catsarecewl Level 1 of the Dungeon (29, 6, D:1) a +0,+0 club a +0 leather armour (-4, 10, D:1) a +0,+0 club (50, 12, D:1) a dart (22, 13, D:1) a +0,+0 club (23, 13, D:1) a +0,+0 club (-7, 15, D:1) a +2 robe (50, 15, D:1) 3 darts (13, 17, D:1) a +0,+0 dagger (22, 19, D:1) 17 stones (32, 23, D:1) a +0,+0 spear (37, 29, D:1) a +0,+0 hand axe (10, 35, D:1) a +0,+0 club (25, 38, D:1) a +0,+0 club Level 2 of the Dungeon (0, 0, D:2) a +0,+0 whip (-17, 3, D:2) a +0,+0 dagger (-4, 3, D:2) 16 darts (-40, 6, D:2) a +0,+0 falchion (-44, 7, D:2) a +0,+0 short sword (-25, 13, D:2) a +2,+1 short sword (-27, 33, D:2) a cursed -3,+0 short sword (-2, 38, D:2) a +0,+0 short sword (-40, 39, D:2) a +0 leather armour (-38, 40, D:2) a stone (-40, 41, D:2) 8 stones (-42, 42, D:2) a +0,+0 sling 18 stones (-37, 42, D:2) a stone (-40, 43, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a dart (-1, 1, D:3) a dart (-1, 6, D:3) a +0,+0 short sword a dart (-3, 11, D:3) a +0,+0 trident (-13, 12, D:3) a +1,+0 falchion (-20, 13, D:3) 10 poisoned needles (-6, 13, D:3) a +0,+0 club (-47, 15, D:3) a cursed +0 plate armour (-22, 15, D:3) a poisoned needle (2, 15, D:3) a +0,+0 cutlass (-36, 16, D:3) a +0,+0 club a +0,+0 dagger a +0,+0 dagger a +0,+1 dagger a +0,+0 dagger (-23, 16, D:3) a poisoned needle (-23, 17, D:3) a poisoned needle (-18, 18, D:3) a +0,+0 falchion (-24, 20, D:3) a +0 shield (2, 20, D:3) a +0,+0 dagger (-52, 27, D:3) 15 darts (2, 34, D:3) a +1,+0 falchion of holy wrath (-47, 37, D:3) a stone (-45, 38, D:3) a dart of flame (-44, 38, D:3) a dart of flame (-43, 39, D:3) a +0,+0 club 16 stones a +0 robe Level 4 of the Dungeon [Shop] Koyd's Assorted Antiques a +0 robe (15 gold) a cursed +0,-2 hand axe (66 gold) a scroll of enchant armour (22 gold) a +0 robe (15 gold) a +0 pair of boots (99 gold) the +9,+11 halberd "Deoschaf" {flame, rC+ Int-1} (198 gold) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-1). It protects you from cold. a scroll of acquirement (22 gold) a +2 robe (15 gold) a +0,+0 falchion (66 gold) (0, 0, D:4) a +0 robe (6, 1, D:4) 23 stones (11, 5, D:4) 20 stones (5, 9, D:4) 12 bolts (1, 17, D:4) a +0,+0 mace (17, 20, D:4) a +0,+0 mace (13, 28, D:4) a +0,+0 mace (-15, 34, D:4) 15 bolts (-15, 35, D:4) a +0 ring mail (6, 46, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0,+0 giant club (36, 13, D:5) a +0,+0 giant club (22, 16, D:5) 15 bolts (41, 24, D:5) a +0,+0 whip (-18, 32, D:5) 23 darts (22, 36, D:5) a +0 robe (29, 37, D:5) 22 darts Level 6 of the Dungeon (0, 0, D:6) a +2,+1 hand axe (14, 6, D:6) a +2,+1 short sword (5, 7, D:6) 7 javelins (19, 16, D:6) a +0 scale mail (17, 18, D:6) a +0 scale mail (24, 25, D:6) a +0,+0 hand axe (-25, 27, D:6) a +0,+0 sling (3, 37, D:6) 15 stones (1, 53, D:6) 13 stones Level 7 of the Dungeon (1, 1, D:7) a +3,+0 short sword (-3, 3, D:7) 19 sling bullets (2, 5, D:7) a +0,+0 dagger a +2 robe of fire resistance (-4, 8, D:7) 18 sling bullets of flame (8, 21, D:7) 15 darts (-21, 30, D:7) a potion of brilliance (-20, 31, D:7) an uncursed ring of ice (-21, 36, D:7) a potion of curing (-20, 47, D:7) a +0,+0 falchion (1, 48, D:7) 2 potions of paralysis a potion of degeneration 2 potions of confusion (3, 48, D:7) 2 potions of paralysis Level 8 of the Dungeon (0, 0, D:8) a +1,+2 whip (17, 0, D:8) 2 arrows (14, 1, D:8) a +2,+2 bow of flame 4 arrows (15, 1, D:8) an arrow (38, 3, D:8) a potion of poison (-4, 14, D:8) a +0,+0 dagger (6, 17, D:8) 25 arrows (-4, 24, D:8) a +0,+0 flail (4, 26, D:8) 33 bolts (4, 27, D:8) 25 stones (4, 40, D:8) a potion of degeneration (37, 44, D:8) a dart Level 9 of the Dungeon (0, 0, D:9) a +0,+0 battleaxe (-2, 9, D:9) 10 gold pieces (19, 13, D:9) the +4,+8 short sword of the Moon {vamp, rN+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from negative energy. (2, 14, D:9) an electric eel skeleton (-16, 24, D:9) a +0,+0 giant club (-10, 28, D:9) a +0 leather armour a +0,+0 club (36, 28, D:9) 17 darts (27, 35, D:9) a +0,+2 dagger 20 stones (-4, 36, D:9) a +0,+0 giant spiked club (28, 36, D:9) a +0,+0 flail a stone a +1,+1 hand axe of chopping a cursed +0 chain mail (-16, 37, D:9) a +0 chain mail a +0 ring mail a +0,+0 club a +0,+0 trident (-18, 38, D:9) a +0 leather armour (-16, 38, D:9) a +0 leather armour a +0 robe a +0,+0 dagger a +0,+0 club (18, 40, D:9) a +0 leather armour a +0 leather armour a +0,+0 short sword (-24, 43, D:9) a cursed -1 leather armour Level 10 of the Dungeon (0, 0, D:10) a potion of restore abilities (4, 0, D:10) a potion of degeneration the Ecumenical Temple