caveywoolpert Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, -19, D:1) a +0 dagger (7, -10, D:1) a +0 club (19, 8, D:1) a +0 club (20, -27, D:1) a +0 ring mail (25, -29, D:1) 8 stones (27, 10, D:1) a +0 dagger (28, -32, D:1) a staff of air (31, -16, D:1) a +0 dagger (35, -19, D:1) a +0 plate armour (36, -5, D:1) a +0 arbalest (37, -24, D:1) a +0 long sword of freezing (38, -11, D:1) a +0 club (38, -1, D:1) a +0 club (40, -31, D:1) Plato's Teachings on Fire Spells Type Level a - Foxfire Conjuration/Fire 1 Trog disapproves of the use of such an item. (45, -24, D:1) a +0 club (47, -15, D:1) 6 stones (55, -6, D:1) a +0 hand axe Level 2 of the Dungeon (5, -9, D:2) a +0 pair of gloves (14, 16, D:2) 6 stones (19, 4, D:2) a +0 flail (24, 10, D:2) a +0 leather armour (29, 0, D:2) a +0 whip (31, -3, D:2) a +0 leather armour (33, 18, D:2) 3 stones (40, 30, D:2) a +0 leather armour (49, -11, D:2) 6 stones Level 3 of the Dungeon (17, -13, D:3) a +0 club (17, 14, D:3) a +0 hammer (27, -3, D:3) a +0 hand axe a +0 ring mail (40, -22, D:3) a +0 flail a +2 scale mail of cold resistance (42, -8, D:3) a +0 hand axe (42, -5, D:3) a +0 club (43, -23, D:3) 4 poisoned darts (43, -5, D:3) a +0 mace (44, -26, D:3) 4 stones (46, 13, D:3) a +6 ring of intelligence (49, 0, D:3) 7 stones (61, -13, D:3) a +0 mace Level 4 of the Dungeon (12, -4, D:4) a +0 robe a +0 dagger (13, -4, D:4) a +0 dagger a +0 mace a +0 short sword (15, 2, D:4) 6 stones (17, -9, D:4) 2 javelins (32, 17, D:4) a +0 sling (32, 30, D:4) a +0 trident (36, 12, D:4) a +0 whip (36, 19, D:4) a +0 scale mail (37, 12, D:4) a +0 spear (37, 28, D:4) a +0 sling (38, 12, D:4) a +0 spear (40, 25, D:4) a +0 giant club (41, 12, D:4) a +0 club a +0 ring mail a +0 dagger a +0 ring mail (41, 20, D:4) a +0 robe (42, 11, D:4) a +0 dagger a +0 club (42, 12, D:4) a +0 club (45, -1, D:4) a +0 whip Level 5 of the Dungeon (13, -9, D:5) a +0 robe (16, -12, D:5) a +0 giant club (20, -17, D:5) a +0 shortbow (23, 5, D:5) 5 stones (31, 2, D:5) a +0 spear (32, 2, D:5) a +0 spear (33, 2, D:5) a +0 halberd (37, -2, D:5) a +0 buckler a +0 ring mail a +0 spear (38, -5, D:5) a +0 giant club (43, -9, D:5) a +2 leather armour of fire resistance a +2 rapier of holy wrath (48, 8, D:5) the +4 whip of Causality {flame, rElec Str+3} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+3). rElec: It insulates you from electricity. (51, 0, D:5) a +0 robe Level 6 of the Dungeon [Shop] Vegah's Magic Scroll Shop a scroll of brand weapon (114 gold) a scroll of enchant weapon (90 gold) a scroll of acquirement (624 gold) a scroll of silence (114 gold) a scroll of noise (12 gold) a scroll of identify (24 gold) 2 scrolls of poison (96 gold) (0, 0, D:6) 2 curare-tipped darts (21, -30, D:6) 9 stones (25, 2, D:6) a +0 animal skin (35, 4, D:6) a +0 scale mail (36, -25, D:6) a +0 scale mail (41, -38, D:6) a +0 leather armour a +0 whip (42, -39, D:6) a +0 whip (51, -9, D:6) a +0 spear a +0 robe (51, -8, D:6) a +0 short sword a +0 robe (52, -7, D:6) a +3 dagger a +0 robe a +0 scimitar a +0 robe (54, -37, D:6) a +0 spear of freezing (54, -34, D:6) a +0 ring mail a +0 hand axe (58, -15, D:6) 5 stones (61, -33, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Catweh's Hydra Hut a +2 scimitar of flaming (211 gold) a +0 glaive of flaming (150 gold) a +0 hand axe of flaming (81 gold) a +0 long sword of flaming (91 gold) a +2 scimitar of flaming (211 gold) a +0 falchion of flaming (81 gold) a +1 longbow of freezing (205 gold) (4, -8, D:7) a +0 shortbow (4, -7, D:7) a +0 hand axe (5, -7, D:7) a +0 leather armour a +0 hand axe (6, -7, D:7) a +0 plate armour 2 boomerangs a +0 short sword a +0 dagger (8, -33, D:7) a +0 mace 3 stones (9, -7, D:7) a +0 halberd (12, -8, D:7) a +0 flail (14, -35, D:7) 6 poisoned darts (17, -19, D:7) 5 stones (20, -49, D:7) a +0 dagger a +0 leather armour a +0 dire flail a +0 chain mail (20, -25, D:7) a +0 dagger a +0 ring mail (22, -50, D:7) a +0 whip a +0 ring mail a +0 short sword (22, -49, D:7) a +0 hand axe a +0 leather armour (26, -27, D:7) a +0 club (32, -45, D:7) a +0 dagger (33, -27, D:7) a +0 quarterstaff a +0 sling a +0 leather armour (34, -27, D:7) a +0 club a stone (36, -46, D:7) a book of Winter (37, -45, D:7) a +0 arbalest (37, -24, D:7) a +0 short sword a +0 club a curare-tipped dart (38, -25, D:7) a +0 club 3 stones (38, -24, D:7) a +0 club a +0 short sword a +0 dagger 7 poisoned darts a +0 dagger (40, -27, D:7) a +0 whip 2 poisoned darts Level 8 of the Dungeon [Shop] Jillehe's Weapon Boutique a +0 whip (35 gold) a +0 long sword (49 gold) a +0 war axe (49 gold) the +4 flail of the Last Nightmares {vorpal, rCorr} (529 gold) It inflicts extra damage upon your enemies. rCorr: It protects you from acid and corrosion. a +0 great mace (91 gold) the +4 scimitar "Nylesud" {flame, +Blink rC+} (674 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rC: It protects you from cold. +Blink: It lets you blink. a +0 rapier (56 gold) the +9 quarterstaff of Luaqoxt {holy, rElec Str+4 Dex+3} (1132 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+4). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. a +0 spear (42 gold) 7 stones (9 gold) (0, 0, D:8) a +0 mace (10, -27, D:8) 5 stones (14, -16, D:8) the +1 robe "Bihux" {rF- Dex+6} Dex: It affects your dexterity (+6). rF: It makes you vulnerable to fire. (36, -32, D:8) a +0 club a +0 leather armour (36, -25, D:8) a +0 short sword a +0 ring mail (36, -17, D:8) a +0 trident (37, -22, D:8) a +0 hand axe a +0 ring mail a +0 club (38, -28, D:8) a +0 flail a +0 shortbow (38, -27, D:8) a +0 dagger of venom a +0 robe (38, -22, D:8) a +0 dagger a +0 ring mail a +0 flail (40, -25, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant club a +0 giant club (0, 1, D:9) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club (8, -19, D:9) a +0 quarterstaff (8, -5, D:9) a ring of ice (14, 9, D:9) 5 stones (14, 10, D:9) a +0 club 2 stones (14, 11, D:9) a +0 short sword 8 poisoned darts (14, 12, D:9) a +0 club a +0 short sword (23, -19, D:9) a +0 leather armour (31, -17, D:9) +0 steam dragon scales (31, 3, D:9) a +0 flail a +0 ring mail a +0 whip (31, 4, D:9) a +0 whip a +0 leather armour (31, 5, D:9) a +0 glaive a +0 plate armour (33, 25, D:9) a +0 arbalest (37, -21, D:9) a +0 halberd a +0 chain mail (38, -22, D:9) a +0 club (38, -21, D:9) a +0 dagger a +0 robe (38, -15, D:9) a +0 dagger (39, -23, D:9) a +0 dagger a +0 robe (41, -22, D:9) a +0 dagger a +0 robe (50, -22, D:9) a +0 flail a +0 flail a +0 chain mail a +0 flail 3 boomerangs a +0 leather armour (51, -22, D:9) a +0 falchion Level 10 of the Dungeon (1, 8, D:10) 6 boomerangs (9, 6, D:10) 3 poisoned darts (16, 23, D:10) a +0 club (30, 9, D:10) a +0 trident (30, 38, D:10) a +0 dagger a +0 robe (34, 42, D:10) a +0 hand axe (35, 41, D:10) a +0 whip a +0 leather armour (38, -15, D:10) a stone (38, 2, D:10) 2 scrolls of amnesia (39, 6, D:10) a staff of earth (40, 30, D:10) a +0 leather armour a +0 dagger (41, 27, D:10) a +0 leather armour a +0 mace (41, 28, D:10) a +0 club a +0 robe a +0 dagger (42, 13, D:10) a +0 robe a +0 dagger of venom (45, 14, D:10) a +0 short sword (45, 15, D:10) a +0 whip (46, 11, D:10) 2 curare-tipped darts (60, -5, D:10) 4 stones (61, -6, D:10) a +0 dire flail Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (7, -26, D:11) a +0 hand axe a +0 hand axe a +0 animal skin a +0 short sword 2 potions of degeneration (8, -27, D:11) a +0 club (8, -26, D:11) a +0 trident a +0 chain mail a +0 hand axe a +3 leather armour (8, -25, D:11) a +0 mace a +0 ring mail (11, -42, D:11) a +0 giant spiked club a +0 giant club (11, -27, D:11) a +0 short sword a +0 chain mail (11, -25, D:11) a +0 animal skin (13, -28, D:11) a +0 dagger a +0 robe a +0 trident (13, -26, D:11) a +0 flail a potion of degeneration (15, -27, D:11) a +0 dagger the +1 robe of the Orcish Mines {Str+3} Str: It affects your strength (+3). (20, -24, D:11) a +0 robe (24, -25, D:11) a +0 club a +0 leather armour (25, -27, D:11) a +0 broad axe a +0 chain mail (25, -26, D:11) a +0 flail 3 boomerangs a +0 leather armour (27, -26, D:11) a +0 trident (29, -25, D:11) a potion of degeneration (29, -23, D:11) a +0 club (31, -23, D:11) a +0 animal skin (36, -25, D:11) 2 potions of degeneration (36, -24, D:11) a potion of degeneration (36, -23, D:11) a potion of degeneration (40, -46, D:11) a +0 dagger a +0 animal skin (44, -24, D:11) a +0 leather armour (45, -35, D:11) a +0 ring mail (45, -26, D:11) 4 large rocks (54, 11, D:11) a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a vampire mosquito corpse (2, 14, D:12) a +0 dagger a +0 dagger a +0 dagger a +0 leather armour a +0 scimitar a +0 plate armour a +0 dagger a vampire mosquito corpse an orc corpse (3, 13, D:12) a vampire mosquito corpse (3, 14, D:12) a vampire mosquito corpse (6, 16, D:12) a book of Iron (10, 17, D:12) the +3 mace "Toelao" {antimagic, rN++ Will+ Str+2 Dex-2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+2). Dex: It affects your dexterity (-2). rN: It greatly protects you from negative energy. Will: It increases your willpower. (12, -9, D:12) 3 stones (12, 16, D:12) a wand of paralysis (1) (50, -17, D:12) an amulet of faith +0 steam dragon scales (52, -9, D:12) a troll corpse (skeletalised by now) (53, -9, D:12) a +0 quarterstaff of freezing a +2 robe of cold resistance 2 large rocks a cyclops corpse (skeletalised by now)