celly00 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, -33, D:1) a +0 robe (10, -32, D:1) a +0 leather armour (34, -13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (8, 7, D:2) a +0 scale mail (12, -2, D:2) 17 stones (17, -3, D:2) a +0 spear (21, 2, D:2) a +0 club (21, 17, D:2) a +0 hunting sling (28, 41, D:2) a +0 hunting sling (47, 37, D:2) a +0 dagger (51, 35, D:2) a +0 club (53, 7, D:2) a +0 leather armour (56, 22, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 12, D:3) a +0 whip a +0 scale mail (1, 5, D:3) a +0 trident a +0 leather armour (1, 11, D:3) a +0 club (9, 22, D:3) a +0 dagger (10, 22, D:3) a +0 robe (12, 23, D:3) a +0 robe a +1 mace (16, 2, D:3) a +0 short sword (17, 2, D:3) a +0 club (22, 2, D:3) 26 stones (23, -4, D:3) 22 stones (23, 24, D:3) a +0 trident a +0 scale mail (28, 0, D:3) a +0 club (35, -2, D:3) a +0 club (45, 10, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Finadwuk's Antique Weapon Shop a +0 whip (70 gold) a +2 demon blade of electrocution (1386 gold) a +0 trident (98 gold) the +9 falchion "Zunto" {flame, rElec rC++ Dex+2 Stlth-} (2371 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It greatly protects you from cold. It insulates you from electricity. It makes you less stealthy. a +0 hunting sling (42 gold) a +0 flail (98 gold) a +2 glaive of venom (554 gold) a +0 fustibalus (420 gold) a +0 glaive (182 gold) the +4 falchion of Theory {vorpal, rPois rN+} (1117 gold) It inflicts extra damage upon your enemies. It protects you from poison. It protects you from negative energy. a +0 long sword (98 gold) a +2 morningstar of draining (537 gold) (0, 0, D:4) a +0 flail a +0 leather armour (5, -15, D:4) a +0 dagger (7, 0, D:4) 19 sling bullets (13, -20, D:4) 20 sling bullets (15, -2, D:4) a +0 giant spiked club (16, -4, D:4) a +0 dagger a +0 robe (18, -36, D:4) 21 arrows (18, -2, D:4) a +0 club a +0 leather armour (18, -1, D:4) a +0 club (22, -18, D:4) a +0 giant spiked club (27, -23, D:4) a +0 chain mail (34, -21, D:4) a +0 hunting sling (36, -30, D:4) a +0 short sword (38, -29, D:4) a +0 dagger (47, -29, D:4) a +0 trident (48, -6, D:4) a +0 quarterstaff (50, -28, D:4) a +0 robe (53, -33, D:4) a +0 long sword a +0 robe (55, 9, D:4) a +0 halberd a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (2, 4, D:5) a +0 scale mail a +0 club (2, 16, D:5) 22 stones (3, 0, D:5) a +0 short sword a +0 ring mail a +0 club (19, 8, D:5) 28 bolts (23, -1, D:5) 19 stones (31, 43, D:5) 20 arrows (32, -3, D:5) 23 sling bullets Level 6 of the Dungeon (7, 6, D:6) a +0 leather armour (14, -4, D:6) 20 stones (17, -12, D:6) a +0 shortbow 7 arrows (20, 18, D:6) a +0 hunting sling (22, 4, D:6) 10 sling bullets (23, -16, D:6) a +0 flail (23, 8, D:6) 29 arrows a +0 shortbow (25, -16, D:6) a +0 scale mail (26, -15, D:6) a +1 whip of electrocution a +0 robe (29, -18, D:6) a +0 cloak (29, -12, D:6) a +0 hand axe 19 stones a +0 leather armour (29, 14, D:6) a book of Frost (30, 8, D:6) a hound corpse (30, 17, D:6) 12 gold pieces (34, -16, D:6) a +0 short sword (36, -16, D:6) a +0 war axe (37, -9, D:6) 8 arrows (37, 2, D:6) a +0 vorpal mace (39, 3, D:6) a +0 leather armour a +0 short sword (40, 1, D:6) a +0 chain mail a +0 flail (41, 14, D:6) a +0 robe (43, -1, D:6) a +0 club a +0 leather armour a +0 trident the Ecumenical Temple