carl Level 1 of the Dungeon (-10, 6, D:1) a cursed -1 club (10, 7, D:1) a +0 whip 4 stones (11, 7, D:1) a +0 club (12, 7, D:1) a stone (-17, 15, D:1) 2 stones (-8, 15, D:1) a +0 leather armour (-18, 16, D:1) a stone a potion of curing (-16, 17, D:1) 2 stones (-15, 17, D:1) a +0 dagger 11 gold pieces (-12, 17, D:1) 5 gold pieces (-15, 18, D:1) a +0 club (20, 22, D:1) 2 stones (17, 23, D:1) a stone (18, 23, D:1) a stone (8, 27, D:1) 3 gold pieces Level 2 of the Dungeon (0, 0, D:2) 19 bolts (-11, 3, D:2) a +0 spear (15, 18, D:2) 26 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (11, 1, D:3) a +0 dagger of venom a +0 robe a +0 dagger a +0 robe a +0 mace (12, 2, D:3) a +0 club (-29, 4, D:3) a +0 ring mail (-2, 8, D:3) a +0 club (-35, 9, D:3) 8 gold pieces (-3, 9, D:3) a +0 club (15, 26, D:3) a +0 club (-15, 30, D:3) a +0 war axe (-6, 32, D:3) a stone (1, 32, D:3) a +0 short sword 3 stones (-27, 36, D:3) a +0 club (-19, 39, D:3) 16 arrows Level 4 of the Dungeon (0, 0, D:4) 17 arrows (-11, 20, D:4) 2 tomahawks (-13, 21, D:4) a +0 short sword (unseen) (-12, 21, D:4) 3 tomahawks (-12, 22, D:4) a +0 giant spiked club