Dungeon Crawl Stone Soup version 0.31-a0-214-gb37851dbb3 (webtiles) character file. Game seed: 8940929222579780592 380 caveywoolpert the Ducker (level 6, -1/51 HPs) Began as a Merfolk Monk on July 1, 2023. Succumbed to an orc priest's poison ... on level 3 of the Dungeon. The game lasted 00:03:25 (2843 turns). caveywoolpert the Ducker (Merfolk Monk) Turns: 2843, Time: 00:03:25 Health: -1/51 AC: 4 Str: 12 XL: 6 Next: 75% Magic: 6/6 EV: 16 Int: 11 God: Gold: 147 SH: 0 Dex: 24 Spells: 5/5 levels left rFire . . . l - +1 dagger of Appab {freeze, Int+2 Dex+6} rCold . . . d - orb {light} rNeg . . . n - +0 leather armour rPois . i - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -21), hasted, glowing, very quick A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 147 gold pieces. Inventory: Hand Weapons a - a +0 short sword l - the +1 dagger of Appab (weapon) {freeze, Int+2 Dex+6} (You found it on level 2 of the Dungeon) Int: It affects your intelligence (+2). Dex: It affects your dexterity (+6). Armour b - a +0 robe d - an orb of light (worn) i - a +0 helmet (worn) m - a +0 buckler n - a +0 leather armour (worn) Jewellery e - a ring of see invisible Scrolls c - a scroll of blinking {unknown} f - a scroll of fear {unknown} g - a scroll of amnesia {unknown} h - a scroll of teleportation {unknown} k - a scroll of noise {unknown} o - a scroll of enchant weapon {unknown} Skills: + Level 5.4 Fighting - Level 3.6(4.6) Short Blades + Level 4.3(5.0) Long Blades + Level 6.4 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 0% N/A 80% 3 Tukima's Dance Hex 0% N/A 80% 3 Flame Wave Conj/Fire 0% 2d4 99% 4 Passage of Golubria Tloc 0% N/A 99% 4 Sticky Flame Conj/Fire 0% 2d3 99% 4 Yara's Violent Unravell Hex/Tmut 0% 3d3 100% 5 Storm Form Tmut/Air 0% N/A 100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 1 transporter, niknal's ghost, amateur OpTm Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The orc priest mumbles some strange prayers to Beogh against you. You barely resist. You barely miss the orc priest. The orc priest is lightly wounded. You feel sick. The orc priest hits you but does no damage. You are more poisoned. You hit the orc priest. You freeze the orc priest. The orc priest is moderately wounded. You feel very sick. You completely miss the orc priest. The orc priest is moderately wounded. You feel very sick. The orc priest barely misses you. You hit the orc priest. You freeze the orc priest. The orc priest is heavily wounded. You feel sick. The orc priest hits you with a +1 hand axe of venom! You are more poisoned. You hit the orc priest. You freeze the orc priest. The orc priest is almost dead. You feel very sick. The orc priest hits you but does no damage. You are lethally poisoned! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the orc priest. You freeze the orc priest. The orc priest is almost dead. You feel very sick. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You hit the orc priest. You freeze the orc priest. You kill the orc priest! * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of haste. You feel yourself speed up. You die... .....................# ........###........... ..........###...>..... ####....#.###......... #.#................. ####.##..###..######... ##...[....###.##......# ..............))(# .........<...#†#@# ...)^..........#)......# .............###.......# ......#................# ##...#..###..###.......# ######.## #..# #.....<.. .....#.####...########## ##............. #............ There were no monsters in sight! Vanquished Creatures Sigmund (D:2) An orc priest (D:3) An orc wizard (D:3) 7 gnolls 2 adders (D:2) 3 worms (D:2) 2 dart slugs 5 orcs 5 ball pythons 2 bats 4 endoplasms 3 giant cockroaches 7 goblins 6 hobgoblins 7 jackals (D:1) 5 kobolds 2 quokkas 4 frilled lizards 3 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caveywoolpert the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 125 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 127 | D:1 | Reached skill level 1 in Long Blades 541 | D:1 | Reached XP level 3. HP: 30/30 MP: 3/3 1206 | D:2 | Reached XP level 4. HP: 26/37 MP: 4/4 1375 | D:2 | Reached skill level 5 in Dodging 1462 | D:2 | Noticed Sigmund 1478 | D:2 | Killed Sigmund 1479 | D:2 | Reached XP level 5. HP: 15/43 MP: 5/5 1479 | D:2 | Reached XP level 6. HP: 17/50 MP: 6/6 1487 | D:2 | Reached skill level 5 in Fighting 1706 | D:2 | Reached skill level 6 in Dodging 2060 | D:2 | Identified the +1 dagger of Appab {freeze, Int+2 Dex+6} 2738 | D:3 | Found a transporter. 2749 | D:3 | Noticed niknal's ghost (amateur OpTm) 2843 | D:3 | Succumbed to an orc priest's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_loops_corners, minmay_tromino_v2 D:2: layout_basic, uniq_sigmund D:3: layout_rooms, gammafunk_ghost_stat_death, minmay_divided_ellipse Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Long Blades | 1 2 3 4 | 4.3 Fighting | 4 5 | 5.4 Dodging | 5 6 | 6.4 Short Blades | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 125 | 152 || 277 Dagger | | 31 || 31 Use: Potion | | 3 || 3 Armour: Robe | 14 | 8 || 22 Leather armour | | 3 || 3 Dodge: Dodged | 87 | 112 || 199 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2780 | 2693 | 87 | 130 | 2052 | 3 | 926.7 | Dungeon | 2780 | 2693 | 87 | 130 | 2052 | 3 | 926.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1474 daAuts D:1: 1003 daAuts D:3: 302 daAuts