cba Level 1 of the Dungeon (0, 0, D:1) 8 javelins of penetration (10, -20, D:1) 22 bolts (20, 29, D:1) a +0 club (25, 29, D:1) a +0 robe (48, -2, D:1) a +0 short sword a stone Level 2 of the Dungeon (5, 14, D:2) a stone (7, 9, D:2) a +0 chain mail (14, 38, D:2) 3 stones (16, -11, D:2) a +2 mace of draining a +0 scale mail (18, -3, D:2) a +0 hunting sling 8 stones (20, 21, D:2) a +0 club (22, 39, D:2) 22 stones (37, 39, D:2) a stone (50, 13, D:2) a stone Level 3 of the Dungeon (3, -14, D:3) a +0 shortbow 24 arrows (10, -20, D:3) a +0 club a +0 ring mail (12, 4, D:3) a +0 leather armour (15, -35, D:3) a +0 scale mail (39, -32, D:3) a cursed -1 whip (43, -34, D:3) 15 sling bullets Level 4 of the Dungeon (0, 0, D:4) 22 stones (8, -14, D:4) 2 potions of degeneration (21, 2, D:4) a +0 long sword (28, -25, D:4) 10 arrows (31, -24, D:4) a +0 robe (32, 8, D:4) a +0 whip (33, 4, D:4) 24 arrows (35, -31, D:4) 17 stones (38, 10, D:4) the +0 ring mail of Meehu {rN+ Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from negative energy. (41, -6, D:4) a +0 club (44, 10, D:4) 18 stones (45, 14, D:4) a +0 hand axe (58, -9, D:4) 29 stones Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (12, 34, D:5) a +0 short sword a +0 leather armour (12, 35, D:5) a +0 ring mail (13, 33, D:5) a +0 dagger a +0 robe (13, 35, D:5) a +0 short sword a cursed +0 scale mail (25, 11, D:5) a +0 ring mail (30, 31, D:5) a cursed +0 club (31, 12, D:5) a +0 dagger a +0 robe (32, 12, D:5) 20 stones a +0 ring mail (33, 11, D:5) a +0 trident (33, 12, D:5) a +0 mace a +0 dagger (33, 14, D:5) a +0 shortbow 12 arrows (45, -5, D:5) a potion of mutation 2 scrolls of random uselessness (53, 14, D:5) 25 stones Level 6 of the Dungeon [Shop] Duaxtaw's Jewellery Boutique an uncursed ring of ice (350 gold) the ring "Zitz" {rCorr *Corrode rF++ Int+9 SInv} (868 gold) [ring of resist corrosion] It affects your intelligence (+9). It greatly protects you from fire. It lets you see invisible. It may corrode you when you take damage. an uncursed ring of flight (245 gold) an uncursed ring of wizardry (420 gold) an uncursed ring of fire (350 gold) a +3 ring of protection (294 gold) a +4 ring of strength (378 gold) an uncursed amulet of guardian spirit (420 gold) an uncursed ring of stealth (245 gold) a +3 ring of evasion (294 gold) (0, 17, D:6) 17 stones (3, 46, D:6) a +0 dagger a cursed +0 robe (4, -5, D:6) a +1 chain mail of cold resistance (5, 43, D:6) a +0 dagger (8, 1, D:6) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (8, 25, D:6) a +0 shortbow 22 arrows (9, -2, D:6) 15 sling bullets (9, 1, D:6) a +0 dagger (16, 11, D:6) 9 stones (17, 36, D:6) a wand of flame (38/48) (22, 50, D:6) 22 arrows (30, 32, D:6) the +0 helmet "Oduno" {Int+7 Stlth+} It affects your intelligence (+7). It makes you more stealthy. (33, 3, D:6) 4 arrows (33, 34, D:6) 2 potions of mutation (34, 36, D:6) an uncursed staff of air (36, 1, D:6) an arrow (36, 37, D:6) a +0 short sword (37, 0, D:6) an arrow (38, 0, D:6) an arrow (38, 10, D:6) a +0 shortbow 10 arrows (40, -1, D:6) a +0 shortbow 16 arrows (44, 11, D:6) a +0 short sword (49, 24, D:6) a scroll of holy word (51, 16, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (2, -12, D:7) 21 stones (5, -8, D:7) a +0 short sword a +0 scale mail a potion of degeneration (6, -26, D:7) a tomahawk (8, -24, D:7) a +0 dagger a +0 robe a +0 robe a cursed -3 dagger a +0 hand axe a cursed +0 leather armour (9, -24, D:7) a +3 hand axe a +0 leather armour (12, -22, D:7) 2 tomahawks (14, 2, D:7) a +0 dagger a +0 robe (14, 3, D:7) a +0 club a +0 leather armour (16, 5, D:7) a +0 dagger a +0 robe (17, 2, D:7) a +0 short sword 4 tomahawks (17, 4, D:7) a +0 whip (18, -8, D:7) 10 sling bullets (24, 23, D:7) a +0 giant club (31, 20, D:7) 14 sling bullets (45, 17, D:7) 18 bolts (48, 19, D:7) a +0 ring mail (51, -10, D:7) a cursed +0 robe (55, -9, D:7) a +0 robe (58, -8, D:7) 18 stones (64, -2, D:7) a cursed +0 great sword Level 8 of the Dungeon [Shop] Awaceuwk's Weapon Shoppe 18 stones (23 gold) a +0 greatsling (195 gold) the +4 morningstar "Qyoqiram" {crush, +Blink rPois MR+ MP-9} (647 gold) It inflicts extra damage upon your enemies. It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It lets you blink. a +0 war axe (45 gold) 16 stones (20 gold) a +0 trident (45 gold) a +0 halberd (52 gold) a +0 blowgun (32 gold) a +0 great sword (84 gold) (0, 0, D:8) 5 javelins (4, 20, D:8) 21 sling bullets (9, 6, D:8) 15 stones (10, 31, D:8) a +0 flail (12, 1, D:8) 13 stones (16, 11, D:8) a +0 ring mail (18, 32, D:8) a +0 hand axe a +0 animal skin (20, 4, D:8) 17 arrows (24, 7, D:8) a +0 dagger a +0 robe (24, 8, D:8) a +0 club a +2 vampiric hand axe a +0 falchion (36, 8, D:8) a +0 club (50, 43, D:8) a +0 robe Level 9 of the Dungeon [Shop] Xituw's Assorted Antiques a potion of berserk rage (165 gold) a +0 shield (148 gold) a plain deck of changes (462 gold) a crystal ball of energy (660 gold) a +0 morningstar (132 gold) a +0 scale mail (132 gold) a scroll of amnesia (115 gold) a scroll of remove curse (99 gold) a +0 glaive (214 gold) (0, 0, D:9) a +0 club (2, 16, D:9) a +0 robe (15, 2, D:9) a +0 halberd (15, 25, D:9) the amulet "Uryoho" {Inacc +Inv rElec MR- Dex+8} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+8). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you turn invisible. (17, 16, D:9) a +0 great sword (23, 3, D:9) a +0 hunting sling (23, 17, D:9) a +0 leather armour a +0 flail a +0 leather armour a +0 club (23, 28, D:9) 26 stones (24, 17, D:9) a +0 robe a +0 dagger (24, 29, D:9) a +0 chain mail (27, -3, D:9) 28 arrows (28, 3, D:9) a stone (28, 4, D:9) 20 bolts a +0 short sword a cursed -2 hand crossbow (28, 6, D:9) a bolt (28, 8, D:9) a bolt 5 stones a +0 whip a +0 dagger (28, 9, D:9) a +0 leather armour a +0 falchion a +0 hand axe a +0 blowgun a +0 giant club (29, 0, D:9) a +0 mace (30, 27, D:9) a +0 chain mail a +0 scimitar (35, -7, D:9) a cursed -3 giant spiked club (36, 17, D:9) 24 arrows (36, 18, D:9) a +0 flail (36, 26, D:9) a +0 mace (38, 0, D:9) a +0 scale mail a +0 whip (39, 0, D:9) a +0 hand axe (39, 11, D:9) a phial of floods (40, 31, D:9) a +0 dire flail a +0 plate armour (42, 1, D:9) 17 stones (50, 22, D:9) a +0 scale mail (51, 25, D:9) a +0 war axe a +0 short sword a cursed -2 flail (53, 25, D:9) a +0 whip a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) 22 stones (2, -10, D:10) a +1 flail of protection (9, 3, D:10) a +0 ring mail (12, -8, D:10) a +0 spear (13, -12, D:10) a +0 leather armour (14, 0, D:10) a +1 robe of magic resistance a +0 dagger (16, -16, D:10) a potion of resistance (17, -12, D:10) a +0 ring mail (18, 22, D:10) 9 bolts (26, 3, D:10) a +0 giant spiked club (34, 8, D:10) a cursed +0 shortbow 11 arrows (38, -1, D:10) a cursed -3 club (38, 32, D:10) a +0 plate armour (40, 13, D:10) a +2 whip of electrocution (unseen) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (9, -31, Lair:1) 16 bolts (16, -52, Lair:1) a water moccasin corpse (skeletalised by now) (19, -41, Lair:1) a +0 flail (22, -31, Lair:1) a +0 quarterstaff (31, -8, Lair:1) a +0 falchion (35, -33, Lair:1) a +0 chain mail (35, -8, Lair:1) a +0 ring mail (36, -8, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of torment