ERROR in 'species.cc' at line 31: ASSERT failed: species of 4294967288 out of range 0 (0) .. NUM_SPECIES (41) Version: Dungeon Crawl Stone Soup 0.27-a0-752-gc3205288ea Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 14575536028570105015, deterministic pregen: 1 Command line: /usr/games/crawl-git-c3205288ea -name celly00 -rc /dgldir/rcfiles/crawl-git/celly00.rc -macro /dgldir/rcfiles/crawl-git/celly00.macro -morgue /dgldir/morgue/celly00/ -webtiles-socket /crawl-master/webserver/sockets/celly00:2021-03-24.21:33:53.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 30 stack frames. /usr/games/crawl-git-c3205288ea(_Z17write_stack_traceP8_IO_FILE+0x28) [0x55e3a2f0eea8]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-c3205288ea(_Z13do_crash_dumpv+0x47c) [0x55e3a2f1711c]: do_crash_dump() /usr/games/crawl-git-c3205288ea(_Z20crash_signal_handleri+0x7e) [0x55e3a2f0f1ae]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7fd571b20060]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcf) [0x7fd571e9cf9f]: /usr/games/crawl-git-c3205288ea(+0x37e8d6) [0x55e3a2f168d6]: /usr/games/crawl-git-c3205288ea(+0x37eb6d) [0x55e3a2f16b6d]: /usr/games/crawl-git-c3205288ea(+0x7c458e) [0x55e3a335c58e]: /usr/games/crawl-git-c3205288ea(_Z12species_nameB5cxx1112species_type17species_name_type+0x12) [0x55e3a335c972]: species_name[abi:cxx11](species_type, species_name_type) /usr/games/crawl-git-c3205288ea(+0x4b8aea) [0x55e3a3050aea]: /usr/games/crawl-git-c3205288ea(_ZN15scorefile_entry16init_with_fieldsEv+0x17f8) [0x55e3a305c778]: scorefile_entry::init_with_fields() /usr/games/crawl-git-c3205288ea(_ZN15scorefile_entry15parse_scorelineERKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0xad) [0x55e3a30604fd]: scorefile_entry::parse_scoreline(std::__cxx11::basic_string, std::allocator > const&) /usr/games/crawl-git-c3205288ea(+0x4c85f0) [0x55e3a30605f0]: /usr/games/crawl-git-c3205288ea(_Z18hiscores_new_entryRK15scorefile_entry+0x303) [0x55e3a3060963]: hiscores_new_entry(scorefile_entry const&) /usr/games/crawl-git-c3205288ea(_Z8end_gameR15scorefile_entry+0xd45) [0x55e3a2fc8e05]: end_game(scorefile_entry&) /usr/games/crawl-git-c3205288ea(_Z4ouchi16kill_method_typejPKcbS1_+0x330d) [0x55e3a32ae69d]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /usr/games/crawl-git-c3205288ea(_ZN6player4hurtEPK5actori9beam_type16kill_method_typeNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEESA_bb+0x55) [0x55e3a32d85d5]: player::hurt(actor const*, int, beam_type, kill_method_type, std::__cxx11::basic_string, std::allocator >, std::__cxx11::basic_string, std::allocator >, bool, bool) /usr/games/crawl-git-c3205288ea(_ZN6attack14inflict_damageEi9beam_typeb+0xda) [0x55e3a2eb5a2a]: attack::inflict_damage(int, beam_type, bool) /usr/games/crawl-git-c3205288ea(_ZN6attack18apply_damage_brandEPKc+0x179) [0x55e3a2eb98a9]: attack::apply_damage_brand(char const*) /usr/games/crawl-git-c3205288ea(_ZN12melee_attack16handle_phase_hitEv+0x18e) [0x55e3a31a58ce]: melee_attack::handle_phase_hit() /usr/games/crawl-git-c3205288ea(_ZN12melee_attack6attackEv+0x424) [0x55e3a31a9394]: melee_attack::attack() /usr/games/crawl-git-c3205288ea(_Z11fight_meleeP5actorS0_Pbb+0x338) [0x55e3a2fdc568]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-git-c3205288ea(_Z19handle_monster_moveP7monster+0x1de9) [0x55e3a31cacf9]: handle_monster_move(monster*) /usr/games/crawl-git-c3205288ea(_Z15handle_monstersb+0x904) [0x55e3a31cb7e4]: handle_monsters(bool) /usr/games/crawl-git-c3205288ea(_Z12world_reactsv+0xdd) [0x55e3a34de75d]: world_reacts() /usr/games/crawl-git-c3205288ea(+0x948a3d) [0x55e3a34e0a3d]: /usr/games/crawl-git-c3205288ea(+0x949005) [0x55e3a34e1005]: /usr/games/crawl-git-c3205288ea(main+0x345) [0x55e3a2e70a35]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7fd571b0d2e1]: /usr/games/crawl-git-c3205288ea(_start+0x2a) [0x55e3a2e713ca]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-c3205288ea/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-c3205288ea/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-c3205288ea/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 11, depth = 2 Level id: Vaults:2 Level build method = , level layout type = vaults, absdepth0 = 20 Level vaults: nicolae_vaults_little_squares_3 vaults_room_fours ontoclasm_vaults_ring_small vaults_mumra_hex v_misc_14 serial_ice_h minmay_crypt_entry_simple_walls nicolae_vaults_stairing_the_circle nicolae_vaults_c_with_doors layout_vaults_chaotic_city uniq_margery Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The freezing wraith is burned terribly! The freezing wraith is severely damaged. The fireball engulfs the ice devil!! The ice devil is burned terribly! The ice devil is severely wounded. The fireball engulfs the ice devil!!! The ice devil is burned terribly! You kill the ice devil! Sif Muna accepts your kill. The fireball engulfs the freezing wraith!!! The freezing wraith is burned terribly! You destroy the freezing wraith! Sif Muna accepts your kill. Your life force feels restored. You smell brimstone. Pain shoots through your body. You partially resist. You feel drained. A shadow comes into view. Things that are here: a +2 halberd; a +0 robe Things that are here: a +3 mace; a +0 robe Things that are here: a +2 great sword; a +0 robe Things that are here: a +2 halberd; a +0 robe Things that are here: a +0 spear; a +0 robe You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +2 halberd; a +0 robe You enter the shallow water. Moving in this stuff is going to be slow. You sense an ancient evil watching you... You are encased in ice. You resist. A reaper and a shadow come into view. The reaper is wielding a +4 scythe of venom. Casting: Ignition (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the shadow! The shadow is moderately damaged. The shadow is knocked back by the mystic blast. The mystic blast hits the reaper! The reaper is lightly wounded. The reaper is knocked back by the mystic blast. The reaper violently stops moving! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - reaper Aim: a reaper, wielding a +4 scythe of venom (lightly wounded) You feel a surge of power! The fireball explodes! The fireball engulfs the reaper!!! The reaper is severely wounded. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - reaper Aim: a reaper, wielding a +4 scythe of venom (severely wounded) You feel a surge of power! The fireball explodes! The fireball engulfs the reaper!!! You kill the reaper! Sif Muna accepts your kill. The shadow slips into darkness. The shadow flickers and vanishes for a moment. You enter the shallow water. Moving in this stuff is going to be slow. The shadow slips into darkness. The shadow flickers and vanishes for a moment. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the shadow!! You destroy the shadow! Sif Muna accepts your kill. Unknown command. Things that are here: a +0 spear; a +0 robe Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the shadow!! The shadow is almost destroyed. The shadow is knocked back by the mystic blast. Things that are here: a +3 mace; a +0 robe Things that are here: a +2 great sword; a +0 robe You barely miss the shadow. The shadow is almost destroyed. The shadow hits you. x2 You hit the shadow. You destroy the shadow! Sif Muna accepts your kill. You enter the shallow water. Moving in this stuff is going to be slow. You sense an ancient evil watching you... A shard shrike comes into view. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - shard shrike Aim: a shard shrike You feel a surge of power! The fireball explodes! The fireball engulfs the shard shrike!! The shard shrike is moderately wounded. The shard shrike is engulfed in a cloud of scalding steam. The shard shrike completely misses you. The shard shrike is engulfed in a cloud of scalding steam. The shard shrike claws you. The shard shrike freezes you! You resist. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - shard shrike Aim: a shard shrike (steam, water, moderately wounded) You feel a surge of power! That beam is likely to hit you. Continue anyway? Okay, then. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - shard shrike You feel a surge of power! The fireball explodes! The fireball engulfs the shard shrike!! The shard shrike is heavily wounded. The shard shrike is engulfed in a cloud of scalding steam. The shard shrike claws you! The shard shrike freezes you! You resist. The shard shrike is engulfed in a cloud of scalding steam. The iron shot hits the shard shrike!!! You kill the shard shrike! Sif Muna accepts your kill. Your life force feels restored. Your Earth Magic skill increases to level 8! You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +2 halberd; a +0 robe You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 war axe. "Leave now, before it is too late!" A chill runs through your body. You resist. Things that are here: a +0 robe; a +3 spear of freezing You enter the shallow water. Moving in this stuff is going to be slow. There is a gateway to Hell, spattered with blood here. You go up through the gate. Welcome back to the Vestibule of Hell! There is a gateway to the freezing wastes of Cocytus, spattered with blood here. You start resting. Magic restored. You start resting. HP restored. You go down through the gate. Welcome back to Cocytus! This branch contains the icy rune of Zot. There is a gateway to Hell, spattered with blood here. Things that are here: a +0 robe; a +3 mace; a shard shrike skeleton There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. A soul eater and a blizzard demon come into view. The blizzard demon shouts! The blizzard demon gestures at you. The freezing blast misses you. You are engulfed in freezing vapours. You resist. An ice devil and a skeleton come into view. The soul eater is engulfed in freezing vapours. 2 zombies come into view. You block the fire giant skeleton's attack. The fire giant skeleton hits you! You block the fire giant skeleton's attack. A freezing wraith comes into view. A wraith comes into view. You block the anaconda zombie's attack. The anaconda zombie bites you but does no damage. The anaconda zombie grabs you. The anaconda zombie barely misses you. The anaconda zombie constricts you. The iron shot hits the anaconda zombie!!! The anaconda zombie is heavily damaged. The anaconda zombie bites you but does no damage. The anaconda zombie constricts you. The anaconda zombie loses its grip on you. Casting: Iron Shot (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Ignition (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The air bursts into flame! The fireball engulfs the blizzard demon!! The blizzard demon is burned terribly! The blizzard demon is moderately wounded. The fireball engulfs the freezing wraith!!! The freezing wraith is burned terribly! The freezing wraith is almost destroyed. The fireball engulfs the soul eater!!! The soul eater is almost dead. The fireball engulfs the dire elephant zombie! The dire elephant zombie is lightly damaged. The fireball engulfs the ice devil!!! The ice devil is burned terribly! The ice devil is almost dead. The fireball engulfs the fire giant skeleton!! The fire giant skeleton is moderately damaged. The fireball engulfs the anaconda zombie!! The anaconda zombie is almost destroyed. The fireball engulfs the soul eater! You kill the soul eater! Sif Muna accepts your kill. The fireball engulfs the anaconda zombie!! You destroy the anaconda zombie! Sif Muna accepts your kill. The fireball engulfs the fire giant skeleton! The fire giant skeleton is heavily damaged. The fireball engulfs the fire giant skeleton!!! The fire giant skeleton is almost destroyed. The fireball engulfs the blizzard demon!!! The blizzard demon is burned terribly! You kill the blizzard demon! Sif Muna accepts your kill. The fireball engulfs the fire giant skeleton!! You destroy the fire giant skeleton! Sif Muna accepts your kill. The fireball engulfs the freezing wraith!!! The freezing wraith is burned terribly! You destroy the freezing wraith! Sif Muna accepts your kill. The ice devil is engulfed in a cloud of scalding steam. You kill the ice devil! Sif Muna accepts your kill. The dire elephant zombie closely misses you. The dire elephant zombie trunk-slaps you but does no damage. The dire elephant zombie tramples you! You block the dire elephant zombie's attack. Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. A zombie and a skeleton come into view. You smell brimstone. You feel extremely cold. You resist. A tormentor comes into view. The wraith closely misses you. The tormentor moves out of view. You hit the wraith. The wraith is lightly damaged. You hit the dire elephant zombie but do no damage. You block the wraith's attack. The dire elephant zombie barely misses you. You block the dire elephant zombie's attack. You block the alligator skeleton's attack. The alligator skeleton misses you. The wraith hits you but does no damage. A dire elephant skeleton comes into view. You block the wraith's attack. The alligator skeleton bites you! The alligator skeleton tail-slaps you but does no damage. The dire elephant zombie barely misses you. You block the dire elephant zombie's attack. Casting: Ignition (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Ignition (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The air bursts into flame! The fireball engulfs the wraith!!! You destroy the wraith! Sif Muna accepts your kill. The fireball engulfs the cane toad zombie!! The cane toad zombie is heavily damaged. The fireball engulfs the tormentor! The tormentor resists. The tormentor is moderately wounded. The tormentor roars! The fireball engulfs the dire elephant skeleton!! The dire elephant skeleton is moderately damaged. The fireball engulfs the wight!! You destroy the wight! Sif Muna accepts your kill. The fireball engulfs the wight!!! You destroy the wight! Sif Muna accepts your kill. The fireball engulfs the wight!!! You destroy the wight! Sif Muna accepts your kill. The fireball engulfs the dire elephant zombie!! The dire elephant zombie is moderately damaged. The fireball engulfs the alligator skeleton!! The alligator skeleton is moderately damaged. The fireball engulfs the alligator skeleton!!! The alligator skeleton is almost destroyed. The fireball engulfs the dire elephant zombie! The dire elephant zombie is moderately damaged. The fireball engulfs the cane toad zombie!! The cane toad zombie is almost destroyed. The fireball engulfs the alligator skeleton!!! You destroy the alligator skeleton! Sif Muna accepts your kill. The fireball engulfs the dire elephant zombie!!! The dire elephant zombie is severely damaged. The tormentor calls on the powers of darkness! Your body is wracked with pain! You block the cane toad zombie's attack. The dire elephant zombie is engulfed in a cloud of scalding steam. The dire elephant zombie tramples you! The dire elephant zombie trunk-slaps you but does no damage. You hit the cane toad zombie. You destroy the cane toad zombie! Sif Muna accepts your kill. You hit the dire elephant zombie. Your war axe of Gallantry intones a prayer. Something shouts, "Escape, thou frail toad-spotted crab-lanthorn!" The dire elephant zombie is engulfed in a cloud of scalding steam. You block the dire elephant zombie's attack. The dire elephant zombie trunk-slaps you but does no damage. A frost giant zombie comes into view. A wight comes into view. It is wielding a +3 halberd. Casting: Ignition (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the dire elephant zombie!! You destroy the dire elephant zombie! Sif Muna accepts your kill. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Ignition (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The air bursts into flame! The fireball engulfs the tormentor! The tormentor resists. The tormentor is severely wounded. The fireball engulfs the dire elephant skeleton!!! You destroy the dire elephant skeleton! Sif Muna accepts your kill. The fireball engulfs the wight!!! You destroy the wight! Sif Muna accepts your kill. The fireball engulfs the frost giant zombie!!! The frost giant zombie is moderately damaged. Unknown command. Casting: Ignition (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the tormentor. The tormentor is almost dead. Sif Muna accepts your kill. You feel a bit more experienced. The mystic blast hits the frost giant zombie! The frost giant zombie is heavily damaged. The frost giant zombie is knocked back by the mystic blast. A mummy comes into view. An alligator zombie comes into view. A freezing wraith comes into view. The alligator zombie moves out of view. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Ignition (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The air bursts into flame! The fireball engulfs the mummy!!! The mummy is burned terribly! You destroy the mummy! Sif Muna accepts your kill. The fireball engulfs the frost giant zombie!!! The frost giant zombie is severely damaged. The fireball engulfs the freezing wraith!!! The freezing wraith is burned terribly! You destroy the freezing wraith! Sif Muna accepts your kill. The fireball engulfs the alligator zombie!!! The alligator zombie is heavily damaged. The fireball engulfs the alligator zombie!!! You destroy the alligator zombie! Sif Muna accepts your kill. A white imp comes into view. An anaconda skeleton comes into view. Casting: Ignition (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the frost giant zombie. The frost giant zombie is severely damaged. The frost giant zombie is knocked back by the mystic blast. The mystic blast hits the shadow dragon skeleton!! The shadow dragon skeleton is almost destroyed. The shadow dragon skeleton is knocked back by the mystic blast. The shadow dragon skeleton slams into the rock wall! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Ignition (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The air bursts into flame! The fireball engulfs the white imp!!! The white imp is burned terribly! You kill the white imp! Sif Muna accepts your kill. The fireball engulfs the shadow dragon skeleton!! You destroy the shadow dragon skeleton! Sif Muna accepts your kill. The fireball engulfs the frost giant zombie!! You destroy the frost giant zombie! Sif Muna accepts your kill. The fireball engulfs the anaconda skeleton!! The anaconda skeleton is heavily damaged. You enter the shallow water. Moving in this stuff is going to be slow. The anaconda skeleton completely misses you. You block the anaconda skeleton's attack. The anaconda skeleton closely misses you. You block the anaconda skeleton's attack. The anaconda skeleton grabs you. The anaconda skeleton bites you but does no damage. The anaconda skeleton constricts you. You hit the anaconda skeleton. The anaconda skeleton is heavily damaged. You block the anaconda skeleton's attack. The anaconda skeleton constricts you. The anaconda skeleton bites you but does no damage. The anaconda skeleton constricts you. Your unstable footing causes you to fumble your attack. The anaconda skeleton bites you. The anaconda skeleton constricts you. The anaconda skeleton bites you but does no damage. The anaconda skeleton constricts you. You block the anaconda skeleton's attack. The anaconda skeleton constricts you. Your unstable footing causes you to fumble your attack. You block the anaconda skeleton's attack. The anaconda skeleton constricts you. The anaconda skeleton closely misses you. The anaconda skeleton constricts you. Your unstable footing causes you to fumble your attack. The anaconda skeleton bites you but does no damage. The anaconda skeleton constricts you. The anaconda skeleton bites you. * * * LOW HITPOINT WARNING * * * x2 The anaconda skeleton constricts you. You block the anaconda skeleton's attack. The anaconda skeleton constricts you. Casting: Ignition (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the anaconda skeleton!! The anaconda skeleton is severely damaged. The anaconda skeleton loses its grip on you. The anaconda skeleton is knocked back by the mystic blast. The anaconda skeleton is engulfed in a cloud of scalding steam. The anaconda skeleton misses you. The anaconda skeleton bites you! * * * LOW HITPOINT WARNING * * * You closely miss the anaconda skeleton. The anaconda skeleton is severely damaged. The anaconda skeleton barely misses you. The anaconda skeleton bites you but does no damage. The anaconda skeleton grabs you. The anaconda skeleton bites you. * * * LOW HITPOINT WARNING * * * The anaconda skeleton constricts you. The anaconda skeleton bites you! * * * LOW HITPOINT WARNING * * * The anaconda skeleton constricts you. You feel much better. You block the anaconda skeleton's attack. The anaconda skeleton constricts you. You hit the anaconda skeleton. The anaconda skeleton is almost destroyed. You block the anaconda skeleton's attack. The anaconda skeleton constricts you. The anaconda skeleton bites you. The anaconda skeleton constricts you. The anaconda skeleton barely misses you. The anaconda skeleton constricts you. A stone giant zombie comes into view. You hit the anaconda skeleton. The anaconda skeleton is almost destroyed. You block the anaconda skeleton's attack. The anaconda skeleton constricts you. The anaconda skeleton bites you but does no damage. The anaconda skeleton constricts you. Unknown command. You barely miss the anaconda skeleton. The anaconda skeleton is almost destroyed. The anaconda skeleton misses you. The anaconda skeleton constricts you. The anaconda skeleton bites you. * * * LOW HITPOINT WARNING * * * The anaconda skeleton constricts you. You block the anaconda skeleton's attack. The anaconda skeleton constricts you. You slash the anaconda skeleton! You destroy the anaconda skeleton! Sif Muna accepts your kill. You enter the shallow water. Moving in this stuff is going to be slow. Found a gateway to Hell. A gut-wrenching scream fills the air! You feel very uncomfortable. You partially resist. You feel drained. * * * LOW HITPOINT WARNING * * * A blizzard demon and 3 shard shrikes come into view. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. 2 water elementals and 2 wights come into view. The shard shrike screeches! x2 The blizzard demon gestures at you. The freezing blast misses you. You go up through the gate. Welcome back to the Vestibule of Hell! There is a gateway to the freezing wastes of Cocytus, spattered with blood here. You start resting. Magic restored. You start resting. You start resting. HP restored. There is an open door here. There is a gateway to the Iron City of Dis here. You go down through the gate. Welcome to the Iron City of Dis! This branch contains the iron rune of Zot. There is a gateway to Hell here. A hell hound comes into view. You open the door. 2 hell hounds come into view. The hell hound barks! A hell hound comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Ignition (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The air bursts into flame! The fireball engulfs the hell hound. The hell hound completely resists. The fireball engulfs the hell hound. The hell hound completely resists. The fireball engulfs the hell hound. The hell hound completely resists. The hell hound barks! The fireball engulfs the hell hound. The hell hound completely resists. The hell hound barks! The fireball engulfs the hell hound. The hell hound completely resists. The fireball engulfs the hell hound. The hell hound completely resists. The fireball engulfs the hell hound. The hell hound completely resists. The fireball engulfs the hell hound. The hell hound completely resists. The fireball engulfs the hell hound. The hell hound completely resists. The fireball engulfs the hell hound. The hell hound completely resists. Unknown command. Unknown command. The hell hound breathes flames at you. The blast of flame hits you. You resist. The hell hound falls through a shaft! The shaft crumbles and collapses. The hell hound breathes flames at you. The blast of flame misses you. There is a gateway to Hell here. You block the hell hound's attack. x2 You go up through the gate. Welcome back to the Vestibule of Hell! There is a gateway to the Iron City of Dis here. Casting: Ignition (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the hell hound! The hell hound is moderately wounded. The hell hound is knocked back by the mystic blast. The hell hound slams into the metal wall! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the hell hound!! You kill the hell hound! Sif Muna accepts your kill. Unknown command. Okay, then. Forget Mephitic Cloud, freeing 3 spell levels for a total of 7? Your memory of Mephitic Cloud unravels. Forget Iron Shot, freeing 6 spell levels for a total of 13? Your memory of Iron Shot unravels. This spell is dangerous to cast! Memorise Freezing Cloud, consuming 6 spell levels and leaving 7? You start memorising the spell. You continue memorising. x6 You finish memorising. Spell assigned to 'c'. You start resting. Magic restored. Okay, then. You go down through the gate. Welcome back to the Iron City of Dis! This branch contains the iron rune of Zot. You block the hell hound's attack. The hell hound bites you but does no damage. There is a gateway to Hell here. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the hell hound!! The hell hound is almost dead. The hell hound is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the hell hound. You kill the hell hound! Sif Muna accepts your kill. Unknown command. You start resting. A hell hound is nearby! An ettin skeleton comes into view. You see here a hell hound corpse. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the hell hound! The hell hound is moderately wounded. The hell hound is knocked back by the mystic blast. A stone giant zombie comes into view. You hear words spoken in a strange and terrible language... You feel off-balance for a moment. You feel yourself slow down. The hell hound breathes flames at you. The blast of flame hits you. You resist. There is a gateway to Hell here. The hell hound barely misses you. You block the hell hound's attack. The hell hound bites you but does no damage. You go up through the gate. Welcome back to the Vestibule of Hell! There is a gateway to the Iron City of Dis here. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the hell hound! The hell hound is almost dead. The hell hound is knocked back by the mystic blast. You feel yourself speed up. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The hell hound breathes flames at you. The blast of flame misses you. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the hell hound! You kill the hell hound! Sif Muna accepts your kill. You start resting. Magic restored. You start waiting. Done waiting. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (H) Hell (I) Dis (G) Gehenna (X) Cocytus (Y) Tartarus Where to? (Enter - Hell @ (x,y), ? - help) What level of the Vaults? (default 1, ? - help) Okay, then. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (H) Hell (I) Dis (G) Gehenna (X) Cocytus (Y) Tartarus Where to? (Enter - Hell @ (x,y), ? - help) What level of the Crypt? (default 1, ? - help) There is an open door here. There is a gateway back into the Dungeon here. Thank you for visiting Hell. Please come again soon. You go up through the gate. Welcome back to the Lair of Beasts! There is a gateway to Hell here. Things that are here: a +0 leather armour; a +2 lajatang of speed There is a burning altar of Makhleb here. There is an open door here. There is an open door here. You see here a +0 demon trident. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a fountain of clear blue water here. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up, spattered with blood here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is an open gate here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Things that are here: a +0 chain mail of fire resistance; a +0 battleaxe There is a stone staircase leading down, spattered with blood here. You climb downwards. There is a stone staircase leading up here. Things that are here: a +0 chain mail; a +2 vorpal long sword Things that are here: a +0 chain mail; a +0 great mace Things that are here: 35 arrows; a +0 shortbow Things that are here: a +0 glaive of protection; a +0 scale mail There is a gate to the Vaults here. You go down through the gate. Welcome back to the Vaults! There is a gate leading back out of this place here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Things that are here: a +0 ring mail; a +0 flail A deep troll comes into view. The deep troll shouts! There is a large open door here. You feel a surge of power! The air bursts into flame! The fireball engulfs the deep troll!!! The deep troll is severely wounded. You feel a surge of power! The air bursts into flame! The fireball engulfs the deep troll!! You kill the deep troll! Sif Muna accepts your kill. The troll leather armour is intact enough to wear. Your Ice Magic skill increases to level 1! (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (H) Hell (I) Dis (G) Gehenna (X) Cocytus (Y) Tartarus Where to? (Enter - Crypt:1, ? - help) You see here a +0 leather armour. There is a large open door here. Magic restored. There is a staircase to the Crypt here. You climb downwards. Welcome to the Crypt! This branch is unnaturally silent, and so sound travels much further. A catoblepas skeleton comes into view. Found 26 gold pieces. There is a staircase back to the Vaults here. You hit the catoblepas skeleton. The catoblepas skeleton is lightly damaged. The catoblepas skeleton gores you. You block the catoblepas skeleton's attack. You slash the catoblepas skeleton! You hear someone calling for help! The catoblepas skeleton is lightly damaged. You hear a shout! x6 The catoblepas skeleton gores you! You hit the catoblepas skeleton. The catoblepas skeleton is lightly damaged. You block the catoblepas skeleton's attack. A vampire knight comes into view. It is wielding a +0 war axe. You slash the catoblepas skeleton! The catoblepas skeleton is moderately damaged. The catoblepas skeleton closely misses you. The vampire knight blinks! You hit the catoblepas skeleton. The catoblepas skeleton is moderately damaged. The catoblepas skeleton completely misses you. You feel a surge of power! The air bursts into flame! The fireball engulfs the vampire knight!! The vampire knight is heavily damaged. The fireball engulfs the catoblepas skeleton!!! The catoblepas skeleton is almost destroyed. You hear a shout! x2 You block the catoblepas skeleton's attack. You feel a surge of power! The air bursts into flame! The fireball engulfs the vampire knight!! The vampire knight is almost destroyed. The fireball engulfs the catoblepas skeleton!!! You destroy the catoblepas skeleton! Sif Muna accepts your kill. You hear a shout! A tengu reaver comes into view. It is wielding a +2 great sword of electrocution. Sojobo, Queen of Tengu comes into view. She is wielding a +1 great sword of holy wrath and wearing a +2 scale mail of positive energy. A vampire mage comes into view. The vampire mage moves out of view. You feel a surge of power! The air bursts into flame! The fireball engulfs Sojobo! Sojobo is lightly wounded. The fireball engulfs the tengu reaver!! The tengu reaver is moderately wounded. The fireball engulfs the vampire knight!!! You destroy the vampire knight! Sif Muna accepts your kill. The fireball engulfs the tengu reaver! The tengu reaver is moderately wounded. The fireball engulfs Sojobo!! Sojobo is moderately wounded. A wraith comes into view. Sojobo waves her feathered arms in wide circles. The air twists around and strikes you! Your life force feels restored. There is a staircase back to the Vaults here. Things that are here: a +0 war axe; a +0 chain mail You feel a surge of power! The air bursts into flame! The fireball engulfs Sojobo! Sojobo is moderately wounded. The fireball engulfs the tengu reaver!!! You kill the tengu reaver! Sif Muna accepts your kill. The fireball engulfs the vampire mage!! The vampire mage is moderately damaged. The fireball engulfs the wraith!!! You destroy the wraith! Sif Muna accepts your kill. The fireball engulfs the vampire mage!!! You destroy the vampire mage! Sif Muna accepts your kill. The fireball engulfs Sojobo!!! Sojobo is severely wounded. The fireball engulfs Sojobo!!! Sojobo is almost dead. A revenant comes into view. A tengu reaver comes into view. It is wielding a +3 vorpal long sword, wearing a +2 scale mail of positive energy and wearing a +0 buckler of reflection. Mara, Lord of Illusions comes into view. He is wielding a +2 demon blade of electrocution and wearing a +0 robe of cold resistance. Your Ice Magic skill increases to level 2! You feel a surge of power! The air bursts into flame! The fireball engulfs Sojobo! You kill Sojobo! Sif Muna accepts your kill. The fireball engulfs the tengu reaver!! The tengu reaver is moderately wounded. The fireball engulfs Mara. Mara resists. Mara is lightly wounded. The fireball engulfs the revenant! The revenant is lightly damaged. The fireball engulfs the revenant!!! The revenant is severely damaged. The fireball engulfs the tengu reaver!! The tengu reaver is severely wounded. Your Ice Magic skill increases to level 3! You feel a surge of power! The air bursts into flame! The fireball engulfs the tengu reaver!! The tengu reaver is almost dead. The fireball engulfs Mara. Mara resists. Mara is lightly wounded. The fireball engulfs the revenant!!! You destroy the revenant! Sif Muna accepts your kill. The fireball engulfs the tengu reaver!! You kill the tengu reaver! Sif Muna accepts your kill. Your Ice Magic skill increases to level 4! You climb upwards. Welcome back to the Vaults! There is a staircase to the Crypt here. You start resting. HP restored. You start resting. Magic restored. You climb downwards. Welcome back to the Crypt! This branch is unnaturally silent, and so sound travels much further. Level annotation: Mara A phantasmal warrior comes into view. The phantasmal warrior blinks! A ghoul comes into view. Mara weaves an illusion. Mara shimmers and seems to become three! There is a staircase back to the Vaults here. Things that are here: a +0 chain mail; a +0 war axe Casting: Ignition (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! That beam is likely to hit you. Continue anyway? Okay, then. Casting: Fire Storm (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 5% risk of failure) Press: ? - help, Dir - move target, f - Mara Aim: Mara, wielding a +2 demon blade of electrocution and wearing a +0 robe of cold resistance You feel a surge of power! A raging storm of fire appears! The great blast of fire engulfs Mara!!! Mara partially resists. Mara is severely wounded. The great blast of fire engulfs Mara!!! Mara partially resists. Mara is moderately wounded. The great blast of fire engulfs Mara!!! Mara partially resists. Mara is severely wounded. Mara is engulfed in blazing flames. Mara hits your fire vortex with a +2 demon blade of electrocution!!! Your fire vortex dissipates! The phantasmal warrior hits you but does no damage. You block Mara's attack. Mara is engulfed in blazing flames. x2 You feel a surge of power! The air bursts into flame! The fireball engulfs Mara. Mara resists. Mara is severely wounded. The fireball engulfs Mara. Mara resists. Mara is almost dead. The fireball engulfs Mara! Mara resists. Mara is moderately wounded. The fireball engulfs the phantasmal warrior!!! The phantasmal warrior is severely damaged. The fireball engulfs the ghoul!!! The ghoul is heavily damaged. The fireball engulfs Mara. Mara resists. Mara is moderately wounded. The fireball engulfs the phantasmal warrior!!! You destroy the phantasmal warrior! Sif Muna accepts your kill. The fireball engulfs Mara. Mara resists. Mara is severely wounded. The fireball engulfs Mara. Mara resists. Mara is almost dead. A stone giant zombie comes into view. Mara hits you with a +2 demon blade of electrocution! You are electrocuted! Mara is engulfed in blazing flames. Mara gestures at you. There is a horrible, sudden wrenching feeling in your soul! Mara is engulfed in blazing flames. Mara hits your fire vortex with a +2 demon blade of electrocution!! Your fire vortex dissipates! You feel a surge of power! The air bursts into flame! The fireball engulfs Mara! Mara resists. Mara is almost dead. The fireball engulfs Mara. Mara resists. Mara is almost dead. The fireball engulfs celly00's illusion. Celly00's illusion completely resists. The fireball engulfs Mara. Mara resists. Mara is heavily wounded. The fireball engulfs the ghoul!!! The ghoul is severely damaged. The fireball engulfs the stone giant zombie!!! The stone giant zombie is moderately damaged. The fireball engulfs Mara. Mara resists. Mara is heavily wounded. The fireball engulfs Mara! Mara resists. Mara is heavily wounded. The fireball engulfs Mara! Mara resists. You kill Mara! The fireball engulfs celly00's illusion. Celly00's illusion completely resists. Your fire vortex completely misses celly00's illusion. Mara is engulfed in blazing flames. x2 You feel a surge of power! The air bursts into flame! The fireball engulfs Mara. Mara resists. Mara is almost dead. The fireball engulfs celly00's illusion. Celly00's illusion completely resists. The fireball engulfs Mara. Mara resists. Mara is heavily wounded. The fireball engulfs the ghoul!! The ghoul is almost destroyed. The fireball engulfs the stone giant zombie!! The stone giant zombie is heavily damaged. The fireball engulfs Mara. Mara resists. Mara is heavily wounded. The fireball engulfs celly00's illusion. Celly00's illusion completely resists. A ghoul comes into view. Celly00's illusion hits you but does no damage. You are poisoned. Mara barely misses you. You feel a surge of power! The air bursts into flame! The fireball engulfs Mara! Mara resists. You kill Mara! Celly00's illusion shimmers and vanishes! The fireball engulfs Mara. Mara resists. Mara is heavily wounded. The fireball engulfs the ghoul!! You destroy the ghoul! Sif Muna accepts your kill. The fireball engulfs the ghoul!! The ghoul is moderately damaged. The fireball engulfs the stone giant zombie!!! The stone giant zombie is severely damaged. The fireball engulfs Mara! Mara resists. Mara is severely wounded. You feel extremely sick. A wraith comes into view. Mara hits you with a +2 demon blade of electrocution. You are electrocuted! You feel sick. The wraith hits your fire vortex! The wraith drains your fire vortex's vigour! Your fire vortex seems to slow down. Mara hits you with a +2 demon blade of electrocution! Welcome back, celly00 the Deep Elf Conjurer. Sif Muna whispers: I know many secrets... Welcome back, celly00 the Deep Elf Conjurer. Sif Muna whispers: I know many secrets... Press ? for a list of commands and other information. Cast which spell? (? or * to list) You begin to radiate toxic energy. You feel sick. You hit Mara. Mara is severely wounded. You feel sick. You are no longer poisoned. You block Mara's attack. You barely miss Mara. Mara is severely wounded. Your toxic aura wanes. Mara hits you with a +2 demon blade of electrocution! x2 Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. Mara misses you. You miss Mara. Mara is severely wounded. Your toxic aura wanes. Mara weaves an illusion. Mara shimmers and seems to become three! You miss Mara. Mara is severely wounded. You miss Mara. You hit Mara. Mara is poisoned. Mara hits you with a +2 demon blade of electrocution! You block Mara's attack. Mara hits you with a +2 demon blade of electrocution. * * * LOW HITPOINT WARNING * * * You are electrocuted! * * * LOW HITPOINT WARNING * * * Mara blinks! Mara gestures at you. The bolt of fire hits you. You resist. * * * LOW HITPOINT WARNING * * * Mara hits you with a +2 demon blade of electrocution. * * * LOW HITPOINT WARNING * * * Mara hits you with a +2 demon blade of electrocution! * * * LOW HITPOINT WARNING * * * You are electrocuted! >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.27-a0-752-gc3205288ea) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_DOWN repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [celly00] Species: Deep Elf Job: Conjurer HP: -8/139; mods: 0/0 MP: 14/58; mod: 0 Stats: 4 (4) 56 (56) 9 (9) Position: (47, 13), god: Sif Muna (9), turn_is_over: 1, banished: 0 Standing on/in/over feature: staircase to the Crypt Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 10 | 4828 | 869/920 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | X | 0 | 0 | 0 | 0 | 0/70 Bows | X | 0 | 0 | 0 | 0 | 0/29 Crossbows | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 11 | 5317 | 438/1060 Dodging | X | 0 | 0 | 14 | 4543 | 301/743 Stealth | X | 0 | 0 | 8 | 1070 | 0/267 Shields | X | 0 | 0 | 8 | 2994 | 449/636 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 33 | 19 | 7984 | 671/981 Conjurations | X | 0 | 0 | 22 | 15354 | 471/1766 Hexes | X | 0 | 0 | 12 | 2839 | 342/505 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 5 | 851 | 221/252 Transmutations | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 23 | 16864 | 215/1892 Ice Magic | X | 2 | 66 | 4 | 479 | 59/210 Air Magic | X | 0 | 0 | 0 | 14 | 14/50 Earth Magic | X | 0 | 0 | 8 | 1778 | 265/379 Poison Magic | X | 0 | 0 | 9 | 2258 | 366/462 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 7 | 1412 | 235/336 Spell bugs: Durations: Attributes: #12: 7615 #13: 3771 #23: 40334 #24: 1039961967 #27: 1062187 #49: 6840 #59: 1 Mutations: wild magic: 1 Inventory bugs: Equipment: eq slot #0, inv slot #23: +0 war axe of Gallantry {venom, *Noise rC++ Int+5} eq slot #1, inv slot #7: +2 cloak eq slot #2, inv slot #6: +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} eq slot #3, inv slot #46: +2 pair of gloves of archery eq slot #4, inv slot #8: +2 pair of boots eq slot #5, inv slot #9: +3 buckler eq slot #6, inv slot #19: +0 leather armour "Guskab" {rF++} eq slot #7, inv slot #2: ring "Wiwaus" {Fire Int+5} eq slot #8, inv slot #35: ring of Compulsion {rC+ rN+ Int+6 Dex-5 SInv} eq slot #9, inv slot #43: amulet of Tavar {Reflect Will+ SH+5} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ..........############........### ..........#..........#.......#### ..........#.########.###########. ..........#.#........#.......##.. ..........#.#.######.#.##.##.##.. ..........#.#......#.#.##.##.'... ..........#.#.####.#.#.......#... ####......#.#.#....#.#.##.##.#.>. ...#......#.#.#.@R.#.#.##.##.#... ...#..)...#.#.#§RR.#.'.......#... ...#......#.#.####.#.######'###.. ...#......#.#......#.#.......##.. ...#......#.#.######.#.......###. ...#......'.#........#.......#### ...#......#.########.#........### ...#......#........[.'.........## ...#......########''##........... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< fix_slime_vaults: true ice_cave_hard: true tomb_guardian_sets: 1: 1 2: 2 3: 1 4: 1 5: 1 6: 1 slime_fixup_done: true aquarium_serial_pool_size: 0 >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>