carl Level 1 of the Dungeon (0, 0, D:1) a cursed +0 spear (20, 2, D:1) a +0 dagger (-6, 4, D:1) a +0 dagger (6, 5, D:1) a stone (27, 5, D:1) a +0 dagger (29, 5, D:1) a stone (30, 6, D:1) a stone (5, 7, D:1) a stone (2, 10, D:1) a +1 dagger of venom (10, 11, D:1) 18 poisoned needles (18, 16, D:1) a cursed +0 dagger (15, 24, D:1) a +0 plate armour (30, 28, D:1) a +0 dagger (5, 29, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (-35, 5, D:2) a +0 chain mail (-12, 5, D:2) 2 stones (-38, 7, D:2) 18 poisoned needles (-15, 8, D:2) a +0 club (-14, 9, D:2) a +0 short sword (0, 10, D:2) 8 poisoned needles (-18, 11, D:2) a cursed -1 short sword (-31, 12, D:2) 2 stones (-33, 13, D:2) 2 stones (-32, 13, D:2) a stone (-34, 14, D:2) a stone (-34, 16, D:2) a +0 dagger (-34, 17, D:2) a +0 dagger a stone (-8, 21, D:2) a +0 dagger (-23, 29, D:2) 18 stones (-22, 29, D:2) 25 stones (-29, 34, D:2) a +0 morningstar (-8, 35, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (14, 6, D:3) a +0 short sword a +0 ring mail (15, 6, D:3) a +3 dagger a +0 chain mail (23, 11, D:3) a scroll of random uselessness (17, 12, D:3) 10 arrows (38, 19, D:3) a +0 spear (16, 24, D:3) 16 poisoned arrows (30, 25, D:3) 18 bolts (11, 27, D:3) 21 arrows (35, 27, D:3) a +0 rapier (41, 35, D:3) a +0 flail (49, 36, D:3) 14 poisoned needles Level 4 of the Dungeon (0, 0, D:4) 11 arrows (3, 11, D:4) a +0 long sword (17, 13, D:4) a +2 whip of flaming (40, 26, D:4) 24 stones (-11, 27, D:4) a +2 flail of protection (51, 27, D:4) a +0 leather armour (40, 29, D:4) a scroll of random uselessness (43, 34, D:4) a +0 short sword a +0 leather armour (44, 34, D:4) a +0 flail a +0 ring mail (16, 36, D:4) a +0 leather armour (43, 53, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (7, 2, D:5) a +4 quarterstaff of chaos (23, 14, D:5) a +0 ring mail (-31, 19, D:5) a +0 club (-29, 20, D:5) 11 stones (6, 20, D:5) a +0 quarterstaff (-19, 27, D:5) a scroll of random uselessness (19, 29, D:5) a +0 mace (-1, 36, D:5) 19 stones (28, 50, D:5) a +0 robe (-21, 54, D:5) 17 stones Level 6 of the Dungeon [Shop] Ced Hyme's Antique Weapon Shop a +1 halberd of freezing (108 gold) a +0 shortbow of freezing (81 gold) a +5 rapier of venom (108 gold) a +4 rapier of venom (108 gold) the +4 rapier of Contention {pain, Int+3} (243 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). a +0 mace of crushing (81 gold) a +1 flail of holy wrath (94 gold) the +6 spear of the Vendetta {pierce, +Inv rElec Dex+2} (216 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). It insulates you from electricity. It lets you turn invisible. (0, 0, D:6) 19 stones (0, 5, D:6) 26 arrows (-49, 12, D:6) a +0 robe (-18, 17, D:6) a +0 flail a +0 leather armour (-17, 17, D:6) a +0 mace a +0 war axe (-17, 18, D:6) a +0 flail a +0 chain mail (-32, 19, D:6) a +0 hunting sling (-17, 19, D:6) a +0 dagger a +0 robe (-30, 21, D:6) 25 stones (-31, 27, D:6) 12 arrows a +0 shortbow (-29, 28, D:6) an arrow (-20, 28, D:6) 22 stones (-30, 30, D:6) an arrow (-30, 31, D:6) an arrow (-30, 32, D:6) 14 arrows (-7, 33, D:6) a -5 ring of dexterity a +1 long sword (-14, 34, D:6) a +0 leather armour (-29, 42, D:6) a +0 robe a +0 dagger (-29, 43, D:6) a +1 flail of protection (-28, 43, D:6) a +0 scythe Level 7 of the Dungeon [Shop] Jigruitto's Book Shoppe a book of Conjurations (420 gold) a Grand Grimoire (1545 gold) a book of Geomancy (490 gold) a book of Burglary (1050 gold) a book of Summonings (980 gold) a book of Cantrips (280 gold) a book of Summonings (980 gold) a book of Alchemy (1050 gold) a book of Cantrips (280 gold) a book of Maledictions (350 gold) a Young Poisoner's Handbook (560 gold) (0, 0, D:7) 10 stones (3, 0, D:7) a +0 leather armour a scroll of random uselessness (-2, 10, D:7) a +0 shortbow 12 arrows (-4, 13, D:7) an arrow a +0 hunting sling (-5, 14, D:7) an arrow (-6, 15, D:7) 2 arrows (-5, 17, D:7) an arrow (18, 18, D:7) a +0 shortbow 10 arrows (9, 19, D:7) a +0 rapier (19, 19, D:7) 2 arrows (21, 20, D:7) a +1 spear of venom (22, 20, D:7) a +0 spear (24, 20, D:7) a +0 club a +0 leather armour (24, 21, D:7) a cursed -3 spear (4, 24, D:7) a +0 dire flail a +0 giant club (38, 27, D:7) a cursed -2 halberd (39, 27, D:7) a +0 flail a cursed -1 halberd (40, 27, D:7) a +0 spear (-1, 34, D:7) a +0 falchion (0, 35, D:7) a +0 trident a +0 leather armour (-1, 36, D:7) a +0 mace a +0 leather armour (0, 36, D:7) a +0 whip a +0 leather armour Level 8 of the Dungeon [Shop] Kaizaqi's Assorted Antiques a +1 eveningstar of draining (420 gold) the +3 pair of gauntlets of War {Slay+5} (1330 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+5). a +2 leather armour of poison resistance (56 gold) a scroll of identify (56 gold) a plain deck of wonders (392 gold) a book of Geomancy (420 gold) a potion of resistance (280 gold) a phantom mirror (840 gold) a +4 glaive of chopping (182 gold) the +5 ring mail of the Three Hells {*Confuse rCorr MP+9} (252 gold) It affects your magic capacity (+9). It protects you from acid and corrosion. It may confuse you when you take damage. a book of Hinderance (420 gold) (0, 0, D:8) a +0 club a +0 mace (-1, 1, D:8) a cursed +0 flail (0, 1, D:8) a +0 dagger a +0 robe (6, 5, D:8) a +0 leather armour a +0 hunting sling 17 sling bullets a +0 quarterstaff (8, 7, D:8) a +0 trident (9, 7, D:8) a sling bullet (9, 9, D:8) a +0 ring mail (11, 9, D:8) a sling bullet (12, 10, D:8) a sling bullet (12, 11, D:8) a sling bullet (12, 12, D:8) 2 arrows (12, 13, D:8) an arrow (11, 14, D:8) an arrow (10, 15, D:8) 2 arrows (16, 15, D:8) 15 poisoned sling bullets (8, 17, D:8) 2 arrows (11, 17, D:8) 21 bolts of penetration (7, 18, D:8) a +0 short sword (8, 18, D:8) a +0 hand axe of freezing 4 arrows a +0 shortbow (8, 19, D:8) a +0 dagger 3 stones (8, 22, D:8) a +0 club (9, 23, D:8) a throwing net 3 arrows a +0 giant spiked club (10, 23, D:8) a +0 giant spiked club (0, 24, D:8) a +0 giant club (8, 24, D:8) a +0 scale mail a cursed +0 dagger a +0 giant club 20 stones a cursed -3 club (6, 26, D:8) 14 poisoned needles a +0 short sword a +0 blowgun (-11, 29, D:8) 17 stones (31, 29, D:8) 10 stones (25, 30, D:8) a +0 long sword (14, 31, D:8) a cursed staff of death (18, 31, D:8) a +0 spear (9, 32, D:8) 11 silver bolts (23, 35, D:8) a +0 chain mail (9, 46, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a book of Clouds (-7, 2, D:9) a +0 dagger (-6, 2, D:9) a +0 mace (-5, 2, D:9) a +0 chain mail (-4, 2, D:9) a +0 war axe a +0 chain mail (9, 2, D:9) a +0 ring mail (10, 4, D:9) a +0 short sword a +0 leather armour (10, 5, D:9) a +0 hand axe a cursed -2 plate armour (-12, 7, D:9) a +0 ring mail (10, 7, D:9) a cursed +0 leather armour (-44, 9, D:9) 13 sling bullets (2, 9, D:9) a +0 buckler (-11, 11, D:9) a +0 long sword (-5, 12, D:9) a book of Ice a book of Air a Grand Grimoire (-9, 22, D:9) a +0 hand axe (-4, 22, D:9) a cursed -3 giant club (2, 24, D:9) 20 stones (-1, 33, D:9) an uncursed staff of fire (-12, 36, D:9) a scroll of noise (0, 39, D:9) 12 sling bullets of flame (-36, 41, D:9) 19 stones (-22, 44, D:9) a +0 chain mail (1, 44, D:9) 19 sling bullets (2, 45, D:9) 24 bolts (-51, 48, D:9) a +0 shortbow 14 arrows (-50, 50, D:9) 2 arrows (-9, 50, D:9) a +0 rapier (-50, 53, D:9) an arrow (-50, 54, D:9) 2 arrows (-37, 55, D:9) a +0 helmet (5, 56, D:9) 23 bolts (-50, 59, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 robe (6, 8, D:10) 21 arrows (14, 10, D:10) a cursed -1 dagger a +0 robe (17, 12, D:10) a +0 club a +0 chain mail a +0 dagger a +0 robe (3, 13, D:10) 17 arrows a +0 shortbow (18, 13, D:10) a +0 hand axe (-7, 14, D:10) a +0 giant club a throwing net (18, 14, D:10) a +0 flail (-8, 16, D:10) a throwing net (3, 16, D:10) an arrow (3, 17, D:10) 4 arrows (7, 33, D:10) a +0 giant spiked club Level 11 of the Dungeon (0, 0, D:11) a +0 pair of gloves (10, 13, D:11) 16 stones (24, 15, D:11) a +0 dagger a +0 robe (26, 15, D:11) a +0 hand axe a +0 ring mail (28, 15, D:11) a +0 giant spiked club (33, 15, D:11) a +0 war axe a +0 scale mail (8, 16, D:11) a +0 falchion a +0 chain mail (9, 17, D:11) a +0 club (10, 17, D:11) a +0 short sword (34, 17, D:11) a +0 hand axe (9, 18, D:11) a +0 flail a cursed +0 chain mail (0, 22, D:11) a +0 halberd a +0 robe a cursed +0 robe (0, 23, D:11) a cursed +2 mace of draining a +0 robe (1, 23, D:11) a +2 great sword of freezing a +0 robe (2, 23, D:11) a cursed +1 flail of protection a cursed +0 robe (18, 26, D:11) a +0 dagger a +0 robe (18, 27, D:11) a +0 hand axe a +0 leather armour (17, 29, D:11) a +0 club (34, 29, D:11) 25 gold pieces (9, 30, D:11) 10 gold pieces (18, 30, D:11) a +0 giant spiked club (56, 34, D:11) a +0 quarterstaff (52, 39, D:11) a scroll of enchant armour (38, 43, D:11) 19 stones (51, 45, D:11) 5 gold pieces (50, 46, D:11) 9 gold pieces (57, 49, D:11) 20 gold pieces (unseen) (52, 54, D:11) 14 gold pieces (53, 54, D:11) 21 gold pieces (54, 54, D:11) 8 gold pieces (55, 54, D:11) 11 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 18 bolts (21, 9, Lair:1) a -1 spear a +0 animal skin (10, 14, Lair:1) a fruit (30, 23, Lair:1) a +0 scythe (35, 28, Lair:1) a +0 helmet (2, 32, Lair:1) a book of Minor Magic Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 potions of poison 2 potions of degeneration (-18, 5, Lair:2) a wand of draining (7) a wand of disintegration (10) a wand of frost (23) a wand of teleportation (5) a wand of paralysis (11) a wand of fire (8) a wand of cold (11) a wand of disintegration (10) (9, 10, Lair:2) a +0 ring mail (23, 17, Lair:2) a +2 naga barding (10, 23, Lair:2) a +0 ring mail (24, 23, Lair:2) a +0 giant club (24, 26, Lair:2) the -3 pair of boots of the Vaults {Str+7 Slay-5} It affects your strength (+7). It affects your accuracy and damage with ranged weapons and melee attacks (-5). (30, 36, Lair:2) a +0 leather armour (25, 37, Lair:2) a wand of lightning (8) (36, 37, Lair:2) a scroll of random uselessness (12, 38, Lair:2) a cursed +0 helmet (21, 39, Lair:2) a +0 cloak