casual Level 1 of the Dungeon (44, 3, D:1) a +0,+0 whip (-12, 9, D:1) a +2,+0 short sword (-11, 11, D:1) a dart (23, 12, D:1) a +2,+1 hand axe (13, 14, D:1) a +0,+1 anti-magic spear (-9, 16, D:1) a dart (-5, 18, D:1) a +0,+0 club (-6, 31, D:1) a cursed -3,+0 short sword 2 darts (46, 33, D:1) a +0,+0 club (-11, 36, D:1) a cursed +0,-1 club (36, 37, D:1) a dart (-9, 38, D:1) a +0 helmet (25, 41, D:1) a +0,+0 club a +0,+0 club Level 2 of the Dungeon (0, 0, D:2) a +0,+0 club (3, 0, D:2) 2 needles of slowing (5, 4, D:2) a +0,+0 dagger (31, 9, D:2) a +0 robe (-16, 14, D:2) a +0,+0 dagger (-13, 17, D:2) a +0 chain mail (-5, 19, D:2) a +2,+0 dagger (24, 27, D:2) 20 bolts (-8, 28, D:2) 15 stones (-1, 29, D:2) a dart (28, 33, D:2) 20 bolts (29, 33, D:2) 4 poisoned darts (18, 38, D:2) a +0,+0 club a dart a +0 ring mail (21, 38, D:2) a dart (22, 38, D:2) a dart (18, 50, D:2) a +0,+0 club Level 3 of the Dungeon (2, 10, D:3) a +0,+0 war axe (3, 10, D:3) a +0,+0 club (-2, 12, D:3) a +1,+0 short sword (-14, 16, D:3) a +0,+0 long sword (-2, 16, D:3) a +0,+0 club (3, 22, D:3) a +0 leather armour a +0,+0 club (-8, 27, D:3) a +0,+0 club (19, 28, D:3) a +0,+0 flail a +0,+0 crossbow (-20, 30, D:3) a +0,+0 quarterstaff (31, 32, D:3) a +0,+0 dagger a +1 robe (-25, 39, D:3) a +0,+0 dagger (-9, 39, D:3) a +0,+0 whip (30, 39, D:3) a +0,+0 dagger a +0 robe (4, 41, D:3) a +0,+0 club (-3, 45, D:3) a +0,+0 flail a +2,+0 flail (-11, 48, D:3) a +0,+0 club (16, 48, D:3) a +0,+0 club (-5, 49, D:3) a +0,+0 club (27, 52, D:3) a +0,+0 flail a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +5,+3 club (0, 1, D:4) a +0,+0 short sword (22, 6, D:4) a +0,+0 club (-8, 10, D:4) a +0,+0 club (58, 10, D:4) a +0,+0 falchion (25, 12, D:4) a +2,+2 sling 10 stones (24, 13, D:4) a stone (25, 14, D:4) a +2,+1 short sword (55, 20, D:4) a +0,+0 mace a +0,+0 mace a tomahawk (54, 21, D:4) a +2,+0 trident a +0 ring mail a +0,+0 hand axe a +0 leather armour (24, 23, D:4) a +0,+0 dagger (15, 28, D:4) 16 arrows (31, 28, D:4) 17 stones (25, 36, D:4) 2 stones (24, 38, D:4) 15 stones (23, 43, D:4) a +0,+0 club (39, 50, D:4) a cursed +0,-1 dagger a +0 blowgun 13 poisoned needles Level 5 of the Dungeon (0, 0, D:5) 16 stones (-14, 2, D:5) a +0,+0 dagger (26, 2, D:5) a cursed -2,-2 sling a +0,+0 club 12 stones a +0 animal skin (28, 2, D:5) a +0 animal skin (30, 2, D:5) a +0,+1 whip of freezing a +0 robe (33, 2, D:5) 2 stones (34, 2, D:5) a stone (37, 2, D:5) a +2,+2 quarterstaff of chaos a +0 cloak (38, 2, D:5) a +0 animal skin (40, 2, D:5) a +2,+2 anti-magic dire flail a +0 ring mail (13, 3, D:5) 21 darts a +0 animal skin a +0,+0 hammer (35, 4, D:5) a +0,+1 short sword of protection (12, 5, D:5) 2 darts (32, 5, D:5) a +2 large shield (7, 8, D:5) a +0 helmet (9, 10, D:5) a dart (31, 12, D:5) a +0,+0 giant spiked club (36, 14, D:5) a +0,+0 sling 24 sling bullets (31, 20, D:5) a +0 ring mail (26, 21, D:5) a cursed +0 pair of gloves Level 6 of the Dungeon [Shop] Ekhlatuu's Distillery a potion of curing (28 gold) a potion of restore abilities (42 gold) a potion of paralysis (14 gold) a potion of poison (14 gold) a potion of agility (35 gold) a potion of curing (28 gold) a potion of brilliance (35 gold) 2 potions of haste (196 gold) [Shop] Kleik's Magic Scroll Shoppe a scroll of enchant armour (82 gold) a scroll of magic mapping (38 gold) a scroll of random uselessness (11 gold) a scroll of identify (22 gold) a scroll of remove curse (33 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of blinking (82 gold) [Shop] Klipycil's General Store a potion of might (27 gold) a potion of paralysis (11 gold) a scroll of remove curse (33 gold) a book of Callings (330 gold) 19 darts of flame (41 gold) a potion of heal wounds (33 gold) a fan of gales (440 gold) the +7,+9 great mace of Circular Logic {crush, +Blink +Fly rC- MR++ SInv} (917 gold) It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you fly. It lets you blink. (0, 0, D:6) 23 sling bullets (38, 0, D:6) 12 steel darts (13, 5, D:6) a +0,+0 dagger (23, 5, D:6) a +0,+0 club (6, 7, D:6) 9 darts of frost (41, 8, D:6) a +0,+0 dagger a cursed -1 robe (-4, 13, D:6) a +0 leather armour (15, 15, D:6) a +2,+3 dire flail a +0 robe a +3,+1 long sword a +2 robe of magic resistance a stone (16, 15, D:6) 2 stones (17, 15, D:6) a cursed +0,+0 dire flail a +0 robe (-2, 16, D:6) a +0,+0 hand axe a +0 robe (17, 16, D:6) a +0,+0 falchion 15 stones a +0 leather armour (13, 17, D:6) a stone (4, 23, D:6) 19 arrows (7, 23, D:6) a +0 robe a cursed -2,-3 cutlass (1, 24, D:6) a +0 leather armour (3, 25, D:6) a +0 robe a cursed +2,+1 falchion a +0,+0 dagger a +1 robe (3, 27, D:6) a +0,+0 spear a +0 robe a +0,+0 flail (2, 28, D:6) a +0,+0 whip (34, 35, D:6) a giant gecko corpse (rotten by now) (13, 43, D:6) a +2,+0 dagger (34, 45, D:6) a cursed +0 leather armour (15, 47, D:6) the +3,+7 mace "Vumekk" {flame, rN+ MR+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It protects you from negative energy. It affects your resistance to hostile enchantments. Dithmenos disapproves of the use of such an item. (15, 48, D:6) a +0,+0 short sword a kobold corpse (skeletalised by now) the Ecumenical Temple