-2, 3, D:10) a wand of lightning (9) a wand of polymorph (6) a wand of disintegration (15) a +0 pair of boots a +0 shield a +0 scale mail a +0 flail (-4, 5, D:10) a +0 plate armour a +0 scimitar (-31, 6, D:10) a cursed -1 long sword (0, 6, D:10) 18 arrows (-7, 7, D:10) a +0 chain mail a +1 halberd of flaming (-5, 7, D:10) a +0 whip (-13, 9, D:10) a +0 leather armour a +0 ring mail a +0 hand axe a cursed -1 club a +0 whip (-30, 12, D:10) a +0 halberd a +0 plate armour (-27, 15, D:10) a +0 dagger a +0 robe (-10, 15, D:10) a +0 scale mail (-51, 17, D:10) 17 stones (-20, 19, D:10) 19 sling bullets (-11, 19, D:10) a +0 trident a +0 leather armour a +0 dagger a +0 scale mail (-10, 20, D:10) a +0 war axe (-16, 23, D:10) a cursed -2 battleaxe a +0 plate armour (-17, 24, D:10) a +0 mace a cursed +0 leather armour (-19, 25, D:10) a +0 club (-22, 26, D:10) a +0 dagger a +0 robe (-1, 30, D:10) a +0 whip (-48, 32, D:10) a +0 hand axe (-8, 37, D:10) a +0 ring mail a +0 club a +0 leather armour a +0 mace (-8, 38, D:10) 3 tomahawks of returning a +0 club (-30, 39, D:10) 19 stones (-20, 39, D:10) an arrow (-10, 39, D:10) a +0 robe a +0 dagger (-9, 39, D:10) a +0 whip (-19, 40, D:10) 2 arrows (-20, 41, D:10) a +0 giant club (-18, 41, D:10) an arrow (-18, 42, D:10) 7 arrows a +0 shortbow (-12, 42, D:10) a +0 giant spiked club (-40, 47, D:10) a +0 giant spiked club a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 war axe (25, 0, D:11) a lantern of shadows (27, 2, D:11) a +0 ring mail (28, 2, D:11) a +0 war axe (3, 3, D:11) 3 large rocks (27, 3, D:11) a +0 robe a +0 dagger (1, 4, D:11) 2 large rocks (49, 6, D:11) 23 stones (32, 7, D:11) a +0 ring mail a +0 hand axe a +0 chain mail a +0 glaive (49, 7, D:11) a +0 short sword (32, 8, D:11) a +0 robe a +0 dagger (48, 8, D:11) a +0 robe a +0 dagger (20, 9, D:11) 2 throwing nets (32, 9, D:11) a +0 chain mail a +0 hand axe (48, 9, D:11) a +0 flail a +0 club (40, 12, D:11) a +0 war axe (10, 13, D:11) a cursed +0 ring mail (0, 14, D:11) an uncursed staff of cold (2, 15, D:11) a +0 giant spiked club (44, 16, D:11) a +0 scale mail (5, 17, D:11) a +0 dagger (29, 19, D:11) 3 javelins (25, 23, D:11) a +0 scale mail (26, 23, D:11) a +0 morningstar a +0 hand axe Level 12 of the Dungeon (0, 0, D:12) 2 throwing nets (7, 0, D:12) a +2 scimitar of protection a +0 plate armour (8, 0, D:12) a +0 hand axe a +0 ring mail (9, 0, D:12) a +0 hand axe a +0 leather armour (8, 1, D:12) a +0 dagger a +0 robe (9, 1, D:12) a +0 war axe (55, 9, D:12) a +0 giant club (-1, 11, D:12) a +0 leather armour (21, 17, D:12) a +0 pair of gloves (21, 19, D:12) a +0 robe (22, 20, D:12) 19 stones (42, 26, D:12) a cursed +0 battleaxe a +0 robe (42, 27, D:12) a +3 battleaxe a +0 robe a cursed +1 flail a +0 robe (29, 28, D:12) a +0 long sword (43, 29, D:12) a +0 halberd a +0 robe (41, 30, D:12) a +0 giant club a +0 giant spiked club (42, 30, D:12) a +0 robe a +0 dagger (42, 40, D:12) a +0 giant spiked club (55, 42, D:12) a wand of confusion (22) a wand of cold (9) a wand of disintegration (14) (14, 44, D:12) 23 arrows (16, 44, D:12) a +0 long sword (26, 44, D:12) a +0 giant club (6, 46, D:12) 29 arrows a +0 shortbow (7, 46, D:12) 20 arrows a +0 shortbow of flaming (8, 46, D:12) 17 arrows a cursed +0 shortbow (10, 46, D:12) a +0 long sword (6, 47, D:12) 19 arrows a +0 shortbow (7, 47, D:12) 2 arrows (8, 48, D:12) 2 arrows (57, 51, D:12) 6 needles of sleeping Level 13 of the Dungeon [Shop] Lirhinlutz's Assorted Antiques a +0 pair of gloves (130 gold) a +0 club (29 gold) a +0 arbalest (130 gold) a +0 centaur barding of stealth (667 gold) a potion of curing (87 gold) a wand of frost (24) (116 gold) a potion of berserk rage (26 gold) a +3 ring of slaying (145 gold) a potion of lignification (87 gold) [Shop] Gythusar's Antique Weapon Shoppe a +1 glaive of freezing (227 gold) a +0 short sword (105 gold) a +1 shortbow of freezing (105 gold) a +3 battleaxe of electrocution (227 gold) a +0 rapier (140 gold) a +0 club (35 gold) the +4 short sword "Eqoterch" {drain, Str+4 Dex+4} (280 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your dexterity (+4). a +0 blowgun (87 gold) the +8 great mace "Arghackid" {freeze, rElec rF++ Stlth-} (402 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from fire. It insulates you from electricity. It makes you less stealthy. the +10 dagger of Udiafur {speed, rF+} (245 gold) Attacks with this weapon are significantly faster. It protects you from fire. a +0 morningstar (140 gold) [Shop] Vopaesch's Magic Scroll Emporium a scroll of recharging (114 gold) 2 scrolls of enchant armour (180 gold) a scroll of immolation (42 gold) a scroll of identify (24 gold) a scroll of magic mapping (42 gold) a scroll of fear (42 gold) a scroll of enchant armour (90 gold) a scroll of remove curse (36 gold) a scroll of teleportation (36 gold) [Shop] Efuhur's Gadget Boutique a wand of confusion (26) (231 gold) a wand of flame (25) (148 gold) a +3 rod of shadows (11/11) (1045 gold) a wand of fire (8) (264 gold) a stone of tremors (440 gold) a stone of tremors (440 gold) a fan of gales (440 gold) a stone of tremors (440 gold) a lantern of shadows (220 gold) a wand of flame (34) (198 gold) (0, 0, D:13) the +8 dagger of the Coward {pierce, +Rage rC- MP+9 Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It makes you vulnerable to cold. It affects your magic capacity (+9). It lets you go berserk. (15, 1, D:13) a +0 club a +0 dagger a +0 robe (16, 1, D:13) a +0 dagger a +0 robe (16, 2, D:13) a cursed +0 leather armour (16, 3, D:13) a +0 mace (18, 3, D:13) a +0 hand axe (27, 3, D:13) a +0 robe (-10, 8, D:13) a +0 scale mail (-3, 8, D:13) 17 arrows a +2 shortbow of velocity (-3, 9, D:13) an arrow of frost 6 arrows (-2, 9, D:13) 2 arrows (-4, 10, D:13) an arrow (-3, 10, D:13) 18 arrows a +0 shortbow (-22, 11, D:13) a +0 giant spiked club (-6, 11, D:13) 8 arrows a +0 shortbow (-5, 11, D:13) 3 arrows (0, 11, D:13) an arrow (-6, 12, D:13) 7 arrows of frost a +0 longbow (-5, 12, D:13) 15 arrows a +0 shortbow (21, 14, D:13) a tomahawk (22, 14, D:13) a tomahawk (23, 14, D:13) a tomahawk (25, 14, D:13) a +0 rapier (20, 15, D:13) a tomahawk (22, 15, D:13) a tomahawk (8, 17, D:13) 7 poisoned needles (1, 22, D:13) a large rock (6, 22, D:13) 23 stones (1, 25, D:13) 4 large rocks (-2, 27, D:13) a +0 long sword (7, 31, D:13) a +0 spear (9, 33, D:13) a cursed -2 dagger (-9, 37, D:13) a +0 dagger a +0 robe (3, 37, D:13) a +0 vampiric falchion (3, 39, D:13) a +0 falchion (3, 40, D:13) a +0 leather armour (-6, 41, D:13) a +0 robe a +0 dagger (2, 42, D:13) a +0 giant club (3, 42, D:13) a +0 chain mail (3, 43, D:13) a +0 mace (-7, 46, D:13) a cursed -3 club (0, 46, D:13) a +0 scimitar (1, 47, D:13) a +0 dagger a +0 robe Level 14 of the Dungeon (0, 0, D:14) a +0 giant club (16, 3, D:14) 14 stones (-16, 8, D:14) a +0 battleaxe a +0 ring mail (-15, 8, D:14) a +0 longbow 24 arrows (25, 28, D:14) an arrow 2 poisoned arrows (25, 29, D:14) a poisoned arrow 2 arrows (23, 30, D:14) a +0 shortbow 16 arrows (24, 30, D:14) a poisoned arrow 3 arrows (25, 30, D:14) a cursed -1 shortbow 18 arrows (26, 30, D:14) 18 stones (19, 31, D:14) 2 arrows (23, 31, D:14) a +0 shortbow 8 arrows (24, 31, D:14) 11 arrows (25, 31, D:14) a +0 shortbow a +0 longbow 19 poisoned arrows (-11, 32, D:14) an arrow of flame (24, 32, D:14) a +0 dagger a +0 robe (25, 32, D:14) a cursed -3 shortbow 14 poisoned arrows (-20, 33, D:14) a +0 great sword (-28, 34, D:14) 19 stones (-16, 35, D:14) 28 stones (-7, 38, D:14) 6 gold pieces (-16, 39, D:14) 3 arrows of flame (-15, 39, D:14) an arrow of flame (-8, 39, D:14) 27 gold pieces an arrow of flame a +0 giant club (-7, 39, D:14) 3 arrows of flame (-6, 39, D:14) an arrow of flame (-5, 39, D:14) a scroll of immolation (-24, 41, D:14) an arrow of flame (21, 41, D:14) 5 tomahawks of returning (-24, 43, D:14) 20 stones (30, 43, D:14) a +0 halberd a +0 leather armour (-23, 44, D:14) an arrow of flame (-7, 44, D:14) a +0 rapier (29, 44, D:14) a +0 giant club a +0 giant club (30, 44, D:14) a +0 buckler (-23, 46, D:14) an arrow of flame (-15, 48, D:14) an arrow of flame (-18, 49, D:14) an arrow of flame (9, 50, D:14) a scroll of noise (24, 50, D:14) 19 gold pieces (-20, 51, D:14) an arrow of flame (24, 51, D:14) 9 gold pieces (unseen) the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 hand axe (-4, 3, Orc:1) a +0 leather armour a +0 club (-5, 4, Orc:1) a +0 leather armour a +0 hand axe a +0 chain mail a +0 war axe (-4, 4, Orc:1) 2 tomahawks (-3, 4, Orc:1) a +0 leather armour a +0 mace a +0 war axe (-4, 5, Orc:1) a +0 falchion a +0 chain mail a +0 hand axe (-3, 5, Orc:1) a cursed +0 leather armour a +0 club a +0 dagger a +0 robe (26, 7, Orc:1) a cursed +0 robe a cursed -2 dagger a +0 whip a +0 leather armour (25, 8, Orc:1) a cursed +0 chain mail a +0 mace (26, 8, Orc:1) a +0 chain mail 5 tomahawks a +0 halberd (26, 9, Orc:1) a +0 leather armour a +0 dagger a +0 falchion (25, 10, Orc:1) a +0 dagger a +0 robe a +0 dagger (26, 10, Orc:1) a +0 short sword (27, 10, Orc:1) a +0 leather armour (25, 11, Orc:1) a +0 war axe a +0 chain mail a +0 hand axe a +0 war axe (-2, 17, Orc:1) a +0 dagger (-1, 17, Orc:1) a +0 ring mail a cursed +0 mace (0, 17, Orc:1) a +0 chain mail a +0 mace (9, 18, Orc:1) a cursed -2 hand axe 2 poisoned tomahawks a +2 chain mail of poison resistance (6, 19, Orc:1) a +0 club a +0 ring mail (7, 19, Orc:1) a poisoned tomahawk a +0 hand axe a +0 leather armour a cursed -1 whip (6, 20, Orc:1) 2 poisoned tomahawks Level 2 of the Orcish Mines [Shop] Numm's Armour Shop a +2 pair of gloves of archery (279 gold) a +1 chain mail of poison resistance (175 gold) the +5 ring mail of Dim Light {rCorr Stlth+} (577 gold) It protects you from acid and corrosion. It makes you more stealthy. the cursed +0 robe of the Dropbear {+Fly Int+2 Dex-2 SInv} (143 gold) It affects your intelligence (+2). It affects your dexterity (-2). It lets you see invisible. It lets you fly. It has a curse placed upon it. a +2 robe (165 gold) a +2 scale mail of positive energy (234 gold) a quicksilver dragon armour (780 gold) a +1 leather armour of cold resistance (182 gold) a +2 robe (165 gold) the cursed -5 robe of Misfortune {-Cast *Contam *Tele EV-4 Str-2 Int-2 Dex-2 Stlth-- *Curse} (1 gold) It affects your evasion (-4). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It prevents spellcasting. It may teleport you to nearby monsters. It may re-curse itself when equipped. It causes magical contamination when unequipped. It makes you much less stealthy. It has a curse placed upon it. [Shop] Qaduomm's Distillery 2 potions of haste (280 gold) a potion of heal wounds (70 gold) a potion of ambrosia (112 gold) a potion of mutation (35 gold) a potion of magic (112 gold) a potion of curing (42 gold) 2 potions of curing (84 gold) a potion of lignification (42 gold) a potion of brilliance (56 gold) 2 potions of lignification (84 gold) a potion of cure mutation (490 gold) a potion of curing (42 gold) a potion of lignification (42 gold) (0, 0, Orc:2) a +0 leather armour a +0 club (2, 0, Orc:2) a +0 robe a +0 dagger (-2, 2, Orc:2) a +0 ring mail a +0 dagger (-7, 3, Orc:2) a +0 hand axe (-6, 3, Orc:2) a +1 mace of draining a +0 robe a +0 dagger (-2, 3, Orc:2) a +0 hand axe (-6, 4, Orc:2) a +0 club (-7, 5, Orc:2) a +0 robe of fire resistance a +0 dagger a +0 hand axe (-3, 7, Orc:2) a +0 chain mail a +0 halberd (23, 47, Orc:2) a +0 trident a +0 ring mail (22, 48, Orc:2) a +0 club a +0 ring mail a +0 short sword a +0 falchion (23, 48, Orc:2) a +0 war axe a cursed +0 ring mail a +3 dagger a +0 robe (23, 49, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (21, 50, Orc:2) a +0 club a +3 leather armour (22, 50, Orc:2) a +0 dagger a +0 ring mail a +0 whip a +0 hand axe (23, 50, Orc:2) a +0 ring mail Level 3 of the Orcish Mines [Shop] Rakhughu's Weapon Boutique the +8 scimitar of Dissent {antimagic, Str+3 Int+2} (764 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+3). It affects your intelligence (+2). a +3 great sword of electrocution (365 gold) 17 arrows of dispersal (112 gold) 6 needles of sleeping (33 gold) the +8 short sword "Qoqeunei" {freeze, *Rage rN+ SInv} (645 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It lets you see invisible. It may make you go berserk in combat. a +3 great sword of protection (272 gold) a +4 war axe of electrocution (337 gold) a +2 falchion of holy wrath (191 gold) 25 stones (27 gold) the +1 rapier of Doom {pierce, MP-9 Dex+8} (382 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+8). It affects your magic capacity (-9). 18 arrows of dispersal (118 gold) a +2 hand crossbow of flaming (201 gold) (0, 0, Orc:3) a +0 war axe (-2, 1, Orc:3) a +0 hand axe a +0 plate armour (-14, 2, Orc:3) a +0 dagger (-15, 3, Orc:3) a +0 chain mail a +1 battleaxe of freezing (-16, 4, Orc:3) a +0 trident (-15, 4, Orc:3) a +2 ring mail of magic resistance (6, 4, Orc:3) a +1 halberd of chopping (-15, 5, Orc:3) a +0 chain mail a +4 hand axe (5, 5, Orc:3) a +0 spear (7, 5, Orc:3) a cursed -2 spear (6, 6, Orc:3) a cursed -1 halberd (7, 11, Orc:3) a +1 vampiric whip a +0 robe (-16, 14, Orc:3) a +0 leather armour a +0 club (-1, 14, Orc:3) a +1 whip of distortion (0, 14, Orc:3) a +0 robe 2 tomahawks a +0 dagger a +0 flail (-1, 15, Orc:3) 2 tomahawks (0, 15, Orc:3) a +0 ring mail a +0 club (4, 15, Orc:3) a +0 cloak a +2 flail of protection (5, 15, Orc:3) a +0 ring mail a +0 whip a +0 short sword (6, 15, Orc:3) a +0 mace (-1, 16, Orc:3) a tomahawk (-7, 22, Orc:3) a silver tomahawk (-6, 22, Orc:3) a silver tomahawk (-7, 24, Orc:3) a silver tomahawk (-9, 25, Orc:3) a +0 dagger (-11, 26, Orc:3) a +0 short sword (-19, 27, Orc:3) a +0 mace (-19, 28, Orc:3) a +0 flail 4 poisoned tomahawks a +0 ring mail a +0 hand axe a +0 chain mail (-19, 29, Orc:3) a cursed -3 short sword a +0 ring mail (-18, 29, Orc:3) a +0 short sword a +0 leather armour (-20, 30, Orc:3) a +0 short sword a +0 leather armour a +0 club a +0 flail a +0 ring mail (0, 36, Orc:3) a +0 leather armour a cursed +0 short sword (-28, 41, Orc:3) a +0 club (-5, 42, Orc:3) a +0 flail a +0 plate armour (-4, 42, Orc:3) a +0 leather armour (-6, 43, Orc:3) a +2 trident of protection 5 poisoned tomahawks (-5, 43, Orc:3) a +0 club a +0 ring mail (-29, 44, Orc:3) a +0 short sword Level 4 of the Orcish Mines (0, 0, Orc:4) 4 gold pieces (3, 5, Orc:4) 18 gold pieces (-23, 8, Orc:4) a +0 giant club (3, 8, Orc:4) 20 gold pieces (-12, 9, Orc:4) a +0 giant club a +0 giant spiked club a +0 dagger a +0 war axe a +0 chain mail (-11, 9, Orc:4) a +0 scale mail (-12, 10, Orc:4) a +0 club a +1 short sword of speed 6 tomahawks a +0 chain mail (-10, 10, Orc:4) a +0 dire flail a +0 chain mail (-9, 10, Orc:4) a +0 trident a +0 leather armour (-12, 11, Orc:4) a cursed -1 dagger (-11, 11, Orc:4) a +0 short sword a +0 morningstar a +0 plate armour (-10, 11, Orc:4) a +0 club (-21, 17, Orc:4) a +0 giant club (11, 17, Orc:4) 18 gold pieces (-21, 18, Orc:4) a +0 giant club (-13, 19, Orc:4) a +0 dagger (-11, 23, Orc:4) a +0 giant spiked club (-9, 23, Orc:4) a +0 hand axe (6, 23, Orc:4) 17 gold pieces (-12, 24, Orc:4) a +0 plate armour a +0 mace (-10, 24, Orc:4) a +0 leather armour a cursed +0 flail (-9, 24, Orc:4) a +0 leather armour a +0 mace (-12, 25, Orc:4) a +0 flail (-11, 25, Orc:4) a +0 chain mail a +0 war axe a +0 dagger (-10, 25, Orc:4) a +0 giant spiked club a +0 dire flail a +0 club (-19, 26, Orc:4) a +0 giant club (-17, 26, Orc:4) a +0 plate armour 8 tomahawks of returning a +0 mace (-16, 26, Orc:4) a +0 flail (-14, 26, Orc:4) a +0 leather armour a +0 falchion (-13, 26, Orc:4) a +0 flail (-12, 26, Orc:4) a +0 plate armour a +0 glaive (-19, 27, Orc:4) a +0 robe a +4 dagger (-17, 27, Orc:4) a +3 scimitar of flaming (-13, 27, Orc:4) a +0 leather armour a +0 club (-2, 32, Orc:4) 14 gold pieces (17, 32, Orc:4) 19 gold pieces (-14, 35, Orc:4) a +0 giant spiked club (-7, 38, Orc:4) 21 gold pieces 6 curare-tipped needles a +0 short sword of distortion a +6 blowgun a potion of brilliance a +0 ring mail a +0 club a +0 leather armour a +0 morningstar (-6, 38, Orc:4) 4 gold pieces (unseen) (-7, 39, Orc:4) a +0 club (-5, 39, Orc:4) 6 gold pieces (still there?) 6 gold pieces (still there?) (-11, 40, Orc:4) 5 gold pieces (unseen) (-10, 40, Orc:4) 4 gold pieces a +0 dagger a +0 robe (-4, 40, Orc:4) a +0 dagger (unseen) (-9, 41, Orc:4) 7 gold pieces (-8, 41, Orc:4) 8 gold pieces (3, 41, Orc:4) 23 gold pieces (-10, 42, Orc:4) 3 gold pieces (-9, 42, Orc:4) 7 gold pieces a +0 chain mail 3 tomahawks a +0 dire flail (-8, 42, Orc:4) 6 gold pieces (unseen) (-10, 43, Orc:4) 6 gold pieces (-9, 43, Orc:4) 5 gold pieces a +0 dagger (-8, 43, Orc:4) 6 gold pieces (unseen) (-25, 50, Orc:4) 17 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a disc of storms (7, 6, Lair:1) a scroll of noise (36, 8, Lair:1) a +0 hunting sling (38, 14, Lair:1) 13 poisoned needles (32, 16, Lair:1) 20 stones (-3, 18, Lair:1) 12 stones (45, 19, Lair:1) a +1 dagger of flaming (9, 26, Lair:1) a +0 leather armour (0, 51, Lair:1) a +0 pair of gloves (31, 53, Lair:1) 22 stones (44, 53, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) 9 stones (-29, 6, Lair:2) a +0 chain mail (-45, 14, Lair:2) a +0 ring mail (-31, 18, Lair:2) 29 bolts (-34, 27, Lair:2) a +0 longbow (-20, 42, Lair:2) a +0 long sword of slicing (-34, 47, Lair:2) a +0 hunting sling (-17, 49, Lair:2) 28 stones (-18, 50, Lair:2) an uncursed amulet of inaccuracy 4 potions of poison a +0 helmet Level 3 of the Lair of Beasts [Shop] Vevifid's Jewellery Emporium a cursed ring of loudness (58 gold) the ring "Fimuamih" {rF+ MR+ MP+9 Int+2 Stlth+} (598 gold) [ring of protection from magic] It affects your intelligence (+2). It protects you from fire. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It makes you more stealthy. an uncursed amulet of resist corrosion (260 gold) an uncursed ring of magical power (260 gold) a cursed -2 ring of strength (26 gold) the ring "Feimilid" {rElec rF+ rC+} (598 gold) [ring of protection from cold] It protects you from fire. It protects you from cold. It insulates you from electricity. the ring "Ufeus" {rElec rF+} (507 gold) [ring of protection from fire] It protects you from fire. It insulates you from electricity. an uncursed ring of wizardry (390 gold) (0, 0, Lair:3) 21 stones (21, 1, Lair:3) 21 arrows (-7, 9, Lair:3) 27 stones (21, 10, Lair:3) 19 stones (6, 11, Lair:3) an Akashic Record a book of Changes a book of Burglary (13, 11, Lair:3) a +0 quarterstaff (28, 28, Lair:3) a scroll of noise (44, 30, Lair:3) a wand of cold (7) a wand of slowing (16) (48, 37, Lair:3) 7 needles of confusion (45, 49, Lair:3) a plain deck of defence Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 trident (-33, 4, Lair:4) 19 stones (2, 4, Lair:4) a +0 dagger a +0 robe (-53, 8, Lair:4) 27 stones (-22, 20, Lair:4) a +0 scale mail (-9, 36, Lair:4) a +0 falchion Level 5 of the Lair of Beasts [Shop] Qulocvec's Weapon Boutique a +6 hand axe of flaming (448 gold) a +2 giant spiked club (166 gold) a +1 mace of protection (127 gold) the cursed +1 dagger "Modwam" {freeze, rF+} (235 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It has a curse placed upon it. 9 arrows of flame (54 gold) a +5 mace of draining (388 gold) a +1 spear of venom (127 gold) the cursed +2 scythe of Diorch {antimagic, rElec} (360 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It insulates you from electricity. It has a curse placed upon it. the +7 short sword "Nogiaf" {pierce, MR+} (625 gold) It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. 12 exploding sling bullets (144 gold) a +3 great sword of draining (344 gold) a +2 falchion of holy wrath (208 gold) (0, 0, Lair:5) a +0 scale mail (15, 0, Lair:5) a +0 ring mail (37, 8, Lair:5) a +0 long sword (25, 15, Lair:5) a +0 leather armour (4, 26, Lair:5) a +0 hunting sling (13, 30, Lair:5) a scroll of noise Level 6 of the Lair of Beasts (0, 0, Lair:6) a wand of digging (16) (-1, 1, Lair:6) a +0 leather armour (12, 4, Lair:6) a +0 scale mail (51, 15, Lair:6) a +0 whip (28, 39, Lair:6) a +2 cloak of magic resistance (49, 42, Lair:6) a scroll of random uselessness (27, 43, Lair:6) a +0 shortbow Level 7 of the Lair of Beasts [Shop] Muenaoci's Weapon Shoppe a +1 war axe of venom (224 gold) 4 silver sling bullets (120 gold) the +5 morningstar "Zehizon" {drain, +Fly MP-9 Str-3 Dex+2} (784 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-3). It affects your dexterity (+2). It affects your magic capacity (-9). It lets you fly. the +3 dagger of Oenomania {drain, rF+ Str+6} (904 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+6). It protects you from fire. a +4 quarterstaff of protection (536 gold) a +3 scimitar of holy wrath (484 gold) a +0 hand axe of venom (112 gold) the +7 flail of Xadig {flame, rF++} (1316 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (0, 0, Lair:7) a +0 quarterstaff (-17, 7, Lair:7) a scroll of immolation (1, 9, Lair:7) a +0 robe (12, 13, Lair:7) a +0 quarterstaff (35, 20, Lair:7) a +0 chain mail (-10, 25, Lair:7) a +0 great sword (18, 25, Lair:7) an uncursed staff of wizardry (-21, 26, Lair:7) 28 stones (-13, 26, Lair:7) a +0 robe (0, 34, Lair:7) 17 bolts (-2, 43, Lair:7) 9 arrows (2, 43, Lair:7) 11 stones Level 8 of the Lair of Beasts (0, 0, Lair:8) a book of Fire a book of Unlife (-28, 9, Lair:8) a +0 hunting sling of flaming (-22, 14, Lair:8) 22 sling bullets (10, 15, Lair:8) 22 arrows (19, 20, Lair:8) a +0 broad axe (-20, 29, Lair:8) an uncursed staff of wizardry (-19, 30, Lair:8) a +3 spear of venom (-18, 30, Lair:8) a crystal ball of energy (-19, 31, Lair:8) 12 arrows of dispersal (17, 36, Lair:8) 14 gold pieces (23, 44, Lair:8) 12 gold pieces (16, 46, Lair:8) a +0 war axe (-13, 61, Lair:8) a +0 shortbow