carl Level 1 of the Dungeon (0, 0, D:1) 22 bolts (11, 11, D:1) 10 stones (21, 16, D:1) a +0 leather armour (24, 7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (5, -15, D:2) a stone (6, -14, D:2) a stone (7, -21, D:2) a +0 rapier (7, -13, D:2) a stone (7, 0, D:2) a cursed +0 club (8, -12, D:2) 2 stones (23, -16, D:2) a +0 dagger (25, -19, D:2) 20 sling bullets (28, -4, D:2) a +0 dagger (31, 3, D:2) 20 arrows Level 4 of the Dungeon [Shop] Immusos's Antique Weapon Shoppe the +12 glaive of Prune {chop} (2600 gold) It inflicts extra damage upon your enemies. a +0 broad axe of freezing (239 gold) a +0 rapier (104 gold) a +0 club (26 gold) the +4 great sword of the Trees {freeze, rC++ rN+ Dex+4} (1788 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It greatly protects you from cold. It protects you from negative energy. a +0 rapier of flaming (239 gold) a +0 hunting sling (39 gold) a +0 flail (91 gold) a +0 flail (91 gold) a +0 giant club (44 gold) a +0 dagger (52 gold) (0, 0, D:4) 7 stones (10, 11, D:4) a cursed -3 short sword (19, 16, D:4) 18 stones