carl Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of venom (12, 3, D:1) a +0 short sword (13, 3, D:1) a +0 club (12, 4, D:1) a +0 short sword (25, 4, D:1) a +0 club (12, 5, D:1) 2 stones (-13, 6, D:1) a stone (-12, 6, D:1) a stone (-11, 6, D:1) a stone (11, 6, D:1) a stone (15, 7, D:1) a +0 hand axe (-31, 8, D:1) a +0 club (-18, 8, D:1) a +0 leather armour (14, 10, D:1) 4 tomahawks (-7, 14, D:1) a +0 club (15, 17, D:1) 19 stones (19, 22, D:1) 10 bolts of penetration (17, 24, D:1) 19 arrows (7, 30, D:1) a stone (6, 31, D:1) a stone (8, 31, D:1) a stone (9, 34, D:1) a stone (11, 34, D:1) a kobold corpse (skeletalised by now) (19, 45, D:1) 14 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 club a rat skeleton (10, 4, D:2) a +0 dagger a goblin corpse (-11, 13, D:2) a potion of resistance (7, 13, D:2) 25 arrows (-5, 17, D:2) a rat corpse (-1, 26, D:2) a +0 spear