carl Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (5, -1, D:1) a +1 dagger of venom Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, 33, D:2) 12 bolts (11, 5, D:2) 25 arrows (12, 29, D:2) a +0 hunting sling (16, 31, D:2) a +0 scale mail (32, 28, D:2) 8 gold pieces Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, 3, D:3) a +0 club (27, 20, D:3) a +0 dagger (32, 21, D:3) a wand of iceblast (5/15) Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (unseen) (1, 1, D:4) a +0 hand axe (2, 0, D:4) a +0 dagger (unseen) (36, 34, D:4) a +0 giant club (37, 34, D:4) a jackal skeleton (38, 40, D:4) 22 bolts (38, 56, D:4) a +0 club (40, 17, D:4) a giant cockroach corpse (44, 8, D:4) a +0 trident (45, 10, D:4) an adder skeleton (45, 31, D:4) a +0 ring mail (47, 35, D:4) a +0 flail a +0 whip a +0 leather armour a +0 whip (49, 6, D:4) a +0 spear (60, 37, D:4) a +0 flail (60, 38, D:4) a +0 whip a +0 scale mail a +0 flail a +0 scale mail a cursed -1 dagger a +0 robe a +0 trident a +0 ring mail