carl Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-3, 6, D:1) 22 arrows (33, 19, D:1) a stone (23, 20, D:1) a +0 club (33, 21, D:1) a stone (33, 22, D:1) a stone (33, 25, D:1) a stone (-2, 29, D:1) a +2 dagger of holy wrath (-1, 29, D:1) a +0 club (-3, 34, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (-1, 7, D:2) a +0 dagger a goblin skeleton (-1, 9, D:2) a jackal skeleton (-1, 12, D:2) a stone (-1, 13, D:2) a stone (0, 13, D:2) a stone (-2, 15, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (4, 5, D:3) a +0 robe (2, 6, D:3) a scroll of teleportation