caveywoolpert Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 31, D:1) a +0 whip (7, 31, D:1) a +0 ring mail (11, 3, D:1) a +0 club (24, 19, D:1) a +0 scale mail (25, 40, D:1) a +0 dagger (26, 54, D:1) a +0 whip (29, 32, D:1) 5 datura-tipped darts (29, 50, D:1) a +0 robe (33, 49, D:1) a +0 trident (35, 3, D:1) a +0 dagger (45, 39, D:1) a +0 ring mail of positive energy (45, 42, D:1) a +0 whip (46, 34, D:1) a +0 dagger (55, 25, D:1) 8 stones (55, 41, D:1) a +0 whip (56, 39, D:1) 4 stones (60, 27, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -10, D:2) a +0 ring mail (17, 19, D:2) a +0 mace (20, 30, D:2) a +0 club (21, 28, D:2) a +0 dagger a +0 sling a +0 dagger a +0 club (21, 29, D:2) a +0 club (21, 30, D:2) a +0 dagger (25, 18, D:2) a +0 dagger a +0 club a +0 flail a +0 whip a +0 whip (27, 32, D:2) a +0 dagger (33, 34, D:2) a +0 whip 2 stones (42, 47, D:2) a +0 hand axe (45, 6, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, -11, D:3) a +0 pair of gloves (4, -19, D:3) a +0 club (4, -8, D:3) a +0 leather armour (8, -9, D:3) a +0 war axe (9, 19, D:3) a +0 mace (13, 7, D:3) a +0 dagger a +0 robe (26, -16, D:3) a +0 club (35, -16, D:3) a +0 dagger (44, 20, D:3) a +0 club (46, -16, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe (4, 2, D:4) a +0 mace a +0 leather armour (4, 3, D:4) a +2 mace of protection a +0 dagger (5, 4, D:4) a +0 club (21, -14, D:4) a +0 ring mail (25, -15, D:4) a +0 helmet (28, -14, D:4) a +0 hand axe a +0 scale mail (28, -13, D:4) a +0 club a +0 dagger (29, -14, D:4) a +0 trident (33, -11, D:4) a +0 morningstar (39, -6, D:4) a stone Level 5 of the Dungeon [Shop] Qusalash's Jewellery Shoppe a ring of flight (227 gold) an amulet of guardian spirit (390 gold) an amulet of guardian spirit (390 gold) a ring of poison resistance (260 gold) a ring of see invisible (195 gold) the ring of Wivefir {MP+9 Dex+4} (460 gold) [ring of magical power] Dex: It affects your dexterity (+4). MP: It affects your magic capacity (+9). an amulet of regeneration (390 gold) a ring of protection from fire (325 gold) (0, 0, D:5) 5 stones (0, 13, D:5) a +0 hand axe (3, 50, D:5) a +0 leather armour (8, 28, D:5) a +0 falchion a +0 ring mail 3 stones (9, 20, D:5) 2 stones (14, 5, D:5) a +0 leather armour (25, 39, D:5) a +0 dagger a +0 dagger (26, 39, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Wemuadenn's Assorted Antiques a +0 mace (60 gold) a +0 kite shield (90 gold) a scroll of teleportation (60 gold) a scroll of teleportation (60 gold) a scroll of noise (20 gold) 2 potions of cancellation (320 gold) the +6 rapier of a treasure trove {freeze, rC+ Will+ Str-4} (968 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-4). rC: It protects you from cold. Will: It increases your willpower. a piece from Xom's chessboard (15/15) (400 gold) (6, 19, D:6) a +0 whip (11, 30, D:6) a +0 pair of gloves (28, 1, D:6) a +0 robe (30, 1, D:6) a +0 ring mail a +0 trident (32, 1, D:6) a +0 robe a +0 dagger a +0 leather armour a +2 flail of protection (34, 2, D:6) a +0 hand axe (37, 1, D:6) a +0 robe a +0 dagger (37, 4, D:6) a +0 shortbow (42, 19, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (1, 0, D:7) a +0 dagger a +0 robe (9, -11, D:7) a +0 robe a +3 hand axe (10, 8, D:7) a +0 dagger a +0 robe (17, 24, D:7) 2 stones (28, -26, D:7) a +0 trident (32, -27, D:7) a +3 trident a +0 robe (37, 16, D:7) a +0 arbalest (39, -12, D:7) a +0 dagger a +0 robe (39, -11, D:7) a +0 short sword a +0 dagger (39, -10, D:7) a +0 club (40, -13, D:7) a +0 dagger a +0 ring mail (40, 3, D:7) a wand of flame (11) (40, 13, D:7) 25 gold pieces (42, -14, D:7) a +0 robe a +3 dire flail (43, -18, D:7) a +0 robe a +2 long sword (48, 17, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) 7 stones (7, 4, D:8) a +0 short sword a +0 ring mail a +0 dagger a +0 club (8, -5, D:8) 2 stones (8, 4, D:8) a +0 club (8, 5, D:8) a +0 whip a boomerang (9, 24, D:8) a +0 mace (10, -9, D:8) a +0 trident (11, -11, D:8) 7 stones (11, 23, D:8) a +0 leather armour (13, -5, D:8) 8 stones (15, 16, D:8) a +0 hand axe a +0 leather armour (15, 37, D:8) a +0 eveningstar (16, 16, D:8) a +0 hand axe a +0 vorpal mace a +0 flail a +0 scale mail (29, 0, D:8) a +0 scale mail (39, 13, D:8) a +0 flail a +0 club (40, 13, D:8) a +0 club a +0 flail a +0 scale mail a +0 trident (40, 14, D:8) a +0 whip (42, 2, D:8) a +0 club (42, 3, D:8) a +0 club (43, 2, D:8) a +0 broad axe a +0 club (43, 3, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (12, -16, D:9) a +0 leather armour (16, 16, D:9) a +0 falchion (17, -3, D:9) a +0 robe (17, 17, D:9) 4 stones (27, -6, D:9) a +0 glaive a +0 plate armour (28, 3, D:9) 2 boomerangs (30, 2, D:9) a +0 dagger a +0 robe (31, 4, D:9) 6 stones (35, -23, D:9) a +0 short sword 8 poisoned darts (36, -23, D:9) a +0 whip a curare-tipped dart a +0 dagger a +0 robe (36, -22, D:9) a +0 short sword (39, -3, D:9) a +0 flail (44, -27, D:9) a +0 pair of gloves (47, -11, D:9) 2 curare-tipped darts (47, 3, D:9) a +0 club (48, -24, D:9) a +2 robe of positive energy (still there?) a +0 dire flail (still there?) a +0 short sword (still there?) (48, -22, D:9) 3 poisoned darts (still there?) a +0 whip (still there?) 4 stones (still there?) a +0 dagger (still there?) (48, -7, D:9) a +0 flail a +0 hand axe a +0 ring mail a +0 whip a +0 leather armour (48, 3, D:9) a +0 dagger a +0 robe (48, 4, D:9) a +0 flail a +0 leather armour (49, 2, D:9) a +0 trident a +0 leather armour (52, -15, D:9) a +0 giant spiked club a +0 giant spiked club Level 10 of the Dungeon [Shop] Pioqinyn's Distillery a potion of degeneration (11 gold) a potion of attraction (33 gold) a potion of flight (33 gold) a potion of flight (33 gold) a potion of degeneration (11 gold) a potion of flight (33 gold) a potion of haste (110 gold) a potion of curing (33 gold) a potion of mutation (88 gold) a potion of haste (110 gold) [Shop] Usaficox's Weapon Boutique a +0 spear (42 gold) a +3 sling of freezing (275 gold) the +7 war axe of Defiance {flame, *Noise rC+ rN+++ SInv} (1078 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rC: It protects you from cold. rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. *Noise: It may make noises in combat. a +0 glaive (91 gold) a +1 war axe of venom (156 gold) a +0 dagger (28 gold) a +0 war axe (49 gold) (0, 0, D:10) a +0 war axe (8, -21, D:10) a +0 shortbow (15, 14, D:10) a +0 flail (19, 15, D:10) the +3 Elemental Staff {rElec rF++ rC++ AC+5} If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. a +2 robe (22, -26, D:10) a +0 morningstar (34, -5, D:10) a +0 robe (35, -27, D:10) a +2 flail (35, 2, D:10) a +0 glaive a +0 robe (49, -7, D:10) a +0 robe (53, -9, D:10) a +0 robe a +3 great sword Level 11 of the Dungeon [Shop] Asaebaix's Jewellery Shoppe a ring of magical power (280 gold) a ring of wizardry (420 gold) a +6 ring of dexterity (504 gold) a +6 ring of dexterity (504 gold) a ring of positive energy (280 gold) a ring of fire (350 gold) a ring of magical power (280 gold) [Shop] Gouss's Assorted Antiques a wand of flame (12) (260 gold) a +0 plate armour (713 gold) a potion of might (124 gold) the +8 hand axe of Liso Ampi {vorpal, rElec Str+3} (2008 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+3). rElec: It insulates you from electricity. a +0 great sword (201 gold) a +0 trident of venom (192 gold) a potion of might (124 gold) a +2 chain mail of fire resistance (666 gold) a +0 hand axe (93 gold) (0, 0, D:11) a +0 flail (1, 0, D:11) a +0 long sword a +0 plate armour a +0 mace (4, -7, D:11) a +0 plate armour a +0 scimitar (6, -5, D:11) a +0 ring mail a +1 whip of electrocution (11, -18, D:11) a +0 dagger (29, -21, D:11) a +0 longbow (29, 14, D:11) a +0 club (32, -15, D:11) a +0 falchion (33, -8, D:11) a piece from Xom's chessboard (15/15) (33, -7, D:11) a scroll of vulnerability (34, -8, D:11) a potion of curing (35, -7, D:11) a +3 vorpal long sword (unseen) (37, -23, D:11) a +2 shortbow of flaming (53, 5, D:11) a ring of fire Level 12 of the Dungeon (0, 0, D:12) a +0 falchion (2, -22, D:12) 6 poisoned darts (10, 5, D:12) 7 stones (18, 10, D:12) a +0 robe (19, -18, D:12) 5 large rocks (20, 9, D:12) a +0 shortbow (21, -30, D:12) a +0 giant spiked club (21, -29, D:12) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 robe a +2 dagger of electrocution (21, -27, D:12) a +3 great mace of draining a +0 giant spiked club a +0 giant club (21, -26, D:12) a +0 sling (22, -22, D:12) a +0 spear (23, -4, D:12) a +0 troll leather armour (23, 10, D:12) a +0 vorpal hand axe (unseen) (24, -23, D:12) 3 large rocks (24, 10, D:12) a manual of Translocations (25, 10, D:12) a staff of fire (unseen) (28, -11, D:12) 3 stones (29, 9, D:12) a +0 leather armour (33, -31, D:12) 6 stones (33, -4, D:12) 5 stones (41, 2, D:12) a +0 robe (53, -40, D:12) a +0 troll leather armour (56, -5, D:12) a staff of conjuration Level 13 of the Dungeon [Shop] Wates Defa's Demolitions Depot (Shop contents are unknown) [Shop] Lomn's Weapon Shop 3 stones (4 gold) a +6 long sword of venom (506 gold) a +0 spear (42 gold) a +0 broad axe (56 gold) a +0 quarterstaff (56 gold) a +0 rapier (56 gold) a +0 vampiric long sword (175 gold) (0, 0, D:13) a +0 shortbow (1, -10, D:13) a +0 giant club a +0 giant club (1, -1, D:13) a +0 giant club a +0 dire flail (1, 3, D:13) a scroll of vulnerability (7, -17, D:13) 8 stones (7, -1, D:13) a +0 plate armour a +2 dire flail of holy wrath (8, -3, D:13) a +0 plate armour a +0 war axe (9, -3, D:13) 3 large rocks a +0 chain mail a +0 battleaxe (9, -2, D:13) a +0 chain mail a +0 great sword (11, -12, D:13) 4 large rocks (18, 1, D:13) a +0 giant spiked club (19, 1, D:13) 3 large rocks (20, 8, D:13) a +0 pair of boots (23, 14, D:13) a +0 hand axe (29, -21, D:13) a +0 scale mail (38, -7, D:13) 2 boomerangs a +0 whip (38, -5, D:13) a +0 robe a +0 dagger (39, -6, D:13) a +0 whip a +0 barding a +3 longbow of flaming (44, -11, D:13) a +0 robe a +0 dagger (53, -19, D:13) a +2 great mace of protection (55, -24, D:13) a +0 shortbow (55, -6, D:13) a +1 buckler Level 14 of the Dungeon (6, 21, D:14) a +0 chain mail (11, -1, D:14) a +1 chain mail of willpower (37, 3, D:14) a +0 plate armour a +0 dire flail (45, -1, D:14) a +0 chain mail a +0 halberd (46, -3, D:14) a +2 kite shield of cold resistance (still there?) a +0 plate armour (still there?) a +2 long sword of holy wrath (still there?) (47, 0, D:14) a +0 plate armour a +0 halberd of venom the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 17 gold pieces (1, -15, Orc:1) a +0 great mace (1, -14, Orc:1) 9 stones (1, -1, Orc:1) a +0 glaive a +0 chain mail 20 gold pieces (1, 1, Orc:1) 2 gold pieces (1, 3, Orc:1) a +0 short sword (2, -14, Orc:1) 2 stones (2, 0, Orc:1) a +0 hand axe a +0 hand axe (2, 1, Orc:1) a +0 dagger a +0 robe (2, 2, Orc:1) a +0 hand axe a boomerang (2, 3, Orc:1) a +0 dagger a +0 robe (2, 4, Orc:1) a +0 short sword a +0 dagger (3, 2, Orc:1) a +0 dagger a +0 robe (3, 3, Orc:1) a +0 hand axe (4, -15, Orc:1) a +0 leather armour (6, 9, Orc:1) a +0 short sword (6, 10, Orc:1) a +0 chain mail a +2 trident of flaming (6, 11, Orc:1) a boomerang a +0 mace (7, 9, Orc:1) a +0 flail (7, 11, Orc:1) a +0 hand axe (8, 9, Orc:1) a +0 dagger a +0 leather armour a +0 short sword (8, 12, Orc:1) a +0 chain mail a +1 battleaxe of freezing (9, 10, Orc:1) a +0 whip a +0 leather armour a +0 chain mail a +0 scimitar (9, 11, Orc:1) a +0 mace a +0 chain mail (39, -5, Orc:1) a +0 plate armour a +3 glaive an orc skeleton (40, -6, Orc:1) a +0 robe a +0 dagger (40, -5, Orc:1) a +0 club a +0 leather armour a silver boomerang a +0 hand axe a +0 dagger an orc skeleton an orc skeleton (40, -4, Orc:1) a boomerang a +0 dagger a +0 leather armour a +0 club an orc skeleton (41, -5, Orc:1) a +0 leather armour a +0 falchion a +1 robe of cold resistance a +0 dagger an orc skeleton a troll skeleton (42, -4, Orc:1) a +0 robe a +0 dagger an orc skeleton (44, -5, Orc:1) a +0 plate armour of cold resistance a +0 long sword an orc skeleton (45, 2, Orc:1) a +0 short sword an orc corpse (46, 1, Orc:1) a +0 leather armour a +0 halberd (47, 3, Orc:1) a ring of fire a +1 battleaxe a +0 robe a +0 dagger an orc corpse an orc corpse (47, 4, Orc:1) a +0 robe a +0 dagger an orc skeleton (47, 5, Orc:1) a +0 robe a +0 dagger a +0 leather armour a +0 hand axe an orc skeleton (48, 6, Orc:1) a +0 robe a +0 dagger an orc skeleton (49, 4, Orc:1) a +0 flail (49, 5, Orc:1) a +0 short sword (62, -24, Orc:1) a +0 plate armour a +0 battleaxe (62, -23, Orc:1) a +0 mace a +0 chain mail (63, -25, Orc:1) a +0 vorpal hand axe a +0 plate armour (63, -23, Orc:1) a +0 robe a +0 dagger of speed (64, -23, Orc:1) a +0 hand axe a +0 leather armour Level 2 of the Orcish Mines (2, 19, Orc:2) a +0 leather armour a +0 club a +0 hand axe (2, 20, Orc:2) a +0 plate armour a +0 hand axe (7, 16, Orc:2) a +0 halberd a +0 plate armour (7, 20, Orc:2) a +0 mace a +0 leather armour (8, 5, Orc:2) a +0 dagger a +0 robe (8, 17, Orc:2) a +0 dagger a +0 robe (9, -13, Orc:2) a +0 short sword (9, -12, Orc:2) 20 gold pieces a +0 leather armour a +0 flail a +0 leather armour a +0 club (10, -15, Orc:2) a +0 ring mail (still there?) a +0 flail of pain (still there?) an orc skeleton (still there?) (10, -13, Orc:2) a +0 chain mail a +0 mace an orc skeleton (10, -12, Orc:2) a +0 chain mail a +0 broad axe (10, 4, Orc:2) a +0 hand axe a +0 chain mail a +0 dagger 27 gold pieces (10, 5, Orc:2) a +0 war axe (14, 6, Orc:2) 12 gold pieces (14, 7, Orc:2) 24 gold pieces (37, 19, Orc:2) 17 gold pieces (37, 27, Orc:2) a +0 club (39, 28, Orc:2) a +0 leather armour a +0 short sword (39, 29, Orc:2) a +0 leather armour a +0 club (40, 28, Orc:2) a +0 halberd a +0 chain mail (42, 28, Orc:2) a +0 flail (44, 28, Orc:2) a +0 hand axe a +0 scale mail (53, 26, Orc:2) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (9, -6, Lair:1) a +0 robe a +0 dagger (11, -3, Lair:1) a +0 robe a +0 short sword a +0 buckler a +0 robe a +0 short sword (13, 44, Lair:1) a +0 scale mail (16, 2, Lair:1) a +0 club (18, -10, Lair:1) 5 poisoned darts (40, 19, Lair:1) an amulet of magic regeneration (51, -7, Lair:1) the +5 mace "Saubopp" {protect, *Rage rElec rN++ rCorr} It grants its wielder temporary protection when it strikes (+7 to AC). rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. (64, 12, Lair:1) a +0 quarterstaff (64, 37, Lair:1) 3 stones (71, 4, Lair:1) a +0 trident Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 short sword (20, -13, Lair:2) a +0 chain mail (34, 10, Lair:2) the +8 quarterstaff of Domination {pain, *Corrode rPois Str+5 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+5). rPois: It protects you from poison. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (37, 18, Lair:2) a tin of tremorstones (2/2) (39, -13, Lair:2) a +0 ring mail (56, -11, Lair:2) a +0 leather armour (59, 9, Lair:2) 9 stones (60, 9, Lair:2) a stone Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 falchion (10, 5, Lair:3) a +0 ring mail (17, -16, Lair:3) 4 poisoned darts (21, -3, Lair:3) a +0 giant spiked club (22, -32, Lair:3) a +0 robe (37, -29, Lair:3) the +5 falchion "Ultimatum" {venom, Dex+3} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+3). (37, 12, Lair:3) a +0 plate armour (41, -10, Lair:3) a condenser vane (42, -22, Lair:3) 3 stones (45, -23, Lair:3) a +0 chain mail (50, -31, Lair:3) a +0 rapier (59, -29, Lair:3) a There-And-Back Book Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 trident of venom (11, -1, Lair:4) a +0 robe (50, -7, Lair:4) a +0 robe (51, -24, Lair:4) a +0 plate armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 scimitar (2, -47, Lair:5) a +0 shortbow (2, 5, Lair:5) a +0 robe (3, -17, Lair:5) a +0 war axe (21, 0, Lair:5) a +0 quarterstaff (29, -15, Lair:5) a +0 helmet (48, -4, Lair:5) the +6 ring mail "Far Ecof" {*Corrode Str+7 Int+5} Str: It affects your strength (+7). Int: It affects your intelligence (+5). *Corrode: It may corrode you when you take damage. (49, -41, Lair:5) a +0 robe a +0 dagger (52, -39, Lair:5) a +0 vampiric demon trident (53, -39, Lair:5) a +2 demon trident of draining (54, -9, Lair:5) a +3 dire flail (57, -37, Lair:5) a +2 long sword of distortion (60, -45, Lair:5) 5 stones