cba Level 1 of the Dungeon (0, 0, D:1) 2 stones (1, -13, D:1) a +0 club (1, 0, D:1) a +0 dagger (4, -18, D:1) 21 arrows (4, 3, D:1) 7 javelins (6, 1, D:1) a +0 ring mail (6, 8, D:1) a +0 ring mail (6, 23, D:1) 3 stones (11, 1, D:1) 4 stones (11, 5, D:1) a +0 dagger (15, 3, D:1) a +0 dagger (24, -13, D:1) a +0 leather armour (44, -3, D:1) a +0 dagger (47, -25, D:1) a +0 dagger (57, -26, D:1) 7 stones (57, -9, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a potion of degeneration (13, 27, D:2) a +0 club (16, 25, D:2) a +0 leather armour (22, 20, D:2) a +0 whip (41, 13, D:2) a cursed +0 leather armour (46, 36, D:2) 16 arrows (49, 18, D:2) a +0 ring mail (53, 34, D:2) 11 stones Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (1, -7, D:3) a +0 dagger (3, -7, D:3) an uncursed staff of earth (3, -5, D:3) a +0 spear (7, 0, D:3) a +0 robe (10, 10, D:3) a +0 club (18, -6, D:3) 4 stones (19, 4, D:3) 15 arrows (20, -6, D:3) 16 sling bullets (21, 1, D:3) a stone (22, 2, D:3) a stone (23, -22, D:3) a +0 plate armour (23, 1, D:3) a stone (24, 0, D:3) a stone (25, 6, D:3) a +0 leather armour (29, -5, D:3) a stone (33, -7, D:3) a stone (37, 5, D:3) 2 stones (38, -9, D:3) a +0 hand axe (39, -13, D:3) a cursed -2 club (39, 5, D:3) a stone (39, 12, D:3) a +0 robe (40, 11, D:3) a +0 dagger a +0 hunting sling 14 stones Level 4 of the Dungeon (0, 0, D:4) 15 stones (8, 19, D:4) the +10 long sword of Fulul {speed, rElec rC++ MR+ Stlth-} Attacks with this weapon are significantly faster. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you less stealthy. (34, 22, D:4) a +0 giant club (44, 7, D:4) a +0 war axe (44, 41, D:4) 11 arrows (44, 54, D:4) a +0 giant spiked club (56, 36, D:4) a +0 dagger Level 5 of the Dungeon (5, 0, D:5) the +2 leather armour of the Beekeeper {Dex+2} It affects your dexterity (+2). (11, 8, D:5) 3 stones (12, 8, D:5) a +0 shortbow 18 arrows (13, 8, D:5) 4 stones an arrow a +0 blowgun a +0 hand axe a tomahawk a +0 club a +0 leather armour a +0 flail (14, 8, D:5) a +0 short sword a +1 short sword of speed 3 arrows (15, 8, D:5) a +0 short sword 2 stones (18, 8, D:5) a -3 short sword a stone (19, 8, D:5) a stone an arrow (19, 9, D:5) 3 stones (20, 12, D:5) the +3 ring mail of Hosum {rCorr Str+10 Int-4} It affects your strength (+10). It affects your intelligence (-4). It protects you from acid and corrosion. (43, 22, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (4, 7, D:6) a +0 leather armour (6, 12, D:6) a book of Necromancy (8, 21, D:6) a cursed -3 hunting sling (9, 9, D:6) a +0 plate armour (16, -15, D:6) a +0 shield (18, -14, D:6) a cursed -1 short sword (19, -9, D:6) a +0 scale mail (20, -9, D:6) 5 large rocks (28, 20, D:6) 18 arrows (30, -22, D:6) a +0 giant club (unseen) (30, 15, D:6) a +0 ring mail of cold resistance (38, 14, D:6) a +0 giant club (39, 14, D:6) a cursed +0 flail a +0 robe (43, -18, D:6) a +0 long sword (53, -12, D:6) a +0 pair of gloves Level 7 of the Dungeon [Shop] Nuemonwo's Antique Weapon Shoppe a +1 great sword of holy wrath (448 gold) a +4 spear of venom (614 gold) a +0 arbalest (108 gold) a +0 short sword (72 gold) a +0 morningstar (96 gold) a +3 flail of protection (508 gold) a +0 spear (72 gold) (0, 0, D:7) 16 sling bullets (0, 1, D:7) a scroll of torment (2, -3, D:7) 3 stones (3, -3, D:7) a stone (4, -3, D:7) a +0 short sword a +0 whip 5 stones (5, -3, D:7) a cursed -1 whip (5, 10, D:7) 15 bolts (12, 18, D:7) 18 arrows (21, 11, D:7) a +0 robe a cursed +0 dagger (24, 11, D:7) 7 arrows a +0 shortbow (27, 3, D:7) a +0 chain mail (27, 11, D:7) an arrow (28, 10, D:7) an arrow (29, 10, D:7) a +0 dagger a +0 robe (30, 12, D:7) a +0 ring mail a +0 hand axe (31, 29, D:7) 5 javelins (39, 11, D:7) 18 stones Level 8 of the Dungeon (0, 0, D:8) 22 arrows (9, -19, D:8) a +0 short sword (10, 27, D:8) a +0 spear (11, 27, D:8) a +0 spear (12, 13, D:8) a cursed +0 scale mail (14, 11, D:8) a +0 spear of venom a +0 scale mail (14, 12, D:8) a +0 spear (16, -5, D:8) a +0 mace (16, 1, D:8) a wand of flame (27/48) (17, 1, D:8) a +0 quarterstaff (18, -22, D:8) a +0 leather armour (19, -23, D:8) a +0 dagger a +0 robe a +0 flail a +0 plate armour (26, 10, D:8) a +0 cloak (33, -10, D:8) a +0 robe (34, -21, D:8) a +0 dagger (35, -18, D:8) a +0 giant club a +0 giant club (37, 1, D:8) 7 bolts (41, 6, D:8) a +0 dagger (42, 6, D:8) 19 stones Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club a +0 trident an ogre skeleton an orc skeleton (0, 2, D:9) a hound skeleton (1, 25, D:9) a water moccasin corpse (2, 0, D:9) a +0 shortbow a +0 dagger a +0 robe (2, 28, D:9) 27 arrows (3, 0, D:9) an arrow (3, 1, D:9) a +0 dagger of venom a +0 robe an arrow an orc skeleton (3, 2, D:9) an arrow (3, 3, D:9) an arrow (3, 4, D:9) 3 arrows (4, 2, D:9) an arrow (6, 0, D:9) an arrow (7, 27, D:9) a scroll of noise (8, 5, D:9) a scroll of immolation (10, -10, D:9) a leopard gecko corpse (skeletalised by now) (11, 5, D:9) a +0 club (14, 26, D:9) a +0 giant club (17, 1, D:9) a +0 pair of boots (17, 22, D:9) 3 tomahawks (19, -9, D:9) a cursed -2 hunting sling (23, 12, D:9) a +0 robe (26, -10, D:9) a cursed +0 dagger a +0 robe a +0 falchion (26, 13, D:9) a +0 flail (27, -9, D:9) a +0 short sword a +0 leather armour (28, 28, D:9) 25 arrows (29, 3, D:9) 25 stones (29, 31, D:9) an electric eel skeleton (38, 23, D:9) a +0 hand axe (unseen) (38, 24, D:9) a +0 club (39, 0, D:9) the +2 hunting sling of Domination {venom, rC+ MR+} It poisons the ammo it fires. It protects you from cold. It affects your resistance to hostile enchantments. (41, 10, D:9) 28 bolts (43, 18, D:9) a +0 pair of gloves the Ecumenical Temple