caveywoolpert Level 1 of the Dungeon (3, -31, D:1) an orb of wrath (16, -20, D:1) a staff of fire (16, -12, D:1) a +0 club (21, -32, D:1) 9 stones (21, -24, D:1) 9 stones (22, -16, D:1) a +0 ring mail (24, -18, D:1) a +0 dagger (29, -13, D:1) 5 stones (31, -19, D:1) a +0 war axe (35, -8, D:1) 6 stones (36, -16, D:1) a +0 dagger (36, -15, D:1) a +0 dagger of draining a +0 dagger (39, -24, D:1) a +0 club (40, -37, D:1) 6 stones (46, 4, D:1) 2 poisoned darts (48, -2, D:1) 8 stones Level 2 of the Dungeon [Shop] Foptang's Antique Weapon Shoppe a +0 vorpal long sword (172 gold) a +0 long sword (84 gold) the +4 morningstar of the Keeping Big Fish {vamp, rC+++ Str-5 Int-5 Dex+3} (1423 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (-5). Int: It affects your intelligence (-5). Dex: It affects your dexterity (+3). rC: It renders you almost immune to cold. a +2 dire flail of protection (403 gold) a +2 glaive of venom (475 gold) a +2 vampiric whip (468 gold) a +0 quarterstaff (96 gold) a +0 flail (84 gold) [Shop] Sazeidwisev's Armour Shoppe a +2 robe of positive energy (161 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 chain mail (49 gold) the +0 chain mail of Niops {+Inv rF++ rC- Stlth+} (349 gold) rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. +Inv: It lets you turn invisible. Stlth: It makes you more stealthy. a +0 helmet (49 gold) a +0 robe (7 gold) a +0 plate armour (253 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) [Shop] Olilolya's Magic Scroll Shoppe a scroll of summoning (123 gold) a scroll of noise (13 gold) a scroll of teleportation (39 gold) a scroll of torment (123 gold) a scroll of identify (26 gold) a scroll of enchant weapon (97 gold) a scroll of poison (52 gold) [Shop] Deetoas's Distillery a potion of attraction (42 gold) a potion of might (56 gold) a potion of mutation (112 gold) a potion of heal wounds (70 gold) a potion of flight (42 gold) a potion of heal wounds (70 gold) a potion of flight (42 gold) a potion of curing (42 gold) a potion of heal wounds (70 gold) (1, 15, D:2) a +0 dagger (4, 30, D:2) a +0 ring mail (14, 31, D:2) 9 stones (24, -11, D:2) a +0 club (25, 15, D:2) a +0 robe (45, 12, D:2) a +0 leather armour (52, 18, D:2) a +0 dagger (59, 14, D:2) an amulet of faith Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) (0, 1, D:3) a jackal corpse (skeletalised by now) (7, -8, D:3) 12 gold pieces Level 5 of the Dungeon (0, 0, D:5) a +6 ring of strength (5, 1, D:5) 5 poisoned darts