carl Level 1 of the Dungeon (0, 0, D:1) 4 exploding sling bullets (2, -37, D:1) a +0 spear (5, -43, D:1) a +0 leather armour (15, -5, D:1) a +0 dagger (26, -3, D:1) a +0 hunting sling (36, -37, D:1) a +0 club (39, -48, D:1) a +0 short sword (39, -44, D:1) 22 bolts (39, -1, D:1) a stone (39, 3, D:1) a stone (41, -4, D:1) a +0 shield (44, -12, D:1) 16 stones (45, -12, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 19 stones (3, 7, D:2) 10 arrows of flame (13, -5, D:2) 10 stones (14, -7, D:2) a +0 dagger (16, 17, D:2) a scroll of identify Level 3 of the Dungeon (0, 0, D:3) a +0 whip (8, -7, D:3) a +0 dagger (8, -6, D:3) a +0 short sword (15, 0, D:3) a +0 spear (16, -2, D:3) a +0 club a +0 flail a throwing net (16, -1, D:3) a +0 flail (43, -5, D:3) a +0 whip (47, 3, D:3) 2 stones (48, 4, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (5, -9, D:4) a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (5, -8, D:4) a +0 dagger a goblin corpse (skeletalised by now) (7, -8, D:4) a +0 club a +0 club a +0 short sword a +0 animal skin a +0 helmet a +0 club a +0 dagger a cursed -1 club (8, 16, D:4) 5 tomahawks of dispersal (15, 17, D:4) 14 gold pieces (16, -17, D:4) a gnoll corpse (skeletalised by now) (16, -16, D:4) a +0 flail (16, 8, D:4) a jackal corpse (16, 17, D:4) 3 gold pieces (19, 20, D:4) the felid corpse of Natasha