cedor Level 1 of the Dungeon (-5, 3, D:1) a +0,+0 short sword (unseen) (-3, 3, D:1) a +0,+0 orcish dagger (-2, 3, D:1) (unseen) (-2, 4, D:1) 2 darts of dispersal (-2, 7, D:1) 5 darts (unseen) Level 2 of the Dungeon (-10, 25, D:2) a dart (-9, 27, D:2) 3 darts (-20, 31, D:2) a +0,+0 club (18, 33, D:2) 25 bolts (-5, 36, D:2) a cursed -3,+1 orcish club (-5, 38, D:2) a +0,+0 club (6, 39, D:2) a +0,+0 club Level 3 of the Dungeon (0, 0, D:3) 18 stones (9, 17, D:3) 25 stones Level 4 of the Dungeon [Shop] Staririt's General Store 28 arrows (56 gold) a +0 leather armour (25 gold) a +0 leather armour of poison resistance (65 gold) 10 arrows (20 gold) an ornate deck of destruction (500 gold) 18 poisoned needles (72 gold) 2 throwing nets (60 gold) a wand of fire (9) (260 gold) 15 arrows of frost (75 gold) a scroll of noise (10 gold) a scroll of summoning (95 gold) a potion of curing (20 gold) a scroll of recharging (55 gold) [Shop] Uphevuh's Antique Weapon Emporium a +0,+0 war axe (92 gold) the +6,+2 spear of Disintegration {pain, SInv Stlth--} (188 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It enhances your eyesight. It makes you much less stealthy. a +1,+0 elven long sword (124 gold) a +0,+0 dagger (46 gold) a +0,+0 quarterstaff (92 gold) a +0,+0 dagger (46 gold) the +1,+8 broad axe of Truncation {chop, -Tele +Inv MR++} (253 gold) It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you turn invisible. It prevents most forms of teleportation. a +0,+0 club (23 gold) a +0,+0 orcish dagger (36 gold) a +0,+0 sling (34 gold) a +2,+1 longbow of frost (103 gold) [Shop] Khubyit's Antique Armour Shoppe a cursed +0 elven leather armour (57 gold) a +0 ring mail (96 gold) a +0 leather armour (48 gold) a +0 ring mail (96 gold) a +0 plate armour (552 gold) a +2 scale mail of fire resistance (199 gold) a +0 plate armour (552 gold) a +0 animal skin (7 gold) a +0 chain mail (264 gold) a +1 plate armour (552 gold) [Shop] Yminuxta's Distillery a potion of curing (26 gold) 2 potions of heal wounds (78 gold) a potion of blood (13 gold) 2 potions of slowing (26 gold) a potion of confusion (13 gold) 2 potions of flight (78 gold) 2 potions of mutation (78 gold) a potion of curing (26 gold) a potion of blood (13 gold) a potion of restore abilities (39 gold) a potion of curing (26 gold) [Shop] Ghoatt's Weapon Boutique 21 bolts of flame (147 gold) 12 poisoned sling bullets (184 gold) a +1,+0 trident of holy wrath (413 gold) a +0,+1 long sword (85 gold) a +0,+0 falchion (42 gold) a +0,+0 sling (21 gold) a +0,+1 orcish club (18 gold) a +0,+0 lajatang (280 gold) a +0,+0 dagger (28 gold) a +0,+0 club (14 gold) the +5,+6 quarterstaff of Klaamo Pluz {freeze, +Fly rC++} (1467 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. It lets you fly. a -1,+1 orcish whip (30 gold) a +3,+2 elven whip (189 gold) a +0,+0 spear (44 gold) a +0,+0 sling (21 gold) (0, 0, D:4) a +0,+0 club (-43, 23, D:4) 2 stones (7, 24, D:4) a potion of poison {!q} (-39, 26, D:4) a +0,+0 halberd a +0,+0 spear 29 darts a +0,+0 spear 14 stones a +0,+1 orcish club (-9, 29, D:4) an orc corpse (skeletalised by now) (-35, 31, D:4) a +2,+0 elven dagger (-51, 34, D:4) a cursed +0 orcish leather armour a +0,+0 orcish flail (-52, 35, D:4) a +1 orcish ring mail (-23, 45, D:4) a +0 animal skin (-43, 52, D:4) a +0,+1 orcish mace (-43, 53, D:4) a +0,+1 orcish dagger Level 5 of the Dungeon (0, 0, D:5) a +0 orcish ring mail (47, 2, D:5) a meat ration (48, 6, D:5) a steel dart (4, 7, D:5) a +0,+1 orcish dagger an orc corpse (rotten by now) (6, 7, D:5) a -1,+1 orcish whip (6, 8, D:5) a +0,+0 orcish dagger a +0 orcish robe (43, 13, D:5) a +1 pair of boots the Ecumenical Temple