carl Level 1 of the Dungeon (0, 0, D:1) 7 needles of sleeping (19, 9, D:1) a +0 halberd (19, 10, D:1) a +0 halberd Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a +0 club (5, 1, D:2) 24 stones (-33, 2, D:2) a +0 scale mail (-18, 2, D:2) a +0 spear 13 stones (7, 2, D:2) 13 poisoned needles (-17, 5, D:2) a stone (5, 5, D:2) 16 poisoned arrows (-17, 6, D:2) a stone (0, 6, D:2) a +0 club (-5, 8, D:2) 2 stones (13, 8, D:2) a +0 mace (-37, 9, D:2) a +0 short sword (-11, 9, D:2) a +0 club (unseen) (-16, 10, D:2) a stone (-3, 10, D:2) 16 stones (14, 11, D:2) a +2 quarterstaff of chaos (-16, 20, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 leather armour (19, 9, D:3) a +0 robe (-11, 11, D:3) a +0 great mace (-19, 12, D:3) a +0 flail a +0 flail (-18, 12, D:3) a +0 falchion a +0 scale mail (11, 12, D:3) a +0 dagger of draining (2, 16, D:3) 13 arrows (-6, 21, D:3) 16 stones (1, 21, D:3) a +0 robe (19, 21, D:3) a +0 dagger (-1, 23, D:3) a stone (-1, 24, D:3) a stone (-4, 25, D:3) 17 stones (-2, 25, D:3) a stone (-1, 25, D:3) a +0 whip (-4, 26, D:3) a +0 dagger 5 stones (-3, 26, D:3) a +0 club (-2, 26, D:3) a cursed -1 short sword a +0 blowgun 8 curare-tipped needles a +0 short sword (-4, 30, D:3) a +0 hand axe (-6, 33, D:3) a +0 leather armour (-4, 33, D:3) a cursed -2 rapier (-5, 37, D:3) an uncursed amulet of rage Level 4 of the Dungeon (0, 0, D:4) 18 stones (2, 1, D:4) a bat skeleton (8, 4, D:4) a +0 leather armour (-1, 16, D:4) a +0 dagger (unseen) (-12, 22, D:4) a +0 dagger (unseen) (-29, 29, D:4) a +0 club a +1 hunting sling of flaming 11 stones a cursed +0 club (-27, 29, D:4) a +0 dagger a +0 club a cursed +0 whip a +0 animal skin the cursed -3 helmet "Qunyl" {Dex+4} It affects your dexterity (+4). It has a curse placed upon it. a +0 club (-25, 29, D:4) a +0 short sword a +0 ring mail (-34, 31, D:4) a +0 whip (-8, 37, D:4) 2 needles of sleeping