carl Level 1 of the Dungeon (0, 3, D:1) 17 stones (1, -17, D:1) 9 bolts (6, 5, D:1) 25 stones (7, 10, D:1) a +0 dagger (11, -10, D:1) a +0 ring mail (12, -17, D:1) a stone (12, 19, D:1) 20 bolts (12, 26, D:1) 24 sling bullets (13, 19, D:1) a cursed -2 club (14, -21, D:1) 3 stones (27, -7, D:1) 3 tomahawks (28, 10, D:1) a +0 dagger (30, -1, D:1) 15 arrows (35, 25, D:1) 2 potions of mutation Level 2 of the Dungeon (0, 0, D:2) a +1 war axe of chopping (1, 27, D:2) a +0 dagger (8, 2, D:2) a kobold corpse (skeletalised by now) (12, 4, D:2) a cursed -1 whip (12, 43, D:2) 19 stones (14, 32, D:2) a +0 mace (14, 40, D:2) a +0 club (17, 45, D:2) a cursed +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club Level 4 of the Dungeon (5, 5, D:4) 15 stones (29, -12, D:4) a +0 scale mail (30, 13, D:4) a cursed +0 dagger (unseen) (32, 4, D:4) a +0 short sword (36, 14, D:4) a +0 falchion