caveywoolpert Level 1 of the Dungeon (5, 1, D:1) a +0 club a stone (7, -36, D:1) a +0 dagger (7, 6, D:1) a +0 whip (11, -34, D:1) 3 stones (14, -24, D:1) a +0 leather armour (21, -35, D:1) a +3 dagger of venom a +0 dagger (24, -19, D:1) a +0 spear (27, -15, D:1) a +0 dagger (42, -4, D:1) a +0 dagger (47, -12, D:1) a +0 club (48, -12, D:1) a +0 club (49, -12, D:1) a +0 dagger 3 stones Level 2 of the Dungeon (3, -4, D:2) a +0 trident (5, 15, D:2) a +0 dagger (7, 15, D:2) a +0 club a +0 robe (9, -3, D:2) a +0 club (35, -33, D:2) a +0 dagger (35, -26, D:2) a +0 mace a +0 animal skin a +0 club (37, -27, D:2) a +0 dagger (50, 15, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Cuzilothra's Weapon Boutique 5 stones (6 gold) a +0 falchion (39 gold) the +2 battleaxe of Ruination {flame, *Corrode Will+ Dex+3} (455 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+3). *Corrode: It may corrode you when you take damage. Will: It increases your willpower. a +0 long sword (45 gold) a +0 battleaxe (84 gold) the +8 sling of Nanag {venom, rElec rC+ Dex+3} (898 gold) Any ammunition fired from it poisons the flesh of those it strikes. Dex: It affects your dexterity (+3). rC: It protects you from cold. rElec: It insulates you from electricity. a +0 vampiric dagger (104 gold) a +0 trident of venom (80 gold) (0, 0, D:3) a +0 quarterstaff (1, -1, D:3) 4 stones (16, -14, D:3) a +1 ring mail of poison resistance (26, 24, D:3) a +0 mace (41, 16, D:3) a +0 whip (47, 39, D:3) a +0 trident (48, 37, D:3) a +0 whip a +0 hand axe (50, 11, D:3) a +2 hand axe of pain (55, 26, D:3) a +0 spear (61, -18, D:3) a scroll of immolation (62, -18, D:3) a +1 robe (unseen) (65, -10, D:3) a +0 robe a +0 falchion (66, -11, D:3) a +0 mace a +0 robe a +0 great sword a +0 robe a +0 robe a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) 3 javelins (3, -2, D:4) 6 stones (14, -16, D:4) a +0 rapier (18, -17, D:4) a +0 whip a +0 whip (19, -18, D:4) a +0 leather armour a +0 flail a +0 leather armour a +0 hand axe (19, -16, D:4) a +0 leather armour a +0 whip (24, -12, D:4) 2 boomerangs (26, -25, D:4) a scroll of immolation (32, -11, D:4) a +0 morningstar (37, -14, D:4) a +0 robe a +0 dagger (48, -29, D:4) a +0 leather armour (57, -8, D:4) 5 stones Level 5 of the Dungeon (0, 0, D:5) a +0 scimitar a +0 robe (14, 21, D:5) a +0 giant spiked club (27, 48, D:5) a staff of fire (29, 44, D:5) a book of Cantrips (31, -3, D:5) a +2 ring mail of willpower (33, 28, D:5) a +0 hand axe a +0 robe (34, 28, D:5) a +0 hand axe a +0 robe (35, 28, D:5) a +4 falchion a +0 robe (40, 34, D:5) a staff of earth Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail a +0 dagger (5, -1, D:6) a +0 robe a +4 halberd (8, -3, D:6) a +0 robe a +0 mace (9, -3, D:6) a +0 robe a +0 hand axe (13, -11, D:6) 5 stones (15, -5, D:6) 8 stones (18, -7, D:6) a +0 dire flail a +0 robe (30, 21, D:6) a potion of curing (34, 10, D:6) 11 gold pieces (37, 15, D:6) a +0 short sword a +0 leather armour