cba Level 1 of the Dungeon (0, 0, D:1) a stone (1, 0, D:1) a stone (4, 1, D:1) a stone (-2, 5, D:1) a cursed +0 club (17, 6, D:1) 13 bolts (9, 7, D:1) a +0 dagger (27, 8, D:1) a +0 ring mail (-12, 11, D:1) a +0 dagger (17, 13, D:1) a +0 ring mail (-14, 26, D:1) a +0 dagger (10, 26, D:1) a stone (12, 26, D:1) a +0 club (15, 27, D:1) a +0 whip (18, 28, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) a bread ration (18, 0, D:2) a +0 whip (9, 1, D:2) a +0 quarterstaff (37, 6, D:2) a +0 scale mail (16, 9, D:2) a +0 club a +0 club (9, 19, D:2) a bread ration (17, 25, D:2) 5 fruits (0, 26, D:2) a +0 mace of holy wrath (3, 27, D:2) a +0 hand axe (5, 27, D:2) a +0 spear (2, 29, D:2) a +0 club 2 stones (3, 29, D:2) a +0 falchion (5, 29, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a potion of mutation 19 sling bullets (12, 9, D:3) a +0 ring mail (12, 10, D:3) 11 bolts (21, 15, D:3) a +0 plate armour (24, 19, D:3) a +0 scale mail (-11, 34, D:3) a +0 hand axe (-19, 36, D:3) 22 stones (-20, 40, D:3) a +0 club (31, 46, D:3) a +0 scale mail (1, 48, D:3) a +0 club (-15, 49, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 26 stones (-27, 13, D:4) a +0 dagger (-33, 14, D:4) a +0 club a +0 hand axe a +0 dagger a +0 robe (-10, 14, D:4) 20 bolts (-2, 19, D:4) a scroll of enchant weapon (-15, 21, D:4) a bread ration (-14, 22, D:4) 25 arrows (-29, 27, D:4) 3 javelins (-10, 30, D:4) a +0 club (-26, 31, D:4) 16 stones (-26, 46, D:4) 19 stones (-7, 49, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a cursed -3 shortbow (4, 2, D:5) a +0 dagger (unseen) (13, 2, D:5) a potion of curing (11, 3, D:5) a wand of paralysis (8) (13, 5, D:5) a scroll of identify (39, 6, D:5) an adder skeleton (47, 7, D:5) a +0 war axe a +0 robe (30, 8, D:5) a wand of random effects (18) (11, 11, D:5) a +0 shortbow 17 arrows a centaur skeleton (53, 16, D:5) a scroll of enchant weapon (44, 22, D:5) the +6 mace "Camaoroo" {elec, +Rage rN+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from negative energy. It lets you go berserk. (46, 23, D:5) a +2 quarterstaff of chaos a +0 cloak the Ecumenical Temple