carl Level 1 of the Dungeon (0, 0, D:1) a scroll of immolation (-3, 8, D:1) a +0 club Level 2 of the Dungeon (-5, 6, D:2) a +0 whip (-4, 11, D:2) a +0 dagger 2 inedible chunks of flesh (-4, 12, D:2) a +0 club (0, 14, D:2) a +0 short sword (5, 27, D:2) a scroll of amnesia (6, 28, D:2) a scroll of identify Level 3 of the Dungeon (0, 0, D:3) 22 bolts (6, 3, D:3) a scroll of random uselessness