casual Level 1 of the Dungeon (0, 0, D:1) 26 stones (-5, 2, D:1) a bat corpse (rotten by now) (4, 2, D:1) a giant newt corpse (rotten by now) (27, 2, D:1) a rotting rat corpse (18, 3, D:1) a rotting rat corpse (36, 7, D:1) 27 stones (32, 12, D:1) 12 stones (51, 12, D:1) 21 bolts (49, 14, D:1) a bat corpse (0, 16, D:1) a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) (1, 16, D:1) a +1 dagger of speed a cursed +0 dagger a +0 robe a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (-1, 19, D:1) 2 stones (25, 20, D:1) a +0 club (28, 24, D:1) a +0 hand axe (51, 26, D:1) a giant newt corpse (20, 29, D:1) 14 arrows (10, 31, D:1) 13 sling bullets (4, 35, D:1) 17 stones (49, 36, D:1) a giant cockroach corpse (34, 38, D:1) 2 stones (34, 40, D:1) a stone (1, 41, D:1) a +0 mace (8, 41, D:1) 3 needles of paralysis (34, 41, D:1) a stone (34, 44, D:1) a stone (1, 45, D:1) a jackal corpse (skeletalised by now) (33, 48, D:1) a +0 hunting sling (32, 53, D:1) 10 stones Level 2 of the Dungeon (0, 0, D:2) an uncursed ring of positive energy (2, 0, D:2) an adder corpse (3, 0, D:2) a +0 club a hobgoblin corpse (-1, 2, D:2) a potion of heal wounds